Player Matchup

Hercules
Hercules
DaBertier
Hercules
Level 156
God Stats
35W - 51L
1,571 SR
Queue Stats
266W - 267L
1,590 Elo+
Party 2
Poseidon
Poseidon
ZowerSSJ
Poseidon
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,468 Elo+
Party 2
Nemesis
Nemesis
iHielo
Nemesis
Level 127
God Stats
5W - 11L
1,432 SR
Queue Stats
134W - 131L
1,604 Elo+
Party 2
Team Averages
Level 133
1,501 SR
1,554 Elo+

VS

Team Averages
Level 137
1,506 SR
1,474 Elo+
Cu Chulainn
Cu Chulainn
Eaglepwns
Cu Chulainn
Level 145
God Stats
3W - 5L
1,367 SR
Queue Stats
206W - 227L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
Forward Theory
Heimdallr
Level 148
God Stats
8W - 8L
1,501 SR
Queue Stats
214W - 226L
1,482 Elo+
Party 1
Agni
Agni
RoosterHed
Agni
Level 117
God Stats
18W - 16L
1,649 SR
Queue Stats
160W - 196L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaBertier
Hercules
15
7 / 7 / 5
11,246
703
16,085
27,206
28,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
ZowerSSJ
Poseidon
13
1 / 9 / 7
9,754
610
8,984
13,301
3,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
iHielo
Nemesis
13
4 / 10 / 8
10,762
673
9,173
21,040
8,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Eaglepwns
Cu Chulainn
17
8 / 4 / 15
12,578
786
17,397
20,587
22,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Forward Theory
Heimdallr
17
11 / 3 / 11
12,751
797
21,594
12,510
5,824
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 5 / 10
12,156
760
16,381
14,915
5,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
12
Kills
26
26
Deaths
12
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hercules
DaBertier
Hercules
7
7
5
1.36
W
Cu Chulainn
Eaglepwns
Cu Chulainn
8
4
15
3.88
W
Heimdallr
Forward Theory
Heimdallr
11
3
11
5.5
W
7
5
10
2.4
L
Poseidon
ZowerSSJ
Poseidon
1
9
7
0.5
L
Nemesis
iHielo
Nemesis
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,242
Damage
55,372
61,547
Taken
48,012
40,003
Mitigated
34,357
13,597
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DaBertier
Hercules
16,085
4,685
0
8,083
27,206
28,166
0
8,109
18,765
0
33,101
W
Cu Chulainn
Eaglepwns
Cu Chulainn
17,397
3,592
142
2,581
20,587
22,915
576
4,030
16,250
8,793
33,069
W
Heimdallr
Forward Theory
Heimdallr
21,594
10,457
0
560
12,510
5,824
1,987
2,595
9,915
0
48,964
W
16,381
971
536
4,780
14,915
5,618
391
2,359
12,311
44,882
0
L
Poseidon
ZowerSSJ
Poseidon
8,984
1,306
0
1,917
13,301
3,395
315
5,373
7,705
40,032
0
L
Nemesis
iHielo
Nemesis
9,173
2,174
0
3,597
21,040
8,442
0
6,285
14,568
0
26,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,762
Gold Earned
37,485
154
Minions Killed
168
0
Camps Cleared
0
896,648
Distance Traveled
886,948
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,246
703
49
3
0
310,386
0
W
Cu Chulainn
12,578
786
47
3
0
320,007
1
W
Heimdallr
12,751
797
57
4
0
279,668
0
W
Agni
12,156
760
64
4
0
287,273
5
L
Poseidon
9,754
610
78
5
0
240,857
0
L
Nemesis
10,762
673
27
2
0
345,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role