Player Matchup

Sol
Sol
DripKage 9782
Sol
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 132L
1,460 Elo+
Solo
Ra
Ra
MvG ShadowBlade
Ra
Level 127
God Stats
23W - 27L
1,363 SR
Queue Stats
112W - 124L
1,431 Elo+
Party 2
Chaac
Chaac
xDVx GrammWilly
Chaac
Level 127
God Stats
1W - 0L
1,250 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 114
1,371 SR
1,464 Elo+

VS

Team Averages
Level 63
1,471 SR
1,427 Elo+
Artemis
Artemis
iSlime Ru
Artemis
Level 48
God Stats
16W - 9L
1,500 SR
Queue Stats
21W - 28L
1,395 Elo+
Solo
Ra
Ra
kevinmathew
Ra
Level 73
God Stats
20W - 19L
1,403 SR
Queue Stats
233W - 278L
1,431 Elo+
Party 1
Xing Tian
Xing Tian
vVarpTheRainbovV
Xing Tian
Level 69
God Stats
30W - 21L
1,509 SR
Queue Stats
208W - 277L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
9,403
723
11,570
8,549
2,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 3
9,419
725
8,862
7,891
2,579
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 6 / 6
8,292
638
7,498
16,408
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
iSlime Ru
Artemis
12
5 / 3 / 3
9,042
696
7,020
8,392
2,918
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 1 / 6
9,214
709
7,537
8,083
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
11
0 / 3 / 8
7,958
612
7,447
19,608
9,499
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
7
Kills
8
9
Deaths
7
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
4
2
3
2.75
L
Artemis
iSlime Ru
Artemis
5
3
3
2.17
L
3
1
6
6
L
Xing Tian
0
3
8
1.33
W
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,930
Damage
22,004
32,848
Taken
36,083
16,566
Mitigated
15,158
12,821
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,570
2,571
768
3,002
8,549
2,394
2,267
3,635
4,750
41,299
0
W
8,862
286
2,082
3,944
7,891
2,579
280
4,107
3,532
42,597
0
L
Artemis
iSlime Ru
Artemis
7,020
2,360
0
995
8,392
2,918
1,250
3,141
4,968
0
24,385
L
7,537
218
953
2,665
8,083
2,741
215
4,673
3,207
48,928
0
L
Xing Tian
7,447
221
934
3,495
19,608
9,499
115
12,618
6,644
18,737
0
W
7,498
440
0
3,025
16,408
11,593
314
6,379
9,582
0
21,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,114
Gold Earned
26,214
159
Minions Killed
143
0
Camps Cleared
0
719,533
Distance Traveled
756,805
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,403
723
65
5
0
239,730
0
W
Ra
9,419
725
79
6
0
277,327
1
L
Artemis
9,042
696
37
3
0
202,653
2
L
Ra
9,214
709
95
7
0
277,971
4
L
Xing Tian
7,958
612
11
1
0
276,181
3
W
Chaac
8,292
638
15
1
0
202,476
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role