Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
meepaleet
Morgan Le Fay
Level 68
God Stats
2W - 1L
1,691 SR
Queue Stats
12W - 17L
1,469 Elo+
Party 1
Pele
Pele
warlord49
Pele
Level 122
God Stats
3W - 4L
1,504 SR
Queue Stats
120W - 111L
1,571 Elo+
Party 1
Team Averages
Level 92
1,565 SR
1,513 Elo+

VS

Team Averages
Level 86
1,493 SR
1,454 Elo+
Tiamat
Tiamat
 
Tiamat
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
goldenguard59
Skadi
Level 69
God Stats
8W - 8L
1,479 SR
Queue Stats
12W - 21L
1,418 Elo+
Party 2
King Arthur
King Arthur
kickinbaIls
King Arthur
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 26L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
9 / 0 / 16
10,816
901
9,439
16,892
17,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
meepaleet
Morgan Le Fay
14
6 / 4 / 15
9,963
830
11,481
9,863
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
14
13 / 2 / 11
10,953
913
12,020
12,679
6,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 7 / 1
7,411
618
3,711
9,986
9,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 10 / 3
8,874
740
9,362
13,960
4,074
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
kickinbaIls
King Arthur
13
3 / 11 / 2
9,384
782
10,580
16,009
12,892
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
28
Kills
6
6
Deaths
28
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
9
0
16
17
L
Tiamat
 
Tiamat
1
7
1
0.21
L
2
10
3
0.35
L
King Arthur
kickinbaIls
King Arthur
3
11
2
0.36
W
Morgan Le Fay
meepaleet
Morgan Le Fay
6
4
15
3.38
W
Pele
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,940
Damage
23,653
39,434
Taken
39,955
28,000
Mitigated
26,011
11,576
Healing
4,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,439
5,178
620
4,963
16,892
17,136
581
2,201
14,691
0
24,520
L
Tiamat
 
Tiamat
3,711
541
0
2,019
9,986
9,045
19
1,717
8,269
18,185
0
L
9,362
5,637
346
1,412
13,960
4,074
575
4,609
9,351
357
25,415
L
King Arthur
kickinbaIls
King Arthur
10,580
1,559
160
828
16,009
12,892
184
5,155
10,854
0
24,391
W
Morgan Le Fay
meepaleet
Morgan Le Fay
11,481
1,047
159
1,685
9,863
4,366
1,369
856
9,007
42,906
0
W
Pele
12,020
3,707
0
4,149
12,679
6,498
620
1,011
11,668
0
31,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,732
Gold Earned
25,669
138
Minions Killed
96
0
Camps Cleared
0
679,074
Distance Traveled
492,944
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,816
901
36
3
0
249,598
2
L
Tiamat
7,411
618
22
2
0
151,981
0
L
Skadi
8,874
740
53
4
0
159,747
0
L
King Arthur
9,384
782
21
2
0
181,216
0
W
Morgan Le Fay
9,963
830
67
6
0
202,038
0
W
Pele
10,953
913
35
3
0
227,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role