Player Matchup

Ra
Ra
D1tapionx
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
FNSalazar
Kuzenbo
Level 66
God Stats
4W - 12L
1,575 SR
Queue Stats
121W - 108L
1,536 Elo+
Party 1
Ullr
Ullr
kratos0007
Ullr
Level 121
God Stats
1W - 4L
1,383 SR
Queue Stats
47W - 34L
1,596 Elo+
Solo
Raijin
Raijin
tscala12345
Raijin
Level 102
God Stats
1W - 3L
1,403 SR
Queue Stats
100W - 99L
1,523 Elo+
Party 1
Bacchus
Bacchus
xBACO2003x
Bacchus
Level 66
God Stats
0W - 7L
1,653 SR
Queue Stats
53W - 52L
1,514 Elo+
Party 1
Team Averages
Level 71
1,503 SR
1,534 Elo+

VS

Team Averages
Level 121
1,679 SR
1,574 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
FakeTalesOfJack
Fenrir
Level 41
God Stats
2W - 0L
1,884 SR
Queue Stats
3W - 0L
1,709 Elo+
Party 3
Cabrakan
Cabrakan
JackTheFail
Cabrakan
Level 145
God Stats
3W - 0L
1,631 SR
Queue Stats
47W - 42L
1,557 Elo+
Party 3
Chaac
Chaac
MIsterfelipe
Chaac
Level 129
God Stats
15W - 12L
1,595 SR
Queue Stats
377W - 380L
1,532 Elo+
Party 2
He Bo
He Bo
Rodrygox
He Bo
Level 147
God Stats
25W - 11L
1,787 SR
Queue Stats
91W - 81L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
5,804
1,161
1,549
6,006
1,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
FNSalazar
Kuzenbo
11
2 / 3 / 4
6,315
1,263
5,463
9,715
9,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 0 / 0
5,010
1,002
0
0
0
Raijin
11
4 / 4 / 2
6,810
1,362
7,017
6,853
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
xBACO2003x
Bacchus
11
0 / 5 / 6
5,858
1,172
4,551
10,432
5,879
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

296

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 1 / 15
6,400
1,280
6,069
4,517
4,136
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 11
6,323
1,265
3,291
3,621
1,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
JackTheFail
Cabrakan
12
3 / 3 / 7
6,741
1,348
5,705
5,911
3,367
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 15
6,416
1,283
8,127
6,970
5,093
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

He Bo
Rodrygox
He Bo
13
10 / 0 / 6
8,520
1,704
8,219
3,787
1,652
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
6
Kills
17
17
Deaths
7
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
15
8.5
L
0
5
5
0.5
L
Kuzenbo
FNSalazar
Kuzenbo
2
3
4
1.33
W
2
1
11
7.5
W
Cabrakan
JackTheFail
Cabrakan
3
3
7
2.17
W
1
2
15
4.25
W
He Bo
Rodrygox
He Bo
10
0
6
13
L
0
0
0
0
L
Raijin
4
4
2
1.25
L
Bacchus
xBACO2003x
Bacchus
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,580
Damage
31,411
33,006
Taken
24,806
19,004
Mitigated
16,053
1,276
Healing
6,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,069
1,744
945
1,044
4,517
4,136
0
3,090
1,427
10,232
0
L
1,549
388
317
163
6,006
1,910
0
3,810
2,196
7,820
0
L
Kuzenbo
FNSalazar
Kuzenbo
5,463
2,371
0
276
9,715
9,209
0
6,522
3,193
11,057
0
W
3,291
1,335
0
289
3,621
1,805
0
2,807
814
0
6,836
W
Cabrakan
JackTheFail
Cabrakan
5,705
989
0
136
5,911
3,367
0
4,902
1,009
14,294
0
W
8,127
1,299
0
2,464
6,970
5,093
0
5,248
1,722
0
20,499
W
He Bo
Rodrygox
He Bo
8,219
907
323
937
3,787
1,652
0
2,533
1,254
22,619
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
7,017
616
0
49
6,853
2,006
0
3,857
2,996
18,286
0
L
Bacchus
xBACO2003x
Bacchus
4,551
683
0
471
10,432
5,879
0
5,804
4,628
15,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,797
Gold Earned
34,400
74
Minions Killed
89
3
Camps Cleared
4
425,893
Distance Traveled
564,915
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,400
1,280
12
2
1
109,010
1
L
Ra
5,804
1,161
19
4
0
93,473
0
L
Kuzenbo
6,315
1,263
20
4
2
121,407
0
W
Fenrir
6,323
1,265
5
1
0
110,726
1
W
Cabrakan
6,741
1,348
17
3
0
100,866
0
W
Chaac
6,416
1,283
23
5
1
115,298
0
W
He Bo
8,520
1,704
32
6
2
129,015
3
L
Ullr
5,010
1,002
0
0
0
0
0
L
Raijin
6,810
1,362
18
4
0
101,454
0
L
Bacchus
5,858
1,172
17
3
1
109,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role