Player Matchup

Ullr
Ullr
HiddenWood
Ullr
Level 13
God Stats
0W - 1L
1,867 SR
Queue Stats
14W - 7L
1,418 Elo+
Solo
Freya
Freya
Jordan97
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 163L
1,487 Elo+
Solo
Cthulhu
Cthulhu
Kingsand02
Cthulhu
Level 24
God Stats
2W - 1L
1,728 SR
Queue Stats
14W - 19L
1,320 Elo+
Party 2
Gilgamesh
Gilgamesh
Riuk1234
Gilgamesh
Level 5
God Stats
1W - 2L
1,284 SR
Queue Stats
2W - 2L
1,758 Elo+
Party 2
Ao Kuang
Ao Kuang
Tahnu
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,544 Elo+
Solo
Team Averages
Level 15
1,576 SR
1,505 Elo+

VS

Team Averages
Level 10
1,523 SR
1,361 Elo+
Ra
Ra
Burstingmeme
Ra
Level 7
God Stats
2W - 0L
1,726 SR
Queue Stats
4W - 8L
1,291 Elo+
Party 1
Pele
Pele
Eloctate
Pele
Level 5
God Stats
2W - 2L
1,472 SR
Queue Stats
6W - 5L
1,295 Elo+
Party 1
Cthulhu
Cthulhu
OProcketarmor
Cthulhu
Level 8
God Stats
1W - 4L
1,087 SR
Queue Stats
6W - 9L
1,211 Elo+
Party 1
Anubis
Anubis
PapiGenoTTV
Anubis
Level 11
God Stats
1W - 1L
1,619 SR
Queue Stats
5W - 3L
1,507 Elo+
Solo
Cupid
Cupid
Sitko93
Cupid
Level 20
God Stats
1W - 0L
1,712 SR
Queue Stats
48W - 38L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
6,624
315
557
2,538
446
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Jordan97
Freya
15
2 / 9 / 3
9,306
443
6,738
19,775
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Kingsand02
Cthulhu
15
2 / 11 / 3
11,010
524
10,165
20,851
18,130
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
Riuk1234
Gilgamesh
13
2 / 8 / 4
8,450
402
7,386
20,290
5,956
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Tahnu
Ao Kuang
17
11 / 9 / 1
11,239
535
13,492
23,922
8,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 14
10,296
490
11,650
11,202
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
15
2 / 5 / 9
10,182
485
4,914
16,004
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
15
3 / 5 / 8
10,204
486
8,785
12,873
12,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
19
18 / 1 / 4
13,282
632
25,896
12,553
5,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Sitko93
Cupid
20
11 / 3 / 7
13,438
640
17,977
14,963
5,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
17
Kills
38
38
Deaths
18
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
4
14
2.75
W
Pele
2
5
9
1.3
L
0
1
2
1
L
Freya
Jordan97
Freya
2
9
3
0.39
L
Cthulhu
Kingsand02
Cthulhu
2
11
3
0.32
W
Cthulhu
3
5
8
1.4
W
Anubis
18
1
4
20
L
Gilgamesh
Riuk1234
Gilgamesh
2
8
4
0.5
W
Cupid
Sitko93
Cupid
11
3
7
4.83
L
Ao Kuang
Tahnu
Ao Kuang
11
9
1
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,338
Damage
69,222
87,376
Taken
67,595
37,371
Mitigated
33,771
13,997
Healing
26,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,650
2,879
1,392
2,547
11,202
4,108
2,115
6,104
5,098
37,832
0
W
Pele
4,914
703
0
5,376
16,004
5,441
532
3,126
12,878
0
58,602
L
557
287
0
490
2,538
446
0
837
1,701
0
3,596
L
Freya
Jordan97
Freya
6,738
2,314
0
5,076
19,775
4,224
0
13,160
6,615
45,793
0
L
Cthulhu
Kingsand02
Cthulhu
10,165
720
0
816
20,851
18,130
462
7,753
13,098
49,786
0
W
Cthulhu
8,785
1,404
188
1,713
12,873
12,652
532
5,054
7,819
34,338
0
W
Anubis
25,896
1,370
0
9,113
12,553
5,975
3,867
7,750
4,803
67,485
0
L
Gilgamesh
Riuk1234
Gilgamesh
7,386
1,325
0
2,463
20,290
5,956
160
13,746
6,544
0
32,612
W
Cupid
Sitko93
Cupid
17,977
12,951
442
5,352
14,963
5,595
5,249
7,553
7,410
0
103,817
L
Ao Kuang
Tahnu
Ao Kuang
13,492
3,918
0
5,152
23,922
8,615
0
10,835
13,087
59,326
11,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,629
Gold Earned
57,402
326
Minions Killed
481
0
Camps Cleared
0
1,327,187
Distance Traveled
1,769,215
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,296
490
54
3
0
370,501
1
W
Pele
10,182
485
100
5
0
358,467
0
L
Ullr
6,624
315
9
0
0
34,049
0
L
Freya
9,306
443
90
4
0
334,569
3
L
Cthulhu
11,010
524
71
3
0
303,359
0
W
Cthulhu
10,204
486
63
3
0
382,316
0
W
Anubis
13,282
632
90
4
0
282,273
0
L
Gilgamesh
8,450
402
51
2
0
328,153
4
W
Cupid
13,438
640
174
8
0
375,658
3
L
Ao Kuang
11,239
535
105
5
0
327,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role