Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JstGav
Ah Muzen Cab
Level 46
God Stats
1W - 0L
1,863 SR
Queue Stats
3W - 1L
1,519 Elo+
Party 1
Kuzenbo
Kuzenbo
M4jorG
Kuzenbo
Level 26
God Stats
2W - 0L
1,724 SR
Queue Stats
3W - 1L
1,519 Elo+
Party 1
Vulcan
Vulcan
popeyeyurr
Vulcan
Level 25
God Stats
3W - 0L
1,754 SR
Queue Stats
3W - 1L
1,519 Elo+
Party 1
Team Averages
Level 32
1,780 SR
1,519 Elo+

VS

Team Averages
Level 64
1,514 SR
1,429 Elo+
Baron Samedi
Baron Samedi
NigelStudebaker
Baron Samedi
Level 80
God Stats
2W - 1L
1,538 SR
Queue Stats
32W - 37L
1,429 Elo+
Solo
Cthulhu
Cthulhu
SupremesWife368
Cthulhu
Level 6
God Stats
6W - 3L
1,777 SR
Queue Stats
35W - 22L
1,345 Elo+
Party 2
Loki
Loki
TKOxMONSTERx
Loki
Level 107
God Stats
12W - 24L
1,227 SR
Queue Stats
622W - 624L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JstGav
Ah Muzen Cab
17
2 / 2 / 7
12,701
605
13,937
12,220
5,358
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
M4jorG
Kuzenbo
18
5 / 1 / 5
13,935
664
15,187
17,084
30,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
popeyeyurr
Vulcan
18
6 / 4 / 6
13,554
645
22,303
12,755
6,312
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NigelStudebaker
Baron Samedi
13
2 / 3 / 1
11,487
547
8,754
11,181
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 4 / 3
11,852
564
12,038
25,534
28,438
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 6 / 2
12,229
582
10,900
24,102
11,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
13
Kills
7
7
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
JstGav
Ah Muzen Cab
2
2
7
2.75
W
Kuzenbo
M4jorG
Kuzenbo
5
1
5
7.5
L
Baron Samedi
NigelStudebaker
Baron Samedi
2
3
1
0.83
L
2
4
3
0.88
L
3
6
2
0.67
W
Vulcan
popeyeyurr
Vulcan
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,427
Damage
31,692
42,059
Taken
60,817
41,884
Mitigated
46,133
8,412
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
JstGav
Ah Muzen Cab
13,937
6,198
0
3,076
12,220
5,358
698
7,305
4,915
0
63,270
W
Kuzenbo
M4jorG
Kuzenbo
15,187
5,557
0
4,490
17,084
30,214
385
7,750
9,334
50,176
0
L
Baron Samedi
NigelStudebaker
Baron Samedi
8,754
335
1,058
3,514
11,181
6,666
0
8,045
3,136
39,122
0
L
12,038
139
842
1,850
25,534
28,438
108
15,350
10,184
44,307
0
L
10,900
1,272
0
5,944
24,102
11,029
525
14,095
10,007
0
66,686
W
Vulcan
popeyeyurr
Vulcan
22,303
5,298
325
521
12,755
6,312
107
5,737
7,018
55,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,190
Gold Earned
35,568
215
Minions Killed
259
0
Camps Cleared
0
1,161,622
Distance Traveled
981,096
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,701
605
84
4
0
369,534
1
W
Kuzenbo
13,935
664
56
3
0
412,900
3
L
Baron Samedi
11,487
547
92
4
0
285,061
1
L
Cthulhu
11,852
564
67
3
0
337,860
5
L
Loki
12,229
582
100
5
0
358,175
2
W
Vulcan
13,554
645
75
4
0
379,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role