Player Matchup

Hou Yi
Hou Yi
HanLovo
Hou Yi
Level 59
God Stats
5W - 5L
1,463 SR
Queue Stats
105W - 103L
1,461 Elo+
Party 3
Thanatos
Thanatos
ImJosie
Thanatos
Level 117
God Stats
13W - 7L
1,769 SR
Queue Stats
335W - 304L
1,504 Elo+
Party 3
Discordia
Discordia
Kungfoo_Samurai
Discordia
Level 67
God Stats
3W - 2L
1,750 SR
Queue Stats
388W - 495L
1,465 Elo+
Solo
Ah Puch
Ah Puch
TRY HARD GRINGO
Ah Puch
Level 140
God Stats
5W - 3L
1,622 SR
Queue Stats
252W - 225L
1,462 Elo+
Solo
Ymir
Ymir
jerryscreed
Ymir
Level 93
God Stats
48W - 42L
1,517 SR
Queue Stats
213W - 206L
1,447 Elo+
Solo
Team Averages
Level 95
1,624 SR
1,468 Elo+

VS

Team Averages
Level 117
1,695 SR
1,510 Elo+
Hel
Hel
FATbaron
Hel
Level 115
God Stats
7W - 3L
1,815 SR
Queue Stats
48W - 35L
1,547 Elo+
Party 2
Achilles
Achilles
GKWoolly
Achilles
Level 126
God Stats
5W - 3L
1,608 SR
Queue Stats
234W - 198L
1,461 Elo+
Solo
Kali
Kali
MandosPopote
Kali
Level 137
God Stats
5W - 8L
1,668 SR
Queue Stats
233W - 201L
1,514 Elo+
Party 1
Yemoja
Yemoja
ShogunOfSorrow
Yemoja
Level 81
God Stats
3W - 2L
1,695 SR
Queue Stats
37W - 26L
1,563 Elo+
Party 2
Izanami
Izanami
ValhallaBack595
Izanami
Level 127
God Stats
3W - 0L
1,687 SR
Queue Stats
62W - 42L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HanLovo
Hou Yi
12
2 / 5 / 1
7,162
477
6,137
10,777
2,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
ImJosie
Thanatos
14
4 / 3 / 2
8,627
575
5,968
12,409
5,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Kungfoo_Samurai
Discordia
13
0 / 1 / 0
7,684
512
6,584
5,478
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 0
9,275
618
8,267
9,943
5,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 0 / 3
6,124
408
3,127
9,248
5,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,207
547
3,769
8,985
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
GKWoolly
Achilles
15
1 / 1 / 1
8,127
542
7,334
12,992
12,340
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 3 / 3
8,344
556
6,066
10,204
4,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 0 / 3
7,732
515
3,050
6,443
4,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 4 / 4
7,837
522
7,997
9,607
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
9
Kills
9
10
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Achilles
GKWoolly
Achilles
1
1
1
1.5
L
Hou Yi
HanLovo
Hou Yi
2
5
1
0.5
L
Thanatos
ImJosie
Thanatos
4
3
2
1.67
L
Discordia
Kungfoo_Samurai
Discordia
0
1
0
0
W
2
3
3
1.17
W
1
0
3
2.5
L
3
1
0
3
W
3
4
4
1.25
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,083
Damage
28,216
47,855
Taken
48,231
20,068
Mitigated
27,771
22,770
Healing
19,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,769
676
1,717
5,584
8,985
2,767
1,035
5,072
3,413
45,020
0
W
Achilles
GKWoolly
Achilles
7,334
1,279
0
3,830
12,992
12,340
308
6,514
6,478
0
50,521
L
Hou Yi
HanLovo
Hou Yi
6,137
2,507
0
2,916
10,777
2,414
20
1,244
9,533
0
42,167
L
Thanatos
ImJosie
Thanatos
5,968
2,334
0
10,407
12,409
5,509
0
1,610
10,799
0
63,545
L
Discordia
Kungfoo_Samurai
Discordia
6,584
492
0
1,789
5,478
1,675
713
2,322
3,156
46,409
0
W
6,066
2,760
0
3,481
10,204
4,681
952
2,240
7,890
0
61,919
W
3,050
459
1,242
800
6,443
4,808
191
1,967
4,434
16,429
0
L
8,267
1,069
0
5,692
9,943
5,299
302
383
9,560
63,840
0
W
7,997
6,352
0
3,334
9,607
3,175
1,077
1,529
8,038
0
55,891
L
3,127
235
194
1,772
9,248
5,171
0
1,533
7,715
17,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,872
Gold Earned
40,247
436
Minions Killed
422
0
Camps Cleared
0
1,386,814
Distance Traveled
1,485,885
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,207
547
91
6
0
313,125
8
W
Achilles
8,127
542
87
6
0
295,116
1
L
Hou Yi
7,162
477
76
5
0
278,611
3
L
Thanatos
8,627
575
113
8
0
333,579
1
L
Discordia
7,684
512
92
6
0
253,258
4
W
Kali
8,344
556
117
8
0
329,980
0
W
Yemoja
7,732
515
25
2
0
294,899
6
L
Ah Puch
9,275
618
143
10
0
264,532
2
W
Izanami
7,837
522
102
7
0
252,765
6
L
Ymir
6,124
408
12
1
0
256,834
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role