Player Matchup

Mulan
Mulan
KillingUForFun
Mulan
Level 113
God Stats
12W - 4L
1,878 SR
Queue Stats
321W - 303L
1,447 Elo+
Party 2
Aphrodite
Aphrodite
Nemesis204
Aphrodite
Level 128
God Stats
60W - 17L
1,661 SR
Queue Stats
602W - 543L
1,492 Elo+
Party 2
Ares
Ares
stern-groat0
Ares
Level 77
God Stats
1W - 2L
1,230 SR
Queue Stats
295W - 279L
1,488 Elo+
Party 2
Team Averages
Level 106
1,590 SR
1,476 Elo+

VS

Team Averages
Level 66
1,666 SR
1,726 Elo+
Ra
Ra
Kevinx92
Ra
Level 29
God Stats
84W - 80L
1,650 SR
Queue Stats
180W - 151L
1,649 Elo+
Party 1
King Arthur
King Arthur
Shadew
King Arthur
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
292W - 194L
1,729 Elo+
Party 1
Hachiman
Hachiman
iJadoka
Hachiman
Level 15
God Stats
4W - 5L
1,849 SR
Queue Stats
24W - 16L
1,799 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 11
15,437
643
22,090
42,398
58,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Aphrodite
Nemesis204
Aphrodite
20
8 / 1 / 12
16,142
673
37,878
36,503
24,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
6 / 0 / 10
15,046
627
16,546
44,600
59,304
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 4
13,717
572
28,355
15,332
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Shadew
King Arthur
19
2 / 6 / 4
13,549
565
32,508
40,131
44,178
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
iJadoka
Hachiman
17
3 / 10 / 3
13,706
571
35,755
33,453
13,064
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
21
Kills
7
7
Deaths
21
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
7
6
11
2.08
W
Aphrodite
Nemesis204
Aphrodite
8
1
12
14
L
King Arthur
Shadew
King Arthur
2
6
4
0.67
L
Hachiman
iJadoka
Hachiman
3
10
3
0.45
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,514
Damage
96,618
123,501
Taken
88,916
142,547
Mitigated
64,031
65,883
Healing
19,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,355
2,079
7,101
2,873
15,332
6,789
0
9,307
6,025
81,595
0
W
22,090
944
1,079
4,133
42,398
58,794
1,246
10,918
31,480
0
64,252
W
Aphrodite
Nemesis204
Aphrodite
37,878
3,583
33,144
27,527
36,503
24,449
2,361
7,399
29,104
123,923
0
L
King Arthur
Shadew
King Arthur
32,508
2,863
187
2,010
40,131
44,178
0
22,958
17,173
0
67,277
L
Hachiman
iJadoka
Hachiman
35,755
19,699
0
6,857
33,453
13,064
33
22,159
11,294
0
80,123
W
16,546
793
0
0
44,600
59,304
222
10,038
34,562
44,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,625
Gold Earned
40,972
269
Minions Killed
244
0
Camps Cleared
0
1,327,564
Distance Traveled
1,237,927
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,717
572
127
5
0
442,066
2
W
Mulan
15,437
643
63
3
0
475,282
3
W
Aphrodite
16,142
673
158
7
0
422,473
0
L
King Arthur
13,549
565
43
2
0
441,504
0
L
Hachiman
13,706
571
74
3
0
354,357
1
W
Ares
15,046
627
48
2
0
429,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role