Player Matchup

Ganesha
Ganesha
Austinminime
Ganesha
Level 106
God Stats
7W - 5L
1,628 SR
Queue Stats
230W - 171L
1,575 Elo+
Party 2
Zeus
Zeus
Dopierseeker
Zeus
Level 15
God Stats
1W - 1L
1,345 SR
Queue Stats
8W - 7L
1,395 Elo+
Party 2
Mulan
Mulan
Long_Mocha
Mulan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 109L
1,575 Elo+
Party 2
Team Averages
Level 69
1,491 SR
1,515 Elo+

VS

Team Averages
Level 45
1,316 SR
1,345 Elo+
Hun Batz
Hun Batz
BigDaddyCrotch
Hun Batz
Level 99
God Stats
1W - 1L
1,210 SR
Queue Stats
102W - 93L
1,403 Elo+
Party 1
Artemis
Artemis
Trevinno
Artemis
Level 28
God Stats
62W - 67L
1,399 SR
Queue Stats
85W - 103L
1,284 Elo+
Party 1
Artio
Artio
UnratedKiwi6185
Artio
Level 9
God Stats
4W - 5L
1,340 SR
Queue Stats
18W - 17L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Austinminime
Ganesha
12
1 / 6 / 8
7,816
651
9,185
11,947
4,521
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 5 / 4
8,550
713
7,306
7,519
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
10
4 / 8 / 4
8,536
711
6,853
10,482
4,172
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
15 / 3 / 4
11,073
923
16,249
14,196
4,520
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artemis
Trevinno
Artemis
13
4 / 2 / 12
9,008
751
8,715
7,757
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 4 / 15
8,176
681
1,361
10,488
7,886
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
9
Kills
19
19
Deaths
9
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Austinminime
Ganesha
1
6
8
0.83
W
Hun Batz
15
3
4
5.67
L
4
5
4
1.2
L
Mulan
4
8
4
0.75
W
Artemis
Trevinno
Artemis
4
2
12
5
W
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,344
Damage
26,325
29,948
Taken
32,441
10,510
Mitigated
14,936
5,442
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Austinminime
Ganesha
9,185
939
369
1,406
11,947
4,521
258
637
11,310
29,830
0
W
Hun Batz
16,249
5,898
165
5,866
14,196
4,520
1,663
6,600
7,296
0
39,618
L
7,306
1,107
144
1,674
7,519
1,817
533
80
7,439
19,830
0
L
Mulan
6,853
2,328
573
1,276
10,482
4,172
202
644
9,838
0
15,991
W
Artemis
Trevinno
Artemis
8,715
2,497
0
752
7,757
2,530
936
4,688
2,834
0
29,275
W
1,361
327
240
205
10,488
7,886
195
4,480
5,820
7,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,902
Gold Earned
28,257
96
Minions Killed
102
0
Camps Cleared
0
505,709
Distance Traveled
596,456
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,816
651
15
1
0
177,214
2
W
Hun Batz
11,073
923
43
4
0
221,122
2
L
Zeus
8,550
713
55
5
0
174,987
4
L
Mulan
8,536
711
26
2
0
153,508
2
W
Artemis
9,008
751
48
4
0
192,998
0
W
Artio
8,176
681
11
1
0
182,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role