Player Matchup

Anubis
Anubis
DrScamper
Anubis
Level 69
God Stats
25W - 21L
1,720 SR
Queue Stats
240W - 238L
1,513 Elo+
Party 2
Hercules
Hercules
Justinhorcrux
Hercules
Level 150
God Stats
2W - 2L
1,597 SR
Queue Stats
34W - 40L
1,551 Elo+
Party 1
Ymir
Ymir
LovenBeer
Ymir
Level 63
God Stats
10W - 5L
1,612 SR
Queue Stats
99W - 106L
1,502 Elo+
Party 2
Rama
Rama
bossatron1814
Rama
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,455 Elo+
Party 1
Arachne
Arachne
lukecoldd
Arachne
Level 41
God Stats
20W - 30L
1,735 SR
Queue Stats
170W - 177L
1,529 Elo+
Party 2
Team Averages
Level 74
1,633 SR
1,510 Elo+

VS

Team Averages
Level 75
1,465 SR
1,443 Elo+
The Morrigan
The Morrigan
BackWater12331
The Morrigan
Level 45
God Stats
50W - 55L
1,479 SR
Queue Stats
205W - 235L
1,387 Elo+
Solo
Chiron
Chiron
Flamemartinson
Chiron
Level 86
God Stats
0W - 3L
1,281 SR
Queue Stats
85W - 96L
1,471 Elo+
Party 3
Thanatos
Thanatos
Mastificus
Thanatos
Level 117
God Stats
22W - 26L
1,481 SR
Queue Stats
206W - 211L
1,393 Elo+
Party 3
Guan Yu
Guan Yu
MrChiken3884
Guan Yu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,465 Elo+
Party 3
Sylvanus
Sylvanus
kamikazebark
Sylvanus
Level 97
God Stats
17W - 13L
1,583 SR
Queue Stats
197W - 189L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrScamper
Anubis
20
8 / 3 / 9
14,269
595
17,200
18,940
8,806
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Justinhorcrux
Hercules
20
6 / 0 / 16
14,255
594
20,531
27,316
36,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
18
6 / 7 / 17
14,450
602
14,692
27,517
12,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 9 / 9
12,776
532
7,918
17,598
5,423
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arachne
lukecoldd
Arachne
20
18 / 4 / 12
15,886
662
28,760
22,803
10,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BackWater12331
The Morrigan
17
7 / 8 / 3
11,835
493
21,130
13,033
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
8 / 9 / 8
11,858
494
19,688
24,963
9,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Mastificus
Thanatos
18
5 / 10 / 3
11,893
496
11,056
22,624
11,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Guan Yu
MrChiken3884
Guan Yu
16
0 / 6 / 0
9,920
413
4,938
18,280
20,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
kamikazebark
Sylvanus
15
3 / 9 / 13
10,884
454
17,895
40,449
40,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
50
41
Kills
23
23
Deaths
42
63
Assists
27
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BackWater12331
The Morrigan
7
8
3
1.06
W
Anubis
DrScamper
Anubis
8
3
9
4.17
L
8
9
8
1.33
W
Hercules
Justinhorcrux
Hercules
6
0
16
14
W
Ymir
6
7
17
2.07
L
Thanatos
Mastificus
Thanatos
5
10
3
0.65
L
Guan Yu
MrChiken3884
Guan Yu
0
6
0
0
W
3
9
9
0.83
L
Sylvanus
kamikazebark
Sylvanus
3
9
13
1.06
W
Arachne
lukecoldd
Arachne
18
4
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,101
Damage
74,707
114,174
Taken
119,349
73,174
Mitigated
86,917
56,307
Healing
44,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BackWater12331
The Morrigan
21,130
2,845
0
880
13,033
5,509
0
4,251
8,595
89,058
1,878
W
Anubis
DrScamper
Anubis
17,200
1,219
353
9,460
18,940
8,806
1,409
9,842
9,098
89,614
0
L
19,688
11,127
471
8,371
24,963
9,629
276
6,888
17,909
0
85,951
W
Hercules
Justinhorcrux
Hercules
20,531
8,378
0
20,394
27,316
36,424
1,058
9,259
18,057
0
80,460
W
Ymir
14,692
2,602
1,062
8,784
27,517
12,379
1,774
9,887
17,630
43,539
0
L
Thanatos
Mastificus
Thanatos
11,056
4,157
618
15,052
22,624
11,026
0
4,877
17,416
0
78,547
L
Guan Yu
MrChiken3884
Guan Yu
4,938
1,031
558
3,422
18,280
20,081
782
2,324
15,309
477
57,833
W
7,918
6,211
0
4,698
17,598
5,423
5,628
4,203
13,395
0
80,927
L
Sylvanus
kamikazebark
Sylvanus
17,895
5,336
2,451
12,370
40,449
40,672
203
13,757
26,184
47,261
12,830
W
Arachne
lukecoldd
Arachne
28,760
22,533
0
11,556
22,803
10,142
2,247
7,665
15,138
0
137,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,636
Gold Earned
56,390
596
Minions Killed
604
0
Camps Cleared
0
2,168,877
Distance Traveled
2,031,671
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,835
493
154
6
0
394,086
3
W
Anubis
14,269
595
140
6
0
395,406
6
L
Chiron
11,858
494
118
5
0
387,979
0
W
Hercules
14,255
594
136
6
0
506,388
8
W
Ymir
14,450
602
48
2
0
396,786
7
L
Thanatos
11,893
496
138
6
0
449,575
0
L
Guan Yu
9,920
413
110
5
0
443,965
1
W
Rama
12,776
532
122
5
0
341,883
0
L
Sylvanus
10,884
454
84
4
0
356,066
2
W
Arachne
15,886
662
150
6
0
528,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role