Player Matchup

Cthulhu
Cthulhu
AbominableNiple
Cthulhu
Level 137
God Stats
0W - 1L
1,731 SR
Queue Stats
12W - 8L
1,754 Elo+
Party 2
Heimdallr
Heimdallr
Apokripha
Heimdallr
Level 67
God Stats
0W - 1L
1,284 SR
Queue Stats
28W - 30L
1,441 Elo+
Party 2
Chang'e
Chang'e
MiasmaShade
Chang'e
Level 66
God Stats
0W - 1L
1,021 SR
Queue Stats
2W - 9L
1,286 Elo+
Party 2
Ao Kuang
Ao Kuang
Papagino10
Ao Kuang
Level 125
God Stats
2W - 3L
1,605 SR
Queue Stats
181W - 169L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
TurkeySerky
Sun Wukong
Level 14
God Stats
10W - 11L
1,459 SR
Queue Stats
13W - 14L
1,433 Elo+
Party 2
Team Averages
Level 82
1,420 SR
1,490 Elo+

VS

Team Averages
Level 102
1,706 SR
1,740 Elo+
Kumbhakarna
Kumbhakarna
Schileru
Kumbhakarna
Level 109
God Stats
6W - 3L
1,662 SR
Queue Stats
29W - 11L
1,623 Elo+
Party 1
Cerberus
Cerberus
Scorch
Cerberus
Level 156
God Stats
1W - 1L
1,449 SR
Queue Stats
254W - 119L
1,747 Elo+
Party 1
Aphrodite
Aphrodite
TSMTheBoosh
Aphrodite
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 14L
1,891 Elo+
Party 1
Achilles
Achilles
WallofFlames
Achilles
Level 87
God Stats
25W - 3L
1,969 SR
Queue Stats
221W - 107L
1,751 Elo+
Party 1
Chiron
Chiron
avida95
Chiron
Level 129
God Stats
12W - 0L
1,947 SR
Queue Stats
140W - 75L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 13
12,291
1,024
28,108
27,321
32,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Apokripha
Heimdallr
18
1 / 11 / 10
11,459
955
19,953
26,024
11,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
MiasmaShade
Chang'e
17
0 / 4 / 4
10,165
847
2,421
5,949
1,937
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Papagino10
Ao Kuang
18
15 / 17 / 2
15,440
1,287
31,975
38,498
14,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
TurkeySerky
Sun Wukong
18
3 / 7 / 7
11,463
955
16,276
26,569
19,289
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Schileru
Kumbhakarna
20
6 / 5 / 30
12,919
1,077
15,563
23,359
23,486
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Scorch
Cerberus
20
6 / 4 / 30
12,925
1,077
21,401
21,417
25,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
TSMTheBoosh
Aphrodite
20
8 / 4 / 29
13,874
1,156
32,160
23,398
13,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
WallofFlames
Achilles
20
6 / 5 / 31
12,472
1,039
15,473
26,793
31,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
avida95
Chiron
20
17 / 2 / 14
14,933
1,244
32,388
13,988
5,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
177
20
Kills
43
43
Deaths
20
36
Assists
134
Player
Kills
Deaths
Assists
KDA
L
1
4
13
1.88
L
Heimdallr
Apokripha
Heimdallr
1
11
10
0.55
L
Chang'e
MiasmaShade
Chang'e
0
4
4
0.5
L
Ao Kuang
Papagino10
Ao Kuang
15
17
2
0.94
W
Kumbhakarna
Schileru
Kumbhakarna
6
5
30
4.2
W
Cerberus
Scorch
Cerberus
6
4
30
5.25
W
Aphrodite
TSMTheBoosh
Aphrodite
8
4
29
5.63
L
Sun Wukong
TurkeySerky
Sun Wukong
3
7
7
0.93
W
Achilles
WallofFlames
Achilles
6
5
31
4.3
W
Chiron
avida95
Chiron
17
2
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,733
Damage
116,985
124,361
Taken
108,955
79,001
Mitigated
100,795
14,321
Healing
50,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,108
791
672
3,152
27,321
32,069
0
13,793
12,116
51,176
0
L
Heimdallr
Apokripha
Heimdallr
19,953
9,559
0
697
26,024
11,163
0
12,877
12,806
0
36,750
L
Chang'e
MiasmaShade
Chang'e
2,421
136
246
791
5,949
1,937
0
2,462
3,365
11,820
0
L
Ao Kuang
Papagino10
Ao Kuang
31,975
9,660
0
7,428
38,498
14,543
0
22,485
15,439
42,685
0
W
Kumbhakarna
Schileru
Kumbhakarna
15,563
2,499
4,081
2,418
23,359
23,486
0
11,024
11,887
23,742
0
W
Cerberus
Scorch
Cerberus
21,401
2,296
0
4,779
21,417
25,984
0
10,219
11,160
38,139
0
W
Aphrodite
TSMTheBoosh
Aphrodite
32,160
8,667
11,254
13,658
23,398
13,757
0
14,652
8,676
54,600
0
L
Sun Wukong
TurkeySerky
Sun Wukong
16,276
2,491
327
1,008
26,569
19,289
0
16,057
9,454
0
33,850
W
Achilles
WallofFlames
Achilles
15,473
4,334
1,071
8,379
26,793
31,869
0
16,882
9,878
0
20,491
W
Chiron
avida95
Chiron
32,388
18,242
1,551
3,595
13,988
5,699
0
8,910
4,847
0
74,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,818
Gold Earned
67,123
175
Minions Killed
233
5
Camps Cleared
4
984,580
Distance Traveled
1,283,188
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,291
1,024
58
5
0
250,156
1
L
Heimdallr
11,459
955
29
2
4
193,662
0
L
Chang'e
10,165
847
26
2
1
102,478
0
L
Ao Kuang
15,440
1,287
18
2
0
211,161
0
W
Kumbhakarna
12,919
1,077
15
1
1
281,522
0
W
Cerberus
12,925
1,077
56
5
1
235,739
0
W
Aphrodite
13,874
1,156
57
5
1
266,214
0
L
Sun Wukong
11,463
955
44
4
0
227,123
0
W
Achilles
12,472
1,039
8
1
0
257,603
0
W
Chiron
14,933
1,244
97
8
1
242,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role