Player Matchup

Baron Samedi
Baron Samedi
AKA Mr Hitmark
Baron Samedi
Level 125
God Stats
0W - 1L
1,107 SR
Queue Stats
25W - 24L
1,545 Elo+
Party 2
Hachiman
Hachiman
Attduke
Hachiman
Level 58
God Stats
2W - 1L
1,862 SR
Queue Stats
5W - 4L
1,589 Elo+
Solo
Da Ji
Da Ji
Aueres
Da Ji
Level 129
God Stats
1W - 1L
1,564 SR
Queue Stats
30W - 20L
1,654 Elo+
Party 2
Mercury
Mercury
SnffnFingers
Mercury
Level 129
God Stats
1W - 1L
1,707 SR
Queue Stats
21W - 15L
1,584 Elo+
Party 2
He Bo
He Bo
godofodyssey
He Bo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,572 Elo+
Party 2
Team Averages
Level 120
1,548 SR
1,589 Elo+

VS

Team Averages
Level 116
1,538 SR
1,522 Elo+
Baron Samedi
Baron Samedi
CoNduXiTyDelato
Baron Samedi
Level 157
God Stats
11W - 14L
1,548 SR
Queue Stats
758W - 772L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kickσ
Morgan Le Fay
Level 160
God Stats
3W - 1L
1,817 SR
Queue Stats
41W - 25L
1,661 Elo+
Party 1
Ravana
Ravana
SirScubsAlot
Ravana
Level 57
God Stats
4W - 2L
1,265 SR
Queue Stats
210W - 196L
1,497 Elo+
Party 1
Osiris
Osiris
TrendyDaber
Osiris
Level 127
God Stats
2W - 1L
1,558 SR
Queue Stats
151W - 178L
1,490 Elo+
Party 1
Poseidon
Poseidon
VikingDuck
Poseidon
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AKA Mr Hitmark
Baron Samedi
17
2 / 5 / 11
10,028
716
13,621
16,797
10,636
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Attduke
Hachiman
16
1 / 9 / 8
9,919
709
9,541
16,120
5,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
Aueres
Da Ji
18
5 / 5 / 11
10,434
745
10,351
20,294
21,796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
SnffnFingers
Mercury
16
4 / 7 / 8
9,948
711
10,658
17,142
8,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
8 / 7 / 5
11,498
821
16,204
16,462
6,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoNduXiTyDelato
Baron Samedi
20
12 / 3 / 15
12,971
927
25,732
13,830
15,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Kickσ
Morgan Le Fay
20
12 / 4 / 17
12,607
901
22,509
13,540
6,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
16
4 / 5 / 17
10,433
745
11,562
18,036
19,099
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
17
2 / 4 / 24
10,423
745
7,437
25,260
27,857
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
VikingDuck
Poseidon
17
3 / 6 / 16
10,717
766
10,472
12,020
5,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
122
20
Kills
33
33
Deaths
22
43
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AKA Mr Hitmark
Baron Samedi
2
5
11
1.5
L
Hachiman
Attduke
Hachiman
1
9
8
0.56
L
Da Ji
Aueres
Da Ji
5
5
11
2.1
W
Baron Samedi
CoNduXiTyDelato
Baron Samedi
12
3
15
6.5
W
Morgan Le Fay
Kickσ
Morgan Le Fay
12
4
17
5.13
W
Ravana
4
5
17
2.5
L
Mercury
SnffnFingers
Mercury
4
7
8
1.14
W
Osiris
2
4
24
3.5
W
Poseidon
VikingDuck
Poseidon
3
6
16
1.83
L
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,375
Damage
77,712
86,815
Taken
82,686
52,319
Mitigated
74,497
33,333
Healing
34,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AKA Mr Hitmark
Baron Samedi
13,621
975
4,679
6,405
16,797
10,636
753
13,150
3,647
34,063
0
L
Hachiman
Attduke
Hachiman
9,541
5,062
1,009
1,682
16,120
5,656
1,661
12,684
3,436
0
19,289
L
Da Ji
Aueres
Da Ji
10,351
1,106
3,478
5,790
20,294
21,796
134
13,073
7,221
0
14,314
W
Baron Samedi
CoNduXiTyDelato
Baron Samedi
25,732
2,169
6,292
4,499
13,830
15,455
1,743
5,007
8,699
47,129
0
W
Morgan Le Fay
Kickσ
Morgan Le Fay
22,509
1,595
2,754
3,479
13,540
6,888
1,323
5,044
8,496
39,690
0
W
Ravana
11,562
1,811
1,652
4,860
18,036
19,099
402
6,648
11,227
7,477
11,381
L
Mercury
SnffnFingers
Mercury
10,658
3,576
1,352
2,860
17,142
8,172
302
12,003
5,139
2,699
17,069
W
Osiris
7,437
1,055
1,427
7,226
25,260
27,857
564
9,086
16,174
0
10,657
W
Poseidon
VikingDuck
Poseidon
10,472
618
962
1,683
12,020
5,198
2,060
5,043
6,977
35,681
0
L
16,204
545
1,791
4,287
16,462
6,059
736
11,847
4,615
31,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,827
Gold Earned
57,151
114
Minions Killed
154
0
Camps Cleared
0
1,271,651
Distance Traveled
1,313,753
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,028
716
35
3
0
257,413
0
L
Hachiman
9,919
709
29
2
0
232,467
0
L
Da Ji
10,434
745
7
1
0
259,458
1
W
Baron Samedi
12,971
927
59
4
0
245,604
1
W
Morgan Le Fay
12,607
901
36
3
0
273,657
0
W
Ravana
10,433
745
8
1
0
276,782
2
L
Mercury
9,948
711
15
1
0
292,814
0
W
Osiris
10,423
745
8
1
0
268,063
0
W
Poseidon
10,717
766
43
3
0
249,647
0
L
He Bo
11,498
821
28
2
0
229,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role