Player Matchup

Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Arrowz88
Medusa
Bronze III
Level 100
God Stats
4W - 4L
1,233 SR
Queue Stats
63W - 62L
1,452 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Dispariti
Ao Kuang
Silver I
Level 140
God Stats
3W - 3L
1,573 SR
Queue Stats
193W - 187L
1,462 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Save-Your-Grace
Kuzenbo
Gold IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 172L
1,388 MMR
Party 2
Hel
Hel
Gold II
lilkidaaron
Hel
Gold II
Level 127
God Stats
147W - 132L
1,550 SR
Queue Stats
167W - 164L
1,522 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,471 SR
1,465 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,497 SR
1,480 MMR
Skadi
Skadi
Silver V
 
Skadi
Silver V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Bronze III
DookieWiper2443
Khepri
Bronze III
Level 99
God Stats
0W - 1L
1,609 SR
Queue Stats
2W - 3L
1,551 MMR
Party 1
Raijin
Raijin
Gold II
General_6ix
Raijin
Gold II
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
426W - 441L
1,453 MMR
Solo
Arachne
Arachne
Gold V
MHS-GUNNA
Arachne
Gold V
Level 111
God Stats
0W - 3L
1,665 SR
Queue Stats
298W - 291L
1,447 MMR
Solo
Bacchus
Bacchus
Gold IV
kyle087295
Bacchus
Gold IV
Level 151
God Stats
0W - 4L
1,208 SR
Queue Stats
474W - 485L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
5 / 0 / 4
7,768
555
6,286
4,791
2,661
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Arrowz88
Medusa
14
1 / 0 / 5
8,699
621
4,959
7,438
2,530
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Dispariti
Ao Kuang
15
7 / 0 / 0
9,800
700
6,136
11,740
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 9
8,390
599
1,769
4,167
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
9 / 0 / 7
9,754
697
11,670
6,189
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaSolTiamatHeraCu Chulainn

VS

Bans
YmirSobekDanzaburouYemojaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 4 / 0
5,762
412
3,310
8,180
2,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 0
6,032
431
2,191
8,526
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
7
0 / 3 / 0
5,032
359
285
4,741
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
MHS-GUNNA
Arachne
14
0 / 5 / 0
7,386
528
4,508
11,848
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
kyle087295
Bacchus
6
0 / 10 / 0
4,996
357
2,007
11,083
5,744
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
26
Kills
0
0
Deaths
26
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
4
7
L
Skadi
 
Skadi
0
4
0
0
W
Medusa
Arrowz88
Medusa
1
0
5
3.5
W
Ao Kuang
Dispariti
Ao Kuang
7
0
0
7
L
0
4
0
0
L
Raijin
0
3
0
0
L
Arachne
MHS-GUNNA
Arachne
0
5
0
0
W
4
0
9
8.5
L
Bacchus
kyle087295
Bacchus
0
10
0
0
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,820
Damage
12,301
34,325
Taken
44,378
16,496
Mitigated
18,930
20,629
Healing
8,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,286
1,719
0
1,455
4,791
2,661
1,426
591
4,200
0
26,392
L
Skadi
 
Skadi
3,310
1,451
0
747
8,180
2,712
117
3,405
4,775
0
29,065
W
Medusa
Arrowz88
Medusa
4,959
2,065
0
3,671
7,438
2,530
2,903
1,265
6,173
0
58,902
W
Ao Kuang
Dispariti
Ao Kuang
6,136
1,373
0
8,468
11,740
5,775
1,884
203
11,537
54,457
14,302
L
2,191
110
355
1,440
8,526
4,113
0
3,395
5,131
17,182
0
L
Raijin
285
0
0
1,240
4,741
1,477
0
3,783
958
17,315
0
L
Arachne
MHS-GUNNA
Arachne
4,508
2,701
0
4,439
11,848
4,884
0
4,480
7,368
0
56,148
W
1,769
729
0
1,540
4,167
3,029
359
939
3,228
11,170
0
L
Bacchus
kyle087295
Bacchus
2,007
555
0
0
11,083
5,744
0
4,185
6,898
15,259
0
W
11,670
832
1,158
4,337
6,189
2,501
1,992
1,646
4,543
70,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,411
Gold Earned
29,208
413
Minions Killed
252
0
Camps Cleared
0
1,361,605
Distance Traveled
1,089,540
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,768
555
47
3
0
267,811
1
L
Skadi
5,762
412
65
5
0
223,193
1
W
Medusa
8,699
621
97
7
0
250,742
1
W
Ao Kuang
9,800
700
126
9
0
293,969
3
L
Khepri
6,032
431
27
2
0
235,068
1
L
Raijin
5,032
359
29
2
0
115,925
0
L
Arachne
7,386
528
111
8
0
301,736
1
W
Kuzenbo
8,390
599
19
1
0
261,921
2
L
Bacchus
4,996
357
20
1
0
213,618
2
W
Hel
9,754
697
124
9
0
287,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role