Player Matchup

Bakasura
Bakasura
Chagg234
Bakasura
Level 27
God Stats
8W - 5L
1,770 SR
Queue Stats
95W - 112L
1,518 Elo+
Solo
Sobek
Sobek
Dahnstar
Sobek
Level 60
God Stats
31W - 18L
1,629 SR
Queue Stats
281W - 241L
1,546 Elo+
Party 1
King Arthur
King Arthur
Gangrel43
King Arthur
Level 20
God Stats
3W - 2L
1,260 SR
Queue Stats
28W - 19L
1,608 Elo+
Solo
Sol
Sol
ShyDragonSlayer
Sol
Level 23
God Stats
3W - 2L
1,454 SR
Queue Stats
5W - 4L
1,603 Elo+
Solo
Medusa
Medusa
tonemaster
Medusa
Level 5
God Stats
4W - 7L
1,306 SR
Queue Stats
16W - 16L
1,451 Elo+
Party 1
Team Averages
Level 27
1,484 SR
1,545 Elo+

VS

Team Averages
Level 17
1,553 SR
1,441 Elo+
Thanatos
Thanatos
Callmefadedgod
Thanatos
Level 29
God Stats
5W - 6L
1,512 SR
Queue Stats
165W - 220L
1,430 Elo+
Party 3
Medusa
Medusa
CrowOverdrive
Medusa
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
103W - 102L
1,555 Elo+
Solo
Cthulhu
Cthulhu
DivineOwaR
Cthulhu
Level 2
God Stats
3W - 6L
1,500 SR
Queue Stats
31W - 45L
1,196 Elo+
Party 3
Baron Samedi
Baron Samedi
Lsonfer
Baron Samedi
Level 11
God Stats
1W - 2L
1,755 SR
Queue Stats
6W - 6L
1,464 Elo+
Party 2
Chaac
Chaac
Ripong
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chagg234
Bakasura
13
10 / 0 / 3
7,671
767
6,923
6,659
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Dahnstar
Sobek
9
2 / 1 / 6
6,042
604
3,626
8,105
4,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Gangrel43
King Arthur
11
2 / 0 / 0
6,034
603
5,185
6,107
2,616
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 2
5,687
569
4,228
4,877
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
tonemaster
Medusa
9
2 / 3 / 2
5,569
557
3,702
5,119
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
0 / 4 / 1
4,534
453
2,634
6,012
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
2 / 3 / 2
5,302
530
5,565
5,888
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DivineOwaR
Cthulhu
7
2 / 3 / 2
5,163
516
2,698
6,814
1,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Lsonfer
Baron Samedi
8
1 / 6 / 0
4,880
488
2,855
6,586
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Ripong
Chaac
8
0 / 2 / 0
4,698
470
2,948
9,251
6,010
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
18
Kills
5
5
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
4
1
0.13
W
Bakasura
Chagg234
Bakasura
10
0
3
11.5
L
2
3
2
1
W
Sobek
Dahnstar
Sobek
2
1
6
5
L
Cthulhu
DivineOwaR
Cthulhu
2
3
2
1
W
King Arthur
Gangrel43
King Arthur
2
0
0
2
L
Baron Samedi
Lsonfer
Baron Samedi
1
6
0
0.17
L
Chaac
Ripong
Chaac
0
2
0
0
W
2
1
2
3
W
Medusa
tonemaster
Medusa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,664
Damage
16,700
30,867
Taken
34,551
12,780
Mitigated
13,798
11,172
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
2,634
1,037
0
2,259
6,012
2,046
0
1,974
3,727
0
18,889
W
Bakasura
Chagg234
Bakasura
6,923
5,287
0
2,148
6,659
2,527
50
576
6,083
0
37,871
L
5,565
3,162
0
1,295
5,888
1,547
99
1,318
4,570
0
23,890
W
Sobek
Dahnstar
Sobek
3,626
552
0
3,672
8,105
4,812
0
1,631
6,474
15,833
0
L
Cthulhu
DivineOwaR
Cthulhu
2,698
300
91
418
6,814
1,942
0
1,069
5,473
13,265
0
W
King Arthur
Gangrel43
King Arthur
5,185
558
0
1,940
6,107
2,616
0
0
6,107
0
32,495
L
Baron Samedi
Lsonfer
Baron Samedi
2,855
242
169
925
6,586
2,253
112
3,037
3,157
21,999
0
L
Chaac
Ripong
Chaac
2,948
380
0
2,212
9,251
6,010
0
0
8,761
0
20,831
W
4,228
917
0
2,148
4,877
1,238
1,018
2,100
2,777
24,041
0
W
Medusa
tonemaster
Medusa
3,702
1,755
0
1,264
5,119
1,587
533
1,246
3,873
0
22,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,003
Gold Earned
24,577
278
Minions Killed
173
0
Camps Cleared
0
965,822
Distance Traveled
856,082
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,534
453
35
4
0
175,824
0
W
Bakasura
7,671
767
113
11
0
221,358
0
L
Medusa
5,302
530
44
4
0
168,892
2
W
Sobek
6,042
604
15
2
0
194,772
2
L
Cthulhu
5,163
516
19
2
0
163,267
0
W
King Arthur
6,034
603
61
6
0
208,386
3
L
Baron Samedi
4,880
488
35
4
0
164,183
1
L
Chaac
4,698
470
40
4
0
183,916
1
W
Sol
5,687
569
40
4
0
157,337
0
W
Medusa
5,569
557
49
5
0
183,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role