Player Matchup

Hera
Hera
 
Hera
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
wdussault
Xing Tian
Level 87
God Stats
2W - 1L
1,620 SR
Queue Stats
13W - 20L
1,476 Elo+
Solo
Team Averages
Level 109
1,530 SR
1,494 Elo+

VS

Team Averages
Level 57
1,539 SR
1,546 Elo+
Zhong Kui
Zhong Kui
HollowJoker
Zhong Kui
Level 147
God Stats
1W - 3L
1,657 SR
Queue Stats
32W - 30L
1,551 Elo+
Solo
Cerberus
Cerberus
deadly banana36
Cerberus
Level 29
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
freblast
Neith
Level 23
God Stats
0W - 1L
1,522 SR
Queue Stats
2W - 3L
1,741 Elo+
Party 1
Osiris
Osiris
小优秀丫
Osiris
Level 29
God Stats
2W - 7L
1,475 SR
Queue Stats
9W - 14L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
5 / 1 / 6
8,956
995
7,785
4,741
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
 
Cupid
14
4 / 0 / 9
8,896
988
5,998
5,281
1,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
 
Fenrir
14
7 / 2 / 4
8,619
958
7,812
11,288
5,695
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
wdussault
Xing Tian
13
2 / 1 / 7
8,443
938
4,431
11,295
7,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HollowJoker
Zhong Kui
11
0 / 4 / 1
6,517
724
5,818
7,411
5,075
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cerberus
12
1 / 4 / 1
6,949
772
3,556
8,018
4,765
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
freblast
Neith
12
1 / 5 / 2
7,152
795
5,088
6,662
2,117
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Osiris
12
2 / 5 / 1
7,072
786
5,069
8,956
6,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
18
Kills
4
4
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
1
6
8
W
Cupid
 
Cupid
4
0
9
8.5
W
Fenrir
 
Fenrir
7
2
4
4.5
L
Zhong Kui
HollowJoker
Zhong Kui
0
4
1
0.13
L
Cerberus
1
4
1
0.38
L
Neith
freblast
Neith
1
5
2
0.4
W
Xing Tian
wdussault
Xing Tian
2
1
7
5.5
L
Osiris
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,026
Damage
19,531
32,605
Taken
31,047
16,783
Mitigated
18,326
9,543
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,785
2,080
108
340
4,741
1,785
1,023
1,490
3,207
22,435
0
W
Cupid
 
Cupid
5,998
2,495
1,186
2,168
5,281
1,891
5,172
2,088
3,150
0
32,143
W
Fenrir
 
Fenrir
7,812
2,814
530
2,780
11,288
5,695
473
2,626
8,376
0
23,345
L
Zhong Kui
HollowJoker
Zhong Kui
5,818
784
0
1,618
7,411
5,075
456
2,791
4,514
23,062
0
L
Cerberus
3,556
569
81
1,678
8,018
4,765
0
4,953
3,001
13,452
0
L
Neith
freblast
Neith
5,088
3,287
0
403
6,662
2,117
30
1,485
5,087
0
20,701
W
Xing Tian
wdussault
Xing Tian
4,431
817
0
2,431
11,295
7,412
264
3,984
7,068
17,274
0
L
Osiris
5,069
1,130
0
465
8,956
6,369
0
3,130
5,748
0
15,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
27,690
162
Minions Killed
139
8
Camps Cleared
5
744,227
Distance Traveled
613,939
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,956
995
42
5
1
182,326
2
W
Cupid
8,896
988
61
7
2
175,337
3
W
Fenrir
8,619
958
32
4
3
199,454
2
L
Zhong Kui
6,517
724
47
5
1
151,000
2
L
Cerberus
6,949
772
29
3
2
169,939
1
L
Neith
7,152
795
37
4
1
135,523
0
W
Xing Tian
8,443
938
27
3
2
187,110
1
L
Osiris
7,072
786
26
3
1
157,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role