Player Matchup

Chaac
Chaac
Fuzzyskinflap
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,253 Elo+
Party 1
Ganesha
Ganesha
Lummpy14
Ganesha
Level 29
God Stats
8W - 6L
1,531 SR
Queue Stats
72W - 98L
1,292 Elo+
Party 1
Sol
Sol
ThatOneSexyGuy
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,537 Elo+
Party 1
Hachiman
Hachiman
UglyPickl
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,240 Elo+
Party 1
Hun Batz
Hun Batz
maniak1117
Hun Batz
Level 43
God Stats
1W - 1L
1,489 SR
Queue Stats
80W - 136L
1,225 Elo+
Party 1
Team Averages
Level 26
1,504 SR
1,310 Elo+

VS

Team Averages
Level 14
1,545 SR
1,293 Elo+
Neith
Neith
L15KA
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 13L
1,249 Elo+
Solo
Artio
Artio
NumericFrog8585
Artio
Level 26
God Stats
4W - 5L
1,372 SR
Queue Stats
63W - 67L
1,401 Elo+
Solo
Nemesis
Nemesis
ShadowBain24
Nemesis
Level 12
God Stats
24W - 19L
1,623 SR
Queue Stats
113W - 108L
1,334 Elo+
Solo
Ares
Ares
ShamelessSwine
Ares
Level 28
God Stats
7W - 1L
1,730 SR
Queue Stats
69W - 83L
1,364 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hollowly_cue
Morgan Le Fay
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
8,241
330
3,650
15,364
8,969
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
Lummpy14
Ganesha
14
0 / 8 / 5
10,381
415
8,840
21,155
19,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
5 / 2 / 1
11,277
451
11,676
11,434
7,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
UglyPickl
Hachiman
12
1 / 8 / 2
8,445
338
5,503
17,603
4,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
maniak1117
Hun Batz
15
3 / 7 / 3
10,451
418
11,228
18,974
6,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
L15KA
Neith
19
7 / 2 / 7
13,122
525
18,252
11,046
3,441
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 0 / 8
13,356
534
13,124
18,031
18,643
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ShadowBain24
Nemesis
20
3 / 1 / 9
13,657
546
10,921
17,375
8,480
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
11 / 5 / 7
12,547
502
21,889
23,430
25,496
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
hollowly_cue
Morgan Le Fay
5
0 / 2 / 0
7,938
318
62
1,114
268
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
9
Kills
28
29
Deaths
10
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Neith
L15KA
Neith
7
2
7
5.25
L
Ganesha
Lummpy14
Ganesha
0
8
5
0.31
W
7
0
8
11
W
Nemesis
ShadowBain24
Nemesis
3
1
9
7.5
W
11
5
7
2.9
L
5
2
1
2.75
L
Hachiman
UglyPickl
Hachiman
1
8
2
0.25
W
Morgan Le Fay
hollowly_cue
Morgan Le Fay
0
2
0
0
L
Hun Batz
maniak1117
Hun Batz
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,897
Damage
64,248
84,530
Taken
70,996
47,191
Mitigated
56,328
10,504
Healing
17,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,650
1,055
0
1,535
15,364
8,969
445
6,200
8,867
0
20,745
W
Neith
L15KA
Neith
18,252
9,671
0
2,769
11,046
3,441
5,158
4,539
6,507
0
65,400
L
Ganesha
Lummpy14
Ganesha
8,840
1,204
0
1,638
21,155
19,462
233
7,288
12,887
30,448
0
W
13,124
2,939
772
9,743
18,031
18,643
385
6,046
11,985
70,847
0
W
Nemesis
ShadowBain24
Nemesis
10,921
5,189
0
2,030
17,375
8,480
3,089
2,811
14,564
0
150,183
W
21,889
1,946
0
1,720
23,430
25,496
1,098
11,054
12,376
61,080
0
L
11,676
3,239
0
3,018
11,434
7,185
2,116
5,835
5,178
61,721
5,565
L
Hachiman
UglyPickl
Hachiman
5,503
4,368
0
1,875
17,603
4,885
0
5,940
11,394
0
32,876
W
Morgan Le Fay
hollowly_cue
Morgan Le Fay
62
62
0
0
1,114
268
0
497
617
284
0
L
Hun Batz
maniak1117
Hun Batz
11,228
2,940
0
2,438
18,974
6,690
0
7,801
11,129
30
57,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,795
Gold Earned
60,620
341
Minions Killed
472
0
Camps Cleared
0
2,196,598
Distance Traveled
1,855,610
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,241
330
45
2
0
482,151
0
W
Neith
13,122
525
127
5
0
419,378
0
L
Ganesha
10,381
415
6
0
0
430,518
0
W
Artio
13,356
534
128
5
0
455,934
0
W
Nemesis
13,657
546
153
6
0
492,050
1
W
Ares
12,547
502
64
3
0
442,471
9
L
Sol
11,277
451
118
5
0
483,414
0
L
Hachiman
8,445
338
69
3
0
356,130
0
W
Morgan Le Fay
7,938
318
0
0
0
45,777
0
L
Hun Batz
10,451
418
103
4
0
444,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role