Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
lostboyplays
The Morrigan
Level 29
God Stats
3W - 3L
1,747 SR
Queue Stats
130W - 105L
1,621 Elo+
Solo
Yemoja
Yemoja
r0chezster
Yemoja
Level 16
God Stats
2W - 4L
1,309 SR
Queue Stats
66W - 67L
1,331 Elo+
Solo
Arachne
Arachne
tbrownen
Arachne
Level 29
God Stats
4W - 2L
1,904 SR
Queue Stats
168W - 173L
1,449 Elo+
Solo
Team Averages
Level 25
1,592 SR
1,480 Elo+

VS

Team Averages
Level 25
1,517 SR
1,491 Elo+
Tyr
Tyr
IrukaSenseii
Tyr
Level 27
God Stats
15W - 11L
1,699 SR
Queue Stats
176W - 114L
1,672 Elo+
Solo
Tiamat
Tiamat
Rustylunatic51
Tiamat
Level 23
God Stats
12W - 12L
1,465 SR
Queue Stats
65W - 63L
1,566 Elo+
Solo
Pele
Pele
UnrulyD
Pele
Level 27
God Stats
15W - 7L
1,569 SR
Queue Stats
366W - 418L
1,483 Elo+
Solo
Poseidon
Poseidon
WhyteIvers0n
Poseidon
Level 18
God Stats
3W - 3L
1,306 SR
Queue Stats
9W - 24L
1,145 Elo+
Solo
Skadi
Skadi
twistedj3
Skadi
Level 31
God Stats
11W - 10L
1,545 SR
Queue Stats
32W - 41L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
2 / 5 / 6
12,424
497
12,396
22,943
35,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
 
Anhur
16
3 / 6 / 5
10,400
416
3,436
12,365
5,078
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
lostboyplays
The Morrigan
19
8 / 6 / 6
13,320
533
17,640
15,404
5,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
r0chezster
Yemoja
14
1 / 3 / 9
11,402
456
4,495
17,304
22,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
tbrownen
Arachne
19
14 / 6 / 0
13,743
550
19,588
26,557
13,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 4
15,730
629
23,857
29,154
37,289
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 5 / 5
12,833
513
19,624
11,564
7,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
UnrulyD
Pele
19
4 / 10 / 9
12,190
488
12,713
25,318
10,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Poseidon
WhyteIvers0n
Poseidon
4
0 / 3 / 0
6,775
271
121
1,881
314
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
twistedj3
Skadi
20
3 / 8 / 5
13,022
521
12,260
18,567
5,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
49
28
Kills
26
26
Deaths
29
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
5
6
1
L
Anhur
 
Anhur
3
6
5
0.92
W
11
3
4
4.33
W
8
5
5
2.1
W
Pele
UnrulyD
Pele
4
10
9
0.85
W
Poseidon
WhyteIvers0n
Poseidon
0
3
0
0
L
The Morrigan
lostboyplays
The Morrigan
8
6
6
1.83
L
Yemoja
r0chezster
Yemoja
1
3
9
1.83
L
Arachne
tbrownen
Arachne
14
6
0
2.33
W
Skadi
twistedj3
Skadi
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,555
Damage
68,575
94,573
Taken
86,484
82,407
Mitigated
60,800
15,736
Healing
27,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
12,396
2,556
0
4,084
22,943
35,336
0
5,215
17,518
87,546
0
L
Anhur
 
Anhur
3,436
2,007
0
577
12,365
5,078
435
3,460
8,635
0
39,085
W
23,857
3,653
0
11,615
29,154
37,289
238
11,654
17,500
17,918
118,814
W
19,624
720
8
3,430
11,564
7,080
273
4,492
7,072
58,572
0
W
Pele
UnrulyD
Pele
12,713
2,675
0
7,284
25,318
10,182
0
7,211
18,107
0
105,197
W
Poseidon
WhyteIvers0n
Poseidon
121
67
0
0
1,881
314
23
668
1,213
2,882
0
L
The Morrigan
lostboyplays
The Morrigan
17,640
4,363
0
1,419
15,404
5,893
998
2,724
12,086
82,114
6,354
L
Yemoja
r0chezster
Yemoja
4,495
1,411
3,336
815
17,304
22,271
359
6,864
10,145
16,979
0
L
Arachne
tbrownen
Arachne
19,588
15,636
0
5,505
26,557
13,829
0
4,583
21,742
0
108,375
W
Skadi
twistedj3
Skadi
12,260
4,989
0
4,940
18,567
5,935
2,582
5,259
13,308
0
104,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,289
Gold Earned
60,550
474
Minions Killed
639
0
Camps Cleared
0
2,063,269
Distance Traveled
1,841,013
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,424
497
120
5
0
424,612
5
L
Anhur
10,400
416
65
3
0
414,736
0
W
Tyr
15,730
629
244
10
0
499,236
1
W
Tiamat
12,833
513
99
4
0
480,495
2
W
Pele
12,190
488
129
5
0
386,507
0
W
Poseidon
6,775
271
7
0
0
67,677
0
L
The Morrigan
13,320
533
135
5
0
396,475
4
L
Yemoja
11,402
456
18
1
0
409,936
12
L
Arachne
13,743
550
136
5
0
417,510
0
W
Skadi
13,022
521
160
6
0
407,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role