Player Matchup

Bacchus
Bacchus
DaniCoutiBR
Bacchus
Level 46
God Stats
4W - 11L
1,523 SR
Queue Stats
106W - 175L
1,237 Elo+
Party 1
Anubis
Anubis
Guedessz
Anubis
Level 46
God Stats
33W - 40L
1,341 SR
Queue Stats
171W - 222L
1,348 Elo+
Party 1
Mercury
Mercury
Khayrom
Mercury
Level 22
God Stats
9W - 12L
1,306 SR
Queue Stats
49W - 89L
1,216 Elo+
Party 1
Bellona
Bellona
Pac-End-Game
Bellona
Level 10
God Stats
3W - 5L
1,727 SR
Queue Stats
25W - 60L
1,200 Elo+
Party 1
Neith
Neith
Thalbath
Neith
Level 12
God Stats
3W - 1L
1,727 SR
Queue Stats
33W - 66L
1,176 Elo+
Party 1
Team Averages
Level 27
1,525 SR
1,236 Elo+

VS

Team Averages
Level 20
1,494 SR
1,402 Elo+
Chronos
Chronos
Federαl
Chronos
Level 6
God Stats
3W - 0L
1,807 SR
Queue Stats
7W - 2L
1,677 Elo+
Solo
Thanatos
Thanatos
Oliver_Wick98
Thanatos
Level 24
God Stats
22W - 27L
1,365 SR
Queue Stats
157W - 244L
1,318 Elo+
Party 2
Ymir
Ymir
Poisoned_Dog
Ymir
Level 30
God Stats
12W - 14L
1,564 SR
Queue Stats
179W - 230L
1,377 Elo+
Party 3
Skadi
Skadi
Sarcastico_MUCA
Skadi
Level 22
God Stats
32W - 41L
1,530 SR
Queue Stats
48W - 75L
1,304 Elo+
Party 3
Thor
Thor
SebitaJr13
Thor
Level 18
God Stats
1W - 0L
1,206 SR
Queue Stats
148W - 246L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaniCoutiBR
Bacchus
12
2 / 6 / 5
7,610
401
6,349
13,720
14,118
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anubis
Guedessz
Anubis
15
3 / 5 / 2
8,961
472
11,389
12,193
6,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Khayrom
Mercury
14
4 / 8 / 5
8,915
469
8,819
15,735
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Pac-End-Game
Bellona
15
4 / 4 / 1
9,183
483
4,139
16,281
12,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Thalbath
Neith
13
3 / 6 / 2
8,288
436
12,526
13,225
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Federαl
Chronos
20
21 / 0 / 1
14,013
738
29,936
21,689
8,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
Oliver_Wick98
Thanatos
12
3 / 7 / 3
8,683
457
4,575
12,895
5,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 2 / 10
10,359
545
7,340
19,441
20,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 4 / 4
9,613
506
6,645
10,677
3,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 4 / 4
8,284
436
2,555
8,839
4,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
16
Kills
29
29
Deaths
17
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DaniCoutiBR
Bacchus
2
6
5
0.75
W
Chronos
Federαl
Chronos
21
0
1
21.5
L
Anubis
Guedessz
Anubis
3
5
2
0.8
L
Mercury
Khayrom
Mercury
4
8
5
0.81
W
Thanatos
Oliver_Wick98
Thanatos
3
7
3
0.64
L
Bellona
Pac-End-Game
Bellona
4
4
1
1.13
W
2
2
10
3.5
W
2
4
4
1
W
1
4
4
0.75
L
Neith
Thalbath
Neith
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,222
Damage
51,051
71,154
Taken
73,541
42,173
Mitigated
42,465
16,714
Healing
27,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DaniCoutiBR
Bacchus
6,349
216
60
1,401
13,720
14,118
0
6,880
6,840
21,096
0
W
Chronos
Federαl
Chronos
29,936
13,458
0
12,399
21,689
8,867
7,436
7,296
14,393
136,157
0
L
Anubis
Guedessz
Anubis
11,389
414
0
3,815
12,193
6,376
0
9,597
2,596
58,629
0
L
Mercury
Khayrom
Mercury
8,819
3,949
117
1,551
15,735
5,530
733
6,300
9,435
0
50,669
W
Thanatos
Oliver_Wick98
Thanatos
4,575
666
0
6,125
12,895
5,478
0
1,803
11,092
353
40,770
L
Bellona
Pac-End-Game
Bellona
4,139
1,045
0
5,937
16,281
12,085
1,641
6,756
9,525
0
43,003
W
7,340
933
335
5,341
19,441
20,345
232
4,628
14,813
35,707
0
W
6,645
2,937
334
2,965
10,677
3,755
2,569
3,576
7,101
0
64,530
W
2,555
122
0
0
8,839
4,020
310
707
8,132
0
14,549
L
Neith
Thalbath
Neith
12,526
5,425
0
3,833
13,225
4,064
280
8,238
4,987
0
53,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,957
Gold Earned
50,952
366
Minions Killed
446
0
Camps Cleared
0
1,659,075
Distance Traveled
1,595,217
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,610
401
32
2
0
344,301
4
W
Chronos
14,013
738
185
10
0
353,871
2
L
Anubis
8,961
472
94
5
0
330,865
5
L
Mercury
8,915
469
77
4
0
346,568
4
W
Thanatos
8,683
457
57
3
0
335,840
2
L
Bellona
9,183
483
80
4
0
344,731
0
W
Ymir
10,359
545
48
3
0
305,493
2
W
Skadi
9,613
506
132
7
0
331,685
0
W
Thor
8,284
436
24
1
0
268,328
8
L
Neith
8,288
436
83
4
0
292,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role