Player Matchup

Chronos
Chronos
FactorForm
Chronos
Level 104
God Stats
3W - 8L
1,483 SR
Queue Stats
1,393W - 1,344L
1,476 Elo+
Solo
Chaac
Chaac
PVTRyan73
Chaac
Level 147
God Stats
2W - 3L
1,514 SR
Queue Stats
49W - 43L
1,610 Elo+
Party 1
Bakasura
Bakasura
SimplicityIsBest
Bakasura
Level 124
God Stats
0W - 1L
1,514 SR
Queue Stats
26W - 21L
1,578 Elo+
Party 1
Olorun
Olorun
SkisWrld
Olorun
Level 84
God Stats
1W - 2L
1,746 SR
Queue Stats
28W - 27L
1,439 Elo+
Party 3
Tyr
Tyr
UhhNuggets
Tyr
Level 76
God Stats
0W - 1L
1,597 SR
Queue Stats
6W - 5L
1,510 Elo+
Party 3
Team Averages
Level 107
1,571 SR
1,523 Elo+

VS

Team Averages
Level 119
1,647 SR
1,507 Elo+
Izanami
Izanami
ApolloBiff
Izanami
Level 142
God Stats
3W - 0L
1,883 SR
Queue Stats
38W - 32L
1,499 Elo+
Party 2
Baron Samedi
Baron Samedi
Jmanx97x
Baron Samedi
Level 159
God Stats
92W - 73L
1,660 SR
Queue Stats
803W - 754L
1,512 Elo+
Party 2
Ares
Ares
Steveismyname
Ares
Level 98
God Stats
22W - 21L
1,561 SR
Queue Stats
280W - 271L
1,480 Elo+
Party 2
King Arthur
King Arthur
got72Allergies
King Arthur
Level 106
God Stats
6W - 4L
1,598 SR
Queue Stats
274W - 249L
1,540 Elo+
Solo
Set
Set
virginguy
Set
Level 89
God Stats
19W - 15L
1,533 SR
Queue Stats
113W - 105L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FactorForm
Chronos
14
1 / 5 / 2
8,542
427
9,417
16,590
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
PVTRyan73
Chaac
13
5 / 7 / 1
9,279
464
10,185
20,970
20,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 6 / 4
8,991
450
8,795
16,249
7,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
SkisWrld
Olorun
13
1 / 10 / 4
8,396
420
8,691
16,123
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 4 / 2
9,576
479
16,718
16,626
16,727
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ApolloBiff
Izanami
17
5 / 1 / 12
11,047
552
17,015
17,212
7,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Jmanx97x
Baron Samedi
17
9 / 3 / 9
11,513
576
16,262
15,131
8,987
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
2 / 3 / 15
9,498
475
9,573
13,411
12,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
got72Allergies
King Arthur
17
3 / 3 / 4
10,567
528
7,901
19,533
12,841
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
12 / 2 / 4
11,563
578
14,203
15,783
8,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
12
Kills
31
32
Deaths
12
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Izanami
ApolloBiff
Izanami
5
1
12
11
L
Chronos
FactorForm
Chronos
1
5
2
0.4
W
Baron Samedi
Jmanx97x
Baron Samedi
9
3
9
4.5
L
Chaac
PVTRyan73
Chaac
5
7
1
0.79
L
2
6
4
0.67
L
Olorun
SkisWrld
Olorun
1
10
4
0.3
W
2
3
15
3.17
L
3
4
2
1
W
King Arthur
got72Allergies
King Arthur
3
3
4
1.67
W
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,806
Damage
64,954
86,558
Taken
81,070
54,332
Mitigated
50,742
22,347
Healing
30,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ApolloBiff
Izanami
17,015
11,782
0
9,978
17,212
7,548
4,659
5,051
12,069
0
87,067
L
Chronos
FactorForm
Chronos
9,417
3,134
0
3,987
16,590
4,042
1,495
1,930
14,660
58,252
0
W
Baron Samedi
Jmanx97x
Baron Samedi
16,262
2,971
2,086
6,904
15,131
8,987
965
4,676
10,224
58,835
0
L
Chaac
PVTRyan73
Chaac
10,185
1,129
0
3,910
20,970
20,343
0
8,467
12,503
0
29,654
L
8,795
6,272
0
4,404
16,249
7,343
37
3,130
13,119
0
50,427
L
Olorun
SkisWrld
Olorun
8,691
4,792
605
4,142
16,123
5,877
420
7,734
8,389
44,848
0
W
9,573
583
347
2,032
13,411
12,740
619
4,300
9,071
25,516
0
L
16,718
3,087
0
5,299
16,626
16,727
0
4,574
12,052
0
67,769
W
King Arthur
got72Allergies
King Arthur
7,901
1,031
0
7,000
19,533
12,841
599
575
18,928
0
59,746
W
14,203
6,621
0
2,298
15,783
8,626
336
3,506
12,207
0
93,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,784
Gold Earned
54,188
419
Minions Killed
505
0
Camps Cleared
0
1,771,039
Distance Traveled
1,895,057
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,047
552
160
8
0
348,113
5
L
Chronos
8,542
427
101
5
0
366,245
5
W
Baron Samedi
11,513
576
85
4
0
358,016
3
L
Chaac
9,279
464
40
2
0
331,434
6
L
Bakasura
8,991
450
96
5
0
385,524
6
L
Olorun
8,396
420
69
3
0
330,399
5
W
Ares
9,498
475
19
1
0
389,039
0
L
Tyr
9,576
479
113
6
0
357,437
0
W
King Arthur
10,567
528
124
6
0
389,130
5
W
Set
11,563
578
117
6
0
410,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role