Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
PacoMerlo7394
Ares
Level 15
God Stats
1W - 0L
1,279 SR
Queue Stats
47W - 50L
1,459 Elo+
Solo
Anhur
Anhur
URI-KilleR-16
Anhur
Level 28
God Stats
1W - 0L
1,266 SR
Queue Stats
11W - 3L
1,536 Elo+
Party 1
Ymir
Ymir
benyamin_killer1
Ymir
Level 38
God Stats
1W - 2L
1,262 SR
Queue Stats
17W - 13L
1,350 Elo+
Party 1
Hun Batz
Hun Batz
patito-488
Hun Batz
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 18L
1,265 Elo+
Party 1
Team Averages
Level 23
1,361 SR
1,422 Elo+

VS

Team Averages
Level 16
1,482 SR
1,361 Elo+
Camazotz
Camazotz
Hilary CLinton7
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,447 Elo+
Solo
Athena
Athena
MedicEMT911
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 97L
1,191 Elo+
Solo
Cu Chulainn
Cu Chulainn
NotV2Cosby
Cu Chulainn
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 99L
1,507 Elo+
Solo
Baba Yaga
Baba Yaga
Titi93_
Baba Yaga
Level 14
God Stats
1W - 1L
1,348 SR
Queue Stats
2W - 2L
1,501 Elo+
Solo
Da Ji
Da Ji
wowstevenwow444
Da Ji
Level 11
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 2L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
20 / 0 / 5
11,329
629
28,085
8,412
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 9 / 6
6,682
371
1,444
12,955
9,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 1 / 6
10,671
593
11,013
13,884
5,493
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 16
9,247
514
3,110
9,400
8,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
patito-488
Hun Batz
18
5 / 2 / 9
10,924
607
7,794
10,558
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
11
4 / 9 / 3
7,423
412
3,494
15,660
3,344
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
11
1 / 1 / 4
7,051
392
7,156
13,761
8,928
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
NotV2Cosby
Cu Chulainn
11
4 / 7 / 6
8,133
452
6,731
17,257
8,373
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Titi93_
Baba Yaga
10
2 / 9 / 2
6,626
368
3,545
11,424
2,339
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 9 / 1
6,274
349
2,504
9,769
1,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
34
Kills
12
13
Deaths
35
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
20
0
5
22.5
L
Camazotz
4
9
3
0.61
L
Athena
1
1
4
3
L
Cu Chulainn
NotV2Cosby
Cu Chulainn
4
7
6
1
W
0
9
6
0.33
L
Baba Yaga
Titi93_
Baba Yaga
2
9
2
0.33
W
7
1
6
10
W
2
1
16
10
W
Hun Batz
patito-488
Hun Batz
5
2
9
4.75
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,446
Damage
23,430
55,209
Taken
67,871
31,038
Mitigated
24,680
15,933
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
28,085
2,763
0
2,205
8,412
3,700
784
2,301
6,111
89,327
0
L
Camazotz
3,494
1,312
0
3,744
15,660
3,344
0
9,593
6,067
0
24,252
L
Athena
7,156
1,649
0
4,126
13,761
8,928
23
6,065
7,696
32,121
0
L
Cu Chulainn
NotV2Cosby
Cu Chulainn
6,731
1,876
0
2,203
17,257
8,373
58
7,049
10,208
1,943
37,666
W
1,444
623
0
0
12,955
9,465
18
1,649
11,306
14,956
0
L
Baba Yaga
Titi93_
Baba Yaga
3,545
35
0
1,400
11,424
2,339
0
8,140
3,284
23,395
0
W
11,013
6,101
0
7,572
13,884
5,493
3,339
3,030
10,854
0
85,705
W
3,110
273
0
2,380
9,400
8,171
315
2,689
6,711
15,650
0
W
Hun Batz
patito-488
Hun Batz
7,794
1,512
0
3,776
10,558
4,209
577
1,605
8,953
0
74,979
L
2,504
289
0
0
9,769
1,696
117
2,020
7,749
0
16,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,853
Gold Earned
35,507
491
Minions Killed
220
0
Camps Cleared
0
1,681,853
Distance Traveled
1,477,315
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,329
629
133
7
0
374,950
4
L
Camazotz
7,423
412
40
2
0
287,961
0
L
Athena
7,051
392
51
3
0
326,074
0
L
Cu Chulainn
8,133
452
64
4
0
256,932
1
W
Ares
6,682
371
17
1
0
254,291
2
L
Baba Yaga
6,626
368
41
2
0
300,785
2
W
Anhur
10,671
593
160
9
0
307,391
0
W
Ymir
9,247
514
31
2
0
393,138
0
W
Hun Batz
10,924
607
150
8
0
352,083
0
L
Da Ji
6,274
349
24
1
0
305,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role