Player Matchup

Athena
Athena
ASAP-Stonehands
Athena
Level 69
God Stats
3W - 4L
1,519 SR
Queue Stats
108W - 96L
1,442 Elo+
Party 2
Neith
Neith
Aki Uchiha
Neith
Level 148
God Stats
0W - 1L
1,270 SR
Queue Stats
53W - 46L
1,534 Elo+
Party 2
Loki
Loki
Cross456
Loki
Level 108
God Stats
7W - 5L
1,613 SR
Queue Stats
74W - 77L
1,489 Elo+
Party 2
Persephone
Persephone
Im Invidious
Persephone
Level 18
God Stats
16W - 13L
1,462 SR
Queue Stats
33W - 34L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
Lonewolfgaming7
Gilgamesh
Level 26
God Stats
2W - 3L
1,519 SR
Queue Stats
6W - 8L
1,460 Elo+
Party 2
Team Averages
Level 74
1,477 SR
1,478 Elo+

VS

Team Averages
Level 67
1,575 SR
1,469 Elo+
Vulcan
Vulcan
ChrisBiggz
Vulcan
Level 63
God Stats
12W - 10L
1,621 SR
Queue Stats
343W - 353L
1,489 Elo+
Party 3
Arachne
Arachne
DARK HOTSTREET
Arachne
Level 25
God Stats
28W - 10L
1,759 SR
Queue Stats
439W - 449L
1,511 Elo+
Party 3
Baron Samedi
Baron Samedi
IINSanity_NoAim
Baron Samedi
Level 109
God Stats
14W - 14L
1,513 SR
Queue Stats
295W - 272L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
NUUB_Gfdcvbgfdcb
Gilgamesh
Level 39
God Stats
3W - 2L
1,355 SR
Queue Stats
185W - 195L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
Pop That XX
Danzaburou
Level 100
God Stats
15W - 13L
1,627 SR
Queue Stats
92W - 109L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
6,627
414
5,002
16,597
12,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
12
0 / 3 / 2
7,134
446
6,415
9,785
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
12
5 / 7 / 4
8,216
514
9,327
13,532
4,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Im Invidious
Persephone
12
2 / 8 / 0
7,831
489
5,180
11,177
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Lonewolfgaming7
Gilgamesh
12
5 / 7 / 3
7,958
497
9,060
15,973
12,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ChrisBiggz
Vulcan
16
10 / 2 / 4
10,218
639
16,550
8,701
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
10 / 1 / 2
10,038
627
8,880
12,655
5,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
IINSanity_NoAim
Baron Samedi
15
8 / 1 / 12
9,930
621
12,307
12,219
11,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
12
1 / 7 / 8
7,977
499
4,853
14,228
11,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Pop That XX
Danzaburou
15
4 / 1 / 3
9,732
608
6,341
9,074
3,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
12
Kills
33
33
Deaths
12
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Neith
0
3
2
0.33
W
Vulcan
ChrisBiggz
Vulcan
10
2
4
6
L
Loki
5
7
4
1
W
10
1
2
11
W
Baron Samedi
IINSanity_NoAim
Baron Samedi
8
1
12
14
L
Persephone
Im Invidious
Persephone
2
8
0
0.25
L
Gilgamesh
Lonewolfgaming7
Gilgamesh
5
7
3
0.93
W
Gilgamesh
1
7
8
0.71
W
Danzaburou
Pop That XX
Danzaburou
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,984
Damage
48,931
67,064
Taken
56,877
35,249
Mitigated
34,773
10,810
Healing
22,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,002
842
0
1,872
16,597
12,439
25
5,199
11,284
22,432
0
L
Neith
6,415
1,730
0
3,619
9,785
2,726
1,045
4,314
5,423
0
45,608
W
Vulcan
ChrisBiggz
Vulcan
16,550
3,198
268
2,476
8,701
3,492
2,094
2,539
6,117
61,140
0
L
Loki
9,327
2,763
0
850
13,532
4,153
0
5,979
7,431
0
48,206
W
8,880
7,000
0
3,626
12,655
5,009
199
1,375
11,121
0
70,326
W
Baron Samedi
IINSanity_NoAim
Baron Samedi
12,307
1,485
1,074
6,435
12,219
11,812
1,225
3,692
8,260
46,430
0
L
Persephone
Im Invidious
Persephone
5,180
675
0
655
11,177
3,393
476
8,860
1,985
34,641
0
L
Gilgamesh
Lonewolfgaming7
Gilgamesh
9,060
1,669
0
3,814
15,973
12,538
162
4,054
11,861
0
32,754
W
Gilgamesh
4,853
1,084
0
3,296
14,228
11,370
422
1,218
12,387
0
27,689
W
Danzaburou
Pop That XX
Danzaburou
6,341
3,505
0
5,205
9,074
3,090
3,062
1,358
7,716
0
67,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,766
Gold Earned
47,895
316
Minions Killed
444
0
Camps Cleared
0
1,429,473
Distance Traveled
1,580,809
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,627
414
39
2
0
312,278
1
L
Neith
7,134
446
83
5
0
276,361
5
W
Vulcan
10,218
639
101
6
0
297,676
2
L
Loki
8,216
514
80
5
0
288,154
0
W
Arachne
10,038
627
110
7
0
380,719
2
W
Baron Samedi
9,930
621
67
4
0
295,338
1
L
Persephone
7,831
489
71
4
0
253,179
0
L
Gilgamesh
7,958
497
43
3
0
299,501
1
W
Gilgamesh
7,977
499
47
3
0
314,944
3
W
Danzaburou
9,732
608
119
7
0
292,132
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role