Player Matchup

Zeus
Zeus
Dayglow206
Zeus
Level 20
God Stats
6W - 5L
1,277 SR
Queue Stats
147W - 117L
1,442 Elo+
Party 1
Set
Set
Lass_Isolet124
Set
Level 7
God Stats
1W - 4L
1,282 SR
Queue Stats
129W - 118L
1,404 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Seifer-ZM_23
Morgan Le Fay
Level 40
God Stats
1W - 8L
1,203 SR
Queue Stats
4W - 12L
1,152 Elo+
Party 4
Loki
Loki
YaBoi_None73
Loki
Level 24
God Stats
2W - 6L
1,161 SR
Queue Stats
39W - 38L
1,175 Elo+
Party 4
The Morrigan
The Morrigan
santykhan911
The Morrigan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Team Averages
Level 23
1,285 SR
1,335 Elo+

VS

Team Averages
Level 17
1,719 SR
1,574 Elo+
Sol
Sol
ChronicPig
Sol
Level 14
God Stats
3W - 0L
1,686 SR
Queue Stats
4W - 0L
1,786 Elo+
Party 3
Mercury
Mercury
GunnarT44
Mercury
Level 14
God Stats
1W - 0L
1,941 SR
Queue Stats
5W - 2L
1,548 Elo+
Party 3
Fenrir
Fenrir
Kinozuma
Fenrir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
327W - 373L
1,433 Elo+
Party 2
Ymir
Ymir
RealmOfWolves
Ymir
Level 2
God Stats
2W - 0L
1,798 SR
Queue Stats
3W - 0L
1,696 Elo+
Party 3
Chang'e
Chang'e
Sun-Sun96
Chang'e
Level 28
God Stats
29W - 17L
1,668 SR
Queue Stats
484W - 513L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 12 / 2
10,454
1,045
14,567
16,680
6,067
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 4 / 6
9,522
952
4,452
10,586
4,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Seifer-ZM_23
Morgan Le Fay
16
4 / 7 / 1
10,832
1,083
12,515
13,521
7,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 3 / 4
9,521
952
4,385
9,185
3,103
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Morrigan
santykhan911
The Morrigan
16
0 / 7 / 6
9,358
936
5,721
9,637
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

45

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 16
11,854
1,185
11,120
10,792
3,584
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
GunnarT44
Mercury
18
15 / 2 / 9
12,666
1,267
15,340
9,487
3,760
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Kinozuma
Fenrir
17
5 / 2 / 9
10,703
1,070
6,451
5,950
3,624
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 2 / 20
11,526
1,153
13,360
15,862
14,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Sun-Sun96
Chang'e
18
0 / 0 / 22
10,403
1,040
7,663
9,102
2,915
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
109
8
Kills
33
33
Deaths
8
19
Assists
76
Player
Kills
Deaths
Assists
KDA
W
9
2
16
8.5
L
3
12
2
0.33
W
Mercury
GunnarT44
Mercury
15
2
9
9.75
W
Fenrir
Kinozuma
Fenrir
5
2
9
4.75
L
0
4
6
0.75
W
4
2
20
7
L
Morgan Le Fay
Seifer-ZM_23
Morgan Le Fay
4
7
1
0.64
W
Chang'e
Sun-Sun96
Chang'e
0
0
22
11
L
1
3
4
1
L
The Morrigan
santykhan911
The Morrigan
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,640
Damage
53,934
59,609
Taken
51,193
23,946
Mitigated
28,480
1,551
Healing
17,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,120
5,862
0
3,859
10,792
3,584
0
7,784
3,008
31,740
0
L
14,567
2,453
0
158
16,680
6,067
0
8,477
8,203
36,467
0
W
Mercury
GunnarT44
Mercury
15,340
12,011
0
514
9,487
3,760
0
6,455
3,032
0
32,504
W
Fenrir
Kinozuma
Fenrir
6,451
1,688
0
859
5,950
3,624
0
4,035
1,915
0
12,943
L
4,452
1,471
0
720
10,586
4,121
0
5,539
4,878
0
13,173
W
13,360
2,234
630
1,325
15,862
14,597
0
8,109
7,753
23,256
0
L
Morgan Le Fay
Seifer-ZM_23
Morgan Le Fay
12,515
914
0
127
13,521
7,022
0
5,536
7,985
26,523
0
W
Chang'e
Sun-Sun96
Chang'e
7,663
301
5,878
4,407
9,102
2,915
0
6,420
2,682
37,076
0
L
4,385
670
0
84
9,185
3,103
0
7,641
1,544
0
15,009
L
The Morrigan
santykhan911
The Morrigan
5,721
481
110
352
9,637
3,633
0
4,562
4,856
12,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,687
Gold Earned
57,152
130
Minions Killed
206
6
Camps Cleared
9
896,669
Distance Traveled
1,069,181
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,854
1,185
67
7
1
192,337
0
L
Zeus
10,454
1,045
42
4
2
158,036
0
W
Mercury
12,666
1,267
33
3
3
234,638
1
W
Fenrir
10,703
1,070
14
1
3
211,974
1
L
Set
9,522
952
26
3
1
202,414
0
W
Ymir
11,526
1,153
24
2
0
198,778
1
L
Morgan Le Fay
10,832
1,083
28
3
3
187,835
2
W
Chang'e
10,403
1,040
68
7
2
231,454
0
L
Loki
9,521
952
21
2
0
218,950
3
L
The Morrigan
9,358
936
13
1
0
129,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role