Player Matchup

Odin
Odin
Silver V
 
Odin
Silver V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
DookieWiper2443
Cthulhu
Bronze III
Level 99
God Stats
2W - 1L
1,646 SR
Queue Stats
2W - 3L
1,505 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Save-Your-Grace
Sylvanus
Gold IV
Level 125
God Stats
7W - 6L
1,492 SR
Queue Stats
171W - 172L
1,342 MMR
Party 2
Scylla
Scylla
Gold IV
kyle087295
Scylla
Gold IV
Level 151
God Stats
193W - 128L
1,653 SR
Queue Stats
474W - 485L
1,402 MMR
Solo
Hel
Hel
Gold II
lilkidaaron
Hel
Gold II
Level 127
God Stats
147W - 132L
1,542 SR
Queue Stats
167W - 164L
1,476 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,566 SR
1,445 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,464 SR
1,449 MMR
Nox
Nox
Gold IV
 
Nox
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
Fer_dinand__1987
Cu Chulainn
Gold V
Level 147
God Stats
2W - 1L
1,417 SR
Queue Stats
37W - 45L
1,395 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
FugieFuge
Erlang Shen
Gold III
Level 149
God Stats
0W - 1L
1,430 SR
Queue Stats
58W - 47L
1,657 MMR
Party 4
Danzaburou
Danzaburou
Silver V
OpenPassHere
Danzaburou
Silver V
Level 41
God Stats
1W - 1L
1,735 SR
Queue Stats
22W - 20L
1,196 MMR
Party 4
Pele
Pele
Gold III
haguroko
Pele
Gold III
Level 109
God Stats
0W - 2L
1,239 SR
Queue Stats
252W - 253L
1,497 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
6 / 2 / 16
12,002
522
17,445
25,723
36,743
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 5 / 14
10,046
437
9,414
23,377
26,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
18
8 / 4 / 13
11,851
515
11,462
26,774
17,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
kyle087295
Scylla
19
7 / 4 / 11
11,939
519
20,399
12,494
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 3 / 11
12,698
552
18,557
21,197
12,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HeraMorgan Le FaySolGilgameshAthena

VS

Bans
TiamatYemojaYmirHeimdallrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
6 / 7 / 6
10,971
477
19,925
16,964
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Fer_dinand__1987
Cu Chulainn
16
1 / 8 / 3
10,578
460
13,909
19,353
15,563
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
FugieFuge
Erlang Shen
16
3 / 5 / 10
11,973
521
11,868
26,668
34,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
OpenPassHere
Danzaburou
17
3 / 5 / 5
11,224
488
9,856
20,636
6,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
18
5 / 5 / 7
11,434
497
13,931
22,232
8,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
49
30
Kills
18
18
Deaths
30
65
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
2
16
7
L
Nox
 
Nox
6
7
6
1.29
W
0
5
14
1.4
L
Cu Chulainn
Fer_dinand__1987
Cu Chulainn
1
8
3
0.31
L
Erlang Shen
FugieFuge
Erlang Shen
3
5
10
1.6
L
Danzaburou
OpenPassHere
Danzaburou
3
5
5
1.1
W
Sylvanus
8
4
13
3.63
L
Pele
5
5
7
1.7
W
Scylla
kyle087295
Scylla
7
4
11
3.13
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,277
Damage
69,489
109,565
Taken
105,853
98,371
Mitigated
71,128
52,837
Healing
18,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
17,445
3,332
0
3,913
25,723
36,743
1,177
4,984
20,177
0
65,190
L
Nox
 
Nox
19,925
2,036
161
1,240
16,964
6,013
0
10,986
5,833
67,568
0
W
9,414
478
2,259
2,503
23,377
26,553
459
4,364
18,080
39,175
0
L
Cu Chulainn
Fer_dinand__1987
Cu Chulainn
13,909
2,881
0
488
19,353
15,563
955
8,704
10,180
345
62,838
L
Erlang Shen
FugieFuge
Erlang Shen
11,868
4,035
0
3,842
26,668
34,793
24
15,156
11,190
0
36,380
L
Danzaburou
OpenPassHere
Danzaburou
9,856
3,059
0
6,978
20,636
6,596
1,098
13,179
6,953
0
80,776
W
Sylvanus
11,462
2,261
7,751
7,855
26,774
17,329
1,503
4,782
21,992
72,893
0
L
Pele
13,931
3,702
0
6,202
22,232
8,163
0
11,069
11,057
0
83,667
W
Scylla
kyle087295
Scylla
20,399
2,648
664
1,842
12,494
4,983
3,561
1,548
10,863
76,231
0
W
18,557
2,044
13,736
12,314
21,197
12,763
1,459
4,584
16,613
86,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,536
Gold Earned
56,180
550
Minions Killed
491
0
Camps Cleared
0
2,160,111
Distance Traveled
2,008,268
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,002
522
121
5
0
471,928
4
L
Nox
10,971
477
93
4
0
388,109
0
W
Cthulhu
10,046
437
54
2
0
450,652
2
L
Cu Chulainn
10,578
460
110
5
0
395,396
1
L
Erlang Shen
11,973
521
37
2
0
412,541
5
L
Danzaburou
11,224
488
124
5
0
385,347
1
W
Sylvanus
11,851
515
106
5
0
358,475
4
L
Pele
11,434
497
127
6
0
426,875
0
W
Scylla
11,939
519
128
6
0
424,024
5
W
Hel
12,698
552
141
6
0
455,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role