Player Matchup

Hera
Hera
B00TYNADES
Hera
Level 123
God Stats
0W - 1L
1,615 SR
Queue Stats
10W - 4L
2,022 Elo+
Party 1
Mercury
Mercury
G0URD
Mercury
Level 27
God Stats
0W - 1L
1,292 SR
Queue Stats
18W - 9L
1,772 Elo+
Party 1
Medusa
Medusa
Samzoid
Medusa
Level 87
God Stats
9W - 3L
1,825 SR
Queue Stats
16W - 7L
1,841 Elo+
Party 1
Team Averages
Level 79
1,578 SR
1,878 Elo+

VS

Team Averages
Level 101
1,699 SR
1,691 Elo+
Gilgamesh
Gilgamesh
LoneWolf79
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,562 Elo+
Party 2
Rama
Rama
Samoke
Rama
Level 153
God Stats
20W - 10L
1,738 SR
Queue Stats
341W - 241L
1,726 Elo+
Party 2
Baron Samedi
Baron Samedi
Wounds2Wisdm
Baron Samedi
Level 143
God Stats
40W - 9L
1,859 SR
Queue Stats
192W - 107L
1,785 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 9
11,377
632
12,454
10,131
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
G0URD
Mercury
16
4 / 7 / 7
11,474
637
8,731
21,020
11,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Samzoid
Medusa
16
5 / 6 / 3
11,299
628
8,496
13,663
4,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LoneWolf79
Gilgamesh
14
0 / 4 / 14
10,862
603
4,391
11,926
9,680
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
Samoke
Rama
20
12 / 3 / 4
14,432
802
22,705
12,837
4,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Wounds2Wisdm
Baron Samedi
17
4 / 4 / 12
12,475
693
12,072
12,383
7,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
11
Kills
16
16
Deaths
11
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
3
9
2.17
L
Mercury
G0URD
Mercury
4
7
7
1.07
W
Gilgamesh
LoneWolf79
Gilgamesh
0
4
14
1.75
W
Rama
Samoke
Rama
12
3
4
4.67
L
Medusa
Samzoid
Medusa
5
6
3
1.08
W
Baron Samedi
Wounds2Wisdm
Baron Samedi
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,681
Damage
39,168
44,814
Taken
37,146
18,996
Mitigated
21,674
4,056
Healing
13,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,454
2,348
0
1,624
10,131
3,350
0
2,864
7,267
45,673
0
L
Mercury
G0URD
Mercury
8,731
2,866
0
967
21,020
11,062
0
6,178
14,842
0
43,149
W
Gilgamesh
LoneWolf79
Gilgamesh
4,391
581
0
591
11,926
9,680
18
3,428
8,498
0
15,359
W
Rama
Samoke
Rama
22,705
14,967
0
6,268
12,837
4,934
2,485
3,887
8,950
0
93,479
L
Medusa
Samzoid
Medusa
8,496
3,640
0
1,465
13,663
4,584
144
3,030
10,633
0
51,183
W
Baron Samedi
Wounds2Wisdm
Baron Samedi
12,072
250
1,651
4,581
12,383
7,060
568
5,139
7,244
49,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,150
Gold Earned
37,769
221
Minions Killed
229
0
Camps Cleared
0
989,615
Distance Traveled
1,010,494
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,377
632
85
5
0
334,831
1
L
Mercury
11,474
637
42
2
0
358,680
0
W
Gilgamesh
10,862
603
19
1
0
320,712
0
W
Rama
14,432
802
127
7
0
351,366
7
L
Medusa
11,299
628
94
5
0
296,104
1
W
Baron Samedi
12,475
693
83
5
0
338,416
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role