Player Matchup

Chang'e
Chang'e
Entidade_yyxy
Chang'e
Level 67
God Stats
88W - 141L
1,392 SR
Queue Stats
209W - 368L
1,342 Elo+
Party 1
Bakasura
Bakasura
Fejaozete888
Bakasura
Level 83
God Stats
11W - 14L
1,544 SR
Queue Stats
450W - 644L
1,350 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IrisvielVE_
Morgan Le Fay
Level 63
God Stats
69W - 78L
1,432 SR
Queue Stats
280W - 440L
1,371 Elo+
Party 1
Apollo
Apollo
Lautycepitta
Apollo
Level 100
God Stats
24W - 19L
1,558 SR
Queue Stats
360W - 371L
1,412 Elo+
Solo
Nemesis
Nemesis
ZAUBERK0
Nemesis
Level 24
God Stats
25W - 40L
1,294 SR
Queue Stats
47W - 92L
1,247 Elo+
Party 1
Team Averages
Level 67
1,444 SR
1,345 Elo+

VS

Team Averages
Level 56
1,396 SR
1,409 Elo+
Morgan Le Fay
Morgan Le Fay
AllanBR73
Morgan Le Fay
Level 40
God Stats
2W - 5L
1,384 SR
Queue Stats
27W - 42L
1,354 Elo+
Solo
Mercury
Mercury
DmCDantedog
Mercury
Level 44
God Stats
1W - 2L
1,376 SR
Queue Stats
42W - 55L
1,424 Elo+
Solo
Khepri
Khepri
brenosousa10
Khepri
Level 49
God Stats
35W - 27L
1,497 SR
Queue Stats
195W - 241L
1,379 Elo+
Solo
Heimdallr
Heimdallr
littlepedrinho
Heimdallr
Level 66
God Stats
5W - 15L
1,272 SR
Queue Stats
390W - 423L
1,473 Elo+
Solo
Hercules
Hercules
sebaszegarra
Hercules
Level 82
God Stats
9W - 10L
1,450 SR
Queue Stats
65W - 67L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
2 / 1 / 11
8,239
549
7,470
7,963
4,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
Fejaozete888
Bakasura
14
3 / 1 / 4
8,114
541
5,732
8,940
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
IrisvielVE_
Morgan Le Fay
14
3 / 3 / 4
8,745
583
8,187
8,557
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
15
10 / 1 / 4
9,441
629
14,846
10,615
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ZAUBERK0
Nemesis
12
1 / 1 / 0
7,255
484
3,692
7,839
4,650
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AllanBR73
Morgan Le Fay
13
3 / 4 / 1
7,865
524
6,190
8,633
2,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
DmCDantedog
Mercury
12
2 / 5 / 1
7,371
491
5,907
12,384
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
9
0 / 3 / 0
6,067
404
2,409
12,885
10,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
littlepedrinho
Heimdallr
10
0 / 6 / 2
6,410
427
7,568
11,466
4,392
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
sebaszegarra
Hercules
14
2 / 1 / 3
8,452
563
5,273
8,444
5,356
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
19
Kills
7
7
Deaths
19
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AllanBR73
Morgan Le Fay
3
4
1
0.88
L
Mercury
DmCDantedog
Mercury
2
5
1
0.5
W
Chang'e
2
1
11
7.5
W
Bakasura
Fejaozete888
Bakasura
3
1
4
5
W
Morgan Le Fay
IrisvielVE_
Morgan Le Fay
3
3
4
1.67
W
Apollo
10
1
4
12
W
Nemesis
ZAUBERK0
Nemesis
1
1
0
1
L
Khepri
0
3
0
0
L
Heimdallr
littlepedrinho
Heimdallr
0
6
2
0.17
L
Hercules
sebaszegarra
Hercules
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,927
Damage
27,347
43,914
Taken
53,812
20,940
Mitigated
27,119
17,624
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AllanBR73
Morgan Le Fay
6,190
594
19
1,342
8,633
2,937
150
5,208
3,185
36,607
0
L
Mercury
DmCDantedog
Mercury
5,907
1,367
0
3,954
12,384
4,177
0
1,629
10,177
0
43,170
W
Chang'e
7,470
517
1,824
3,633
7,963
4,574
246
2,768
5,195
25,354
0
W
Bakasura
Fejaozete888
Bakasura
5,732
3,420
0
3,994
8,940
4,058
397
1,073
7,867
0
42,981
W
Morgan Le Fay
IrisvielVE_
Morgan Le Fay
8,187
396
97
2,759
8,557
3,305
404
3,751
4,806
55,749
0
W
Apollo
14,846
10,940
0
3,492
10,615
4,353
349
1,591
9,024
0
67,044
W
Nemesis
ZAUBERK0
Nemesis
3,692
1,107
0
1,825
7,839
4,650
485
0
7,839
0
32,727
L
Khepri
2,409
159
0
468
12,885
10,257
370
4,739
8,146
14,609
0
L
Heimdallr
littlepedrinho
Heimdallr
7,568
3,204
0
1,662
11,466
4,392
828
2,667
8,799
0
41,681
L
Hercules
sebaszegarra
Hercules
5,273
940
0
3,430
8,444
5,356
162
1,642
6,189
2,778
36,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,794
Gold Earned
36,165
418
Minions Killed
335
0
Camps Cleared
0
1,550,284
Distance Traveled
1,335,425
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,865
524
70
5
0
268,427
0
L
Mercury
7,371
491
81
5
0
257,116
5
W
Chang'e
8,239
549
43
3
0
314,864
0
W
Bakasura
8,114
541
90
6
0
348,548
1
W
Morgan Le Fay
8,745
583
111
7
0
287,555
6
W
Apollo
9,441
629
107
7
0
308,107
7
W
Nemesis
7,255
484
67
4
0
291,210
0
L
Khepri
6,067
404
22
1
0
261,306
2
L
Heimdallr
6,410
427
73
5
0
272,555
2
L
Hercules
8,452
563
89
6
0
276,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role