Player Matchup

Tyr
Tyr
Duhnavelle
Tyr
Level 108
God Stats
26W - 8L
1,590 SR
Queue Stats
89W - 46L
1,644 Elo+
Party 1
Cabrakan
Cabrakan
PBStoner
Cabrakan
Level 128
God Stats
13W - 5L
1,489 SR
Queue Stats
358W - 337L
1,497 Elo+
Party 1
Discordia
Discordia
elzbthb
Discordia
Level 104
God Stats
11W - 10L
1,569 SR
Queue Stats
162W - 130L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
lEL_BOOGIEl
Danzaburou
Level 128
God Stats
4W - 4L
1,528 SR
Queue Stats
152W - 98L
1,605 Elo+
Party 1
Poseidon
Poseidon
urst1d
Poseidon
Level 156
God Stats
3W - 2L
1,586 SR
Queue Stats
401W - 328L
1,522 Elo+
Party 1
Team Averages
Level 125
1,552 SR
1,569 Elo+

VS

Team Averages
Level 109
1,533 SR
1,505 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CPT_Concussion
Chang'e
Level 143
God Stats
49W - 46L
1,575 SR
Queue Stats
738W - 735L
1,487 Elo+
Solo
Bakasura
Bakasura
OpenHub
Bakasura
Level 86
God Stats
1W - 3L
1,477 SR
Queue Stats
198W - 168L
1,548 Elo+
Solo
Skadi
Skadi
Phoncis
Skadi
Level 115
God Stats
203W - 216L
1,479 SR
Queue Stats
204W - 217L
1,495 Elo+
Solo
Yemoja
Yemoja
intervaze
Yemoja
Level 58
God Stats
6W - 5L
1,632 SR
Queue Stats
9W - 11L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 14
11,090
1,109
13,170
11,664
12,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
PBStoner
Cabrakan
17
2 / 3 / 17
9,841
984
6,858
13,008
18,909
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
elzbthb
Discordia
17
3 / 2 / 17
9,938
994
9,489
5,744
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
lEL_BOOGIEl
Danzaburou
17
10 / 3 / 10
12,362
1,236
19,407
10,055
4,433
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
urst1d
Poseidon
17
3 / 2 / 17
10,080
1,008
9,420
11,429
4,384
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

245

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 7 / 7
10,256
1,026
14,685
16,491
12,711
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 4 / 6
9,539
954
11,593
10,662
3,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
OpenHub
Bakasura
16
2 / 6 / 5
10,085
1,009
7,565
13,435
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Phoncis
Skadi
16
2 / 6 / 4
9,441
944
6,228
10,236
3,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
intervaze
Yemoja
17
2 / 4 / 8
10,149
1,015
8,129
15,105
14,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
41
26
Kills
11
11
Deaths
27
75
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
7
7
0.93
L
2
4
6
1.25
W
8
1
14
15
L
Bakasura
OpenHub
Bakasura
2
6
5
0.75
W
Cabrakan
PBStoner
Cabrakan
2
3
17
3.5
L
Skadi
Phoncis
Skadi
2
6
4
0.67
W
Discordia
elzbthb
Discordia
3
2
17
5.75
L
Yemoja
intervaze
Yemoja
2
4
8
1.5
W
Danzaburou
lEL_BOOGIEl
Danzaburou
10
3
10
5
W
Poseidon
urst1d
Poseidon
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,344
Damage
48,200
51,900
Taken
65,929
42,699
Mitigated
41,742
7,541
Healing
11,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
14,685
1,829
0
2,783
16,491
12,711
0
6,341
9,407
63
30,647
L
11,593
834
3,367
2,836
10,662
3,888
0
4,549
5,915
25,766
0
W
13,170
2,043
0
3,114
11,664
12,515
0
5,247
6,218
7,769
17,435
L
Bakasura
OpenHub
Bakasura
7,565
4,838
0
675
13,435
6,539
0
6,080
7,171
0
25,686
W
Cabrakan
PBStoner
Cabrakan
6,858
548
116
361
13,008
18,909
0
5,846
5,940
17,404
0
L
Skadi
Phoncis
Skadi
6,228
3,159
0
239
10,236
3,646
0
4,519
5,573
0
16,197
W
Discordia
elzbthb
Discordia
9,489
799
1,013
1,019
5,744
2,458
0
1,219
4,291
18,988
0
L
Yemoja
intervaze
Yemoja
8,129
1,118
1,221
298
15,105
14,958
0
5,921
9,000
26,660
0
W
Danzaburou
lEL_BOOGIEl
Danzaburou
19,407
6,875
0
1,013
10,055
4,433
0
3,456
6,175
0
46,589
W
Poseidon
urst1d
Poseidon
9,420
1,372
223
682
11,429
4,384
0
2,970
8,024
34,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,311
Gold Earned
49,470
178
Minions Killed
186
7
Camps Cleared
9
943,806
Distance Traveled
812,033
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,256
1,026
26
3
2
183,807
1
L
Chang'e
9,539
954
36
4
3
178,672
0
W
Tyr
11,090
1,109
21
2
0
226,376
0
L
Bakasura
10,085
1,009
53
5
3
168,780
1
W
Cabrakan
9,841
984
13
1
0
170,444
0
L
Skadi
9,441
944
19
2
1
101,855
0
W
Discordia
9,938
994
17
2
0
182,580
2
L
Yemoja
10,149
1,015
52
5
0
178,919
2
W
Danzaburou
12,362
1,236
61
6
5
171,444
0
W
Poseidon
10,080
1,008
66
7
2
192,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role