Player Matchup

Hera
Hera
CaffeinatedBeast
Hera
Level 63
God Stats
15W - 20L
1,416 SR
Queue Stats
717W - 948L
1,261 Elo+
Party 1
Jormungandr
Jormungandr
ChewpaMiVergah
Jormungandr
Level 47
God Stats
1W - 1L
1,745 SR
Queue Stats
53W - 58L
1,332 Elo+
Solo
Jing Wei
Jing Wei
Joshua3822
Jing Wei
Level 87
God Stats
20W - 28L
1,351 SR
Queue Stats
501W - 583L
1,350 Elo+
Solo
Kali
Kali
MICROCOSOM
Kali
Level 45
God Stats
6W - 7L
1,348 SR
Queue Stats
35W - 52L
1,201 Elo+
Solo
Arachne
Arachne
Orchovial
Arachne
Level 69
God Stats
95W - 108L
1,331 SR
Queue Stats
446W - 688L
1,239 Elo+
Party 1
Team Averages
Level 62
1,438 SR
1,276 Elo+

VS

Team Averages
Level 56
1,493 SR
1,291 Elo+
Ao Kuang
Ao Kuang
Foxi5397
Ao Kuang
Level 69
God Stats
4W - 3L
1,506 SR
Queue Stats
152W - 160L
1,353 Elo+
Solo
Chernobog
Chernobog
MOkly_17
Chernobog
Level 46
God Stats
0W - 1L
1,678 SR
Queue Stats
242W - 287L
1,277 Elo+
Solo
Ymir
Ymir
SCM56
Ymir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,306 Elo+
Solo
Thor
Thor
Viralex
Thor
Level 43
God Stats
0W - 3L
1,280 SR
Queue Stats
0W - 3L
1,200 Elo+
Solo
Janus
Janus
YuneuWalker
Janus
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
402W - 445L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,868
609
2,853
2,017
727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ChewpaMiVergah
Jormungandr
8
0 / 0 / 0
4,491
561
726
2,451
1,374
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Joshua3822
Jing Wei
8
0 / 0 / 1
4,470
559
1,678
2,549
645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 1
4,089
511
1,787
3,383
1,362
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
Orchovial
Arachne
7
2 / 2 / 1
4,604
576
2,474
3,691
1,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Foxi5397
Ao Kuang
7
1 / 0 / 0
4,583
573
2,367
3,576
890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
MOkly_17
Chernobog
6
0 / 1 / 1
4,093
512
758
3,424
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
SCM56
Ymir
7
0 / 2 / 0
4,409
551
1,252
6,064
2,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Thor
Viralex
Thor
1
0 / 0 / 0
2,976
372
0
0
0
6
0 / 1 / 1
3,890
486
707
4,896
888
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
1
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Jormungandr
ChewpaMiVergah
Jormungandr
0
0
0
0
L
Ao Kuang
Foxi5397
Ao Kuang
1
0
0
1
W
Jing Wei
Joshua3822
Jing Wei
0
0
1
0.5
W
1
0
1
1.5
L
Chernobog
MOkly_17
Chernobog
0
1
1
0.5
W
Arachne
Orchovial
Arachne
2
2
1
1.25
L
Ymir
SCM56
Ymir
0
2
0
0
L
Thor
Viralex
Thor
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,518
Damage
5,084
14,091
Taken
17,960
5,323
Mitigated
5,417
3,142
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,853
1,587
0
891
2,017
727
720
74
1,943
24,377
0
W
Jormungandr
ChewpaMiVergah
Jormungandr
726
258
0
0
2,451
1,374
275
1,191
1,260
13,381
0
L
Ao Kuang
Foxi5397
Ao Kuang
2,367
957
0
1,147
3,576
890
0
726
2,850
17,722
0
W
Jing Wei
Joshua3822
Jing Wei
1,678
987
0
1,099
2,549
645
0
536
2,013
0
18,315
W
1,787
963
0
385
3,383
1,362
0
2,003
1,380
0
6,679
L
Chernobog
MOkly_17
Chernobog
758
506
0
550
3,424
821
55
301
3,123
0
16,373
W
Arachne
Orchovial
Arachne
2,474
1,707
0
767
3,691
1,215
297
522
3,169
0
15,792
L
Ymir
SCM56
Ymir
1,252
366
0
1,074
6,064
2,818
0
2,170
3,894
16,149
0
L
Thor
Viralex
Thor
0
0
0
0
0
0
0
0
0
0
0
L
707
88
0
1,873
4,896
888
264
382
4,514
13,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,522
Gold Earned
19,951
143
Minions Killed
151
0
Camps Cleared
0
733,078
Distance Traveled
569,633
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
4,868
609
47
6
0
126,475
1
W
Jormungandr
4,491
561
24
3
0
116,635
0
L
Ao Kuang
4,583
573
45
6
0
157,541
2
W
Jing Wei
4,470
559
31
4
0
148,107
2
W
Kali
4,089
511
8
1
0
167,562
0
L
Chernobog
4,093
512
41
5
0
147,388
2
W
Arachne
4,604
576
33
4
0
174,299
1
L
Ymir
4,409
551
45
6
0
131,168
0
L
Thor
2,976
372
0
0
0
3,331
1
L
Janus
3,890
486
20
3
0
130,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role