Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DJKushMan951
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,082 Elo+
Solo
Nemesis
Nemesis
Darcry25
Nemesis
Level 29
God Stats
41W - 33L
1,526 SR
Queue Stats
78W - 92L
1,350 Elo+
Solo
Da Ji
Da Ji
H20 bell
Da Ji
Level 10
God Stats
2W - 7L
1,306 SR
Queue Stats
6W - 14L
1,273 Elo+
Party 2
Guan Yu
Guan Yu
opfr
Guan Yu
Level 7
God Stats
3W - 2L
1,474 SR
Queue Stats
26W - 26L
1,360 Elo+
Party 2
Team Averages
Level 18
1,461 SR
1,313 Elo+

VS

Team Averages
Level 23
1,447 SR
1,301 Elo+
Olorun
Olorun
Schmanderson
Olorun
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
huskyg0d247
Morgan Le Fay
Level 12
God Stats
4W - 3L
1,343 SR
Queue Stats
7W - 15L
1,247 Elo+
Party 1
Cerberus
Cerberus
lonewolf4546
Cerberus
Level 17
God Stats
1W - 3L
1,178 SR
Queue Stats
33W - 67L
1,146 Elo+
Solo
Baron Samedi
Baron Samedi
ninjindaisukiman
Baron Samedi
Level 28
God Stats
2W - 0L
1,713 SR
Queue Stats
260W - 340L
1,328 Elo+
Solo
Ne Zha
Ne Zha
sebit_101
Ne Zha
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 26L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
3 / 3 / 7
12,387
953
14,410
12,583
4,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
19
4 / 19 / 7
12,790
984
15,218
32,952
11,690
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Darcry25
Nemesis
20
7 / 12 / 8
14,151
1,089
20,141
27,913
11,619
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Da Ji
H20 bell
Da Ji
19
8 / 16 / 4
13,147
1,011
19,522
26,637
10,729
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
opfr
Guan Yu
20
0 / 3 / 13
12,253
943
9,672
22,948
24,678
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
28 / 2 / 19
19,150
1,473
45,445
18,432
8,975
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
huskyg0d247
Morgan Le Fay
20
3 / 4 / 23
12,354
950
9,795
12,958
5,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
lonewolf4546
Cerberus
20
4 / 2 / 34
13,839
1,065
11,623
19,801
19,844
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
ninjindaisukiman
Baron Samedi
20
6 / 6 / 26
14,260
1,097
18,157
17,642
8,268
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
sebit_101
Ne Zha
20
12 / 8 / 28
15,325
1,179
26,713
16,691
6,791
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
183
22
Kills
53
53
Deaths
22
39
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
3
7
2.17
L
Fenrir
4
19
7
0.39
L
Nemesis
Darcry25
Nemesis
7
12
8
0.92
L
Da Ji
H20 bell
Da Ji
8
16
4
0.63
W
Olorun
28
2
19
18.75
W
Morgan Le Fay
huskyg0d247
Morgan Le Fay
3
4
23
3.63
W
Cerberus
lonewolf4546
Cerberus
4
2
34
10.5
W
Baron Samedi
ninjindaisukiman
Baron Samedi
6
6
26
3.17
L
Guan Yu
opfr
Guan Yu
0
3
13
2.17
W
Ne Zha
sebit_101
Ne Zha
12
8
28
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,963
Damage
111,733
123,033
Taken
85,524
63,476
Mitigated
48,947
11,737
Healing
20,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
14,410
7,319
0
1,299
12,583
4,760
0
8,848
3,735
0
43,304
L
Fenrir
15,218
6,782
0
805
32,952
11,690
0
22,549
9,392
0
27,060
L
Nemesis
Darcry25
Nemesis
20,141
9,575
0
1,347
27,913
11,619
0
15,964
11,949
0
54,197
L
Da Ji
H20 bell
Da Ji
19,522
6,119
0
1,071
26,637
10,729
0
18,904
7,687
0
29,164
W
Olorun
45,445
31,120
946
10,347
18,432
8,975
0
0
18,432
75,964
0
W
Morgan Le Fay
huskyg0d247
Morgan Le Fay
9,795
985
0
154
12,958
5,069
0
0
12,958
16,676
0
W
Cerberus
lonewolf4546
Cerberus
11,623
1,487
0
3,816
19,801
19,844
0
0
19,801
28,397
0
W
Baron Samedi
ninjindaisukiman
Baron Samedi
18,157
2,092
2,452
2,154
17,642
8,268
0
0
17,642
45,275
0
L
Guan Yu
opfr
Guan Yu
9,672
964
2,590
4,625
22,948
24,678
0
18,545
4,403
0
25,111
W
Ne Zha
sebit_101
Ne Zha
26,713
11,969
0
598
16,691
6,791
0
0
16,691
0
44,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,728
Gold Earned
74,928
193
Minions Killed
230
4
Camps Cleared
6
1,161,965
Distance Traveled
1,117,025
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,387
953
70
5
0
168,996
0
L
Fenrir
12,790
984
12
1
0
223,474
0
L
Nemesis
14,151
1,089
65
5
2
264,281
3
L
Da Ji
13,147
1,011
13
1
1
214,058
0
W
Olorun
19,150
1,473
55
4
1
212,018
0
W
Morgan Le Fay
12,354
950
14
1
0
206,492
0
W
Cerberus
13,839
1,065
39
3
0
238,049
2
W
Baron Samedi
14,260
1,097
73
6
3
238,048
0
L
Guan Yu
12,253
943
33
3
1
291,156
0
W
Ne Zha
15,325
1,179
49
4
2
222,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role