Player Matchup

Morgan Le Fay
Morgan Le Fay
R3 zGhostJisus1
Morgan Le Fay
Level 10
God Stats
49W - 42L
1,290 SR
Queue Stats
158W - 176L
1,289 Elo+
Party 1
Danzaburou
Danzaburou
SnowBerserker
Danzaburou
Level 8
God Stats
30W - 25L
1,524 SR
Queue Stats
162W - 165L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
bindidthat12
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,222 Elo+
Solo
Pele
Pele
purlpink
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,086 Elo+
Solo
Izanami
Izanami
quab-par
Izanami
Level 27
God Stats
5W - 9L
1,589 SR
Queue Stats
106W - 119L
1,446 Elo+
Solo
Team Averages
Level 10
1,480 SR
1,286 Elo+

VS

Team Averages
Level 19
1,380 SR
1,259 Elo+
King Arthur
King Arthur
VictorSAM07
King Arthur
Level 16
God Stats
4W - 11L
1,297 SR
Queue Stats
5W - 12L
1,243 Elo+
Solo
Kukulkan
Kukulkan
ZERO5615
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,416 Elo+
Solo
Hel
Hel
slickrick122
Hel
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 172L
1,239 Elo+
Solo
Cerberus
Cerberus
temp-144937
Cerberus
Level 20
God Stats
25W - 32L
1,360 SR
Queue Stats
26W - 33L
1,255 Elo+
Solo
Susano
Susano
超人不会飞
Susano
Level 23
God Stats
20W - 23L
1,242 SR
Queue Stats
189W - 253L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
R3 zGhostJisus1
Morgan Le Fay
15
11 / 2 / 1
10,594
530
16,337
12,707
4,424
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
SnowBerserker
Danzaburou
16
6 / 1 / 4
10,801
540
12,205
8,191
3,007
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
bindidthat12
Cthulhu
9
0 / 7 / 5
8,529
426
1,189
9,934
6,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
4
0 / 2 / 0
6,207
310
90
1,373
337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
quab-par
Izanami
19
11 / 0 / 1
12,031
602
21,164
16,765
6,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
VictorSAM07
King Arthur
11
0 / 3 / 0
7,046
352
4,010
13,950
8,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ZERO5615
Kukulkan
12
2 / 7 / 3
8,097
405
7,386
10,160
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 6 / 3
8,024
401
6,019
15,634
6,065
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
temp-144937
Cerberus
12
2 / 6 / 3
7,875
394
6,648
17,609
6,669
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 7 / 1
7,426
371
2,807
14,309
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
28
Kills
9
12
Deaths
29
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
R3 zGhostJisus1
Morgan Le Fay
11
2
1
5.75
W
Danzaburou
SnowBerserker
Danzaburou
6
1
4
8
L
King Arthur
VictorSAM07
King Arthur
0
3
0
0
L
Kukulkan
ZERO5615
Kukulkan
2
7
3
0.5
W
Cthulhu
bindidthat12
Cthulhu
0
7
5
0.36
W
Pele
0
2
0
0
W
Izanami
quab-par
Izanami
11
0
1
11.5
L
5
6
3
1.08
L
Cerberus
temp-144937
Cerberus
2
6
3
0.58
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,985
Damage
26,870
48,970
Taken
71,662
20,513
Mitigated
30,175
14,804
Healing
15,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
R3 zGhostJisus1
Morgan Le Fay
16,337
4,127
126
2,977
12,707
4,424
806
6,277
6,430
49,097
0
W
Danzaburou
SnowBerserker
Danzaburou
12,205
5,327
33
1,674
8,191
3,007
5,466
2,110
6,081
0
56,248
L
King Arthur
VictorSAM07
King Arthur
4,010
714
0
1,753
13,950
8,833
0
1,002
12,948
0
27,007
L
Kukulkan
ZERO5615
Kukulkan
7,386
1,068
0
682
10,160
3,544
0
4,844
5,316
26,399
0
W
Cthulhu
bindidthat12
Cthulhu
1,189
483
0
0
9,934
6,243
0
4,938
4,996
6,415
0
W
Pele
90
90
0
101
1,373
337
0
451
922
0
862
W
Izanami
quab-par
Izanami
21,164
12,637
175
9,718
16,765
6,502
4,041
6,277
10,488
0
101,925
L
6,019
4,280
558
4,806
15,634
6,065
594
8,321
7,313
20,710
0
L
Cerberus
temp-144937
Cerberus
6,648
597
0
4,771
17,609
6,669
0
1,078
16,531
44,514
0
L
2,807
669
0
2,950
14,309
5,064
100
2,281
12,028
0
34,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,162
Gold Earned
38,468
333
Minions Killed
296
0
Camps Cleared
0
1,309,530
Distance Traveled
1,411,246
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,594
530
57
3
0
331,190
0
W
Danzaburou
10,801
540
102
5
0
362,238
1
L
King Arthur
7,046
352
42
2
0
362,415
4
L
Kukulkan
8,097
405
45
2
0
200,664
2
W
Cthulhu
8,529
426
5
0
0
213,170
0
W
Pele
6,207
310
1
0
0
48,436
0
W
Izanami
12,031
602
168
8
0
354,496
2
L
Hel
8,024
401
37
2
0
253,910
0
L
Cerberus
7,875
394
111
6
0
331,127
7
L
Susano
7,426
371
61
3
0
263,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role