Player Matchup

Kuzenbo
Kuzenbo
Adelixel
Kuzenbo
Level 68
God Stats
11W - 11L
1,559 SR
Queue Stats
551W - 566L
1,408 Elo+
Party 2
Nemesis
Nemesis
CosmicConscience
Nemesis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 27L
1,706 Elo+
Party 4
Medusa
Medusa
XxTriggeringxX
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,638 Elo+
Party 2
Hera
Hera
raykay09
Hera
Level 146
God Stats
209W - 205L
1,561 SR
Queue Stats
508W - 507L
1,483 Elo+
Party 4
Chaac
Chaac
vcrxzy2x
Chaac
Level 29
God Stats
9W - 8L
1,657 SR
Queue Stats
175W - 193L
1,398 Elo+
Party 2
Team Averages
Level 57
1,555 SR
1,527 Elo+

VS

Team Averages
Level 63
1,654 SR
1,514 Elo+
Geb
Geb
Ethan9627
Geb
Level 47
God Stats
9W - 4L
1,476 SR
Queue Stats
12W - 11L
1,504 Elo+
Party 3
Kali
Kali
FaSe Miza
Kali
Level 131
God Stats
21W - 13L
1,693 SR
Queue Stats
223W - 219L
1,577 Elo+
Party 3
Zeus
Zeus
FaSe Quick
Zeus
Level 34
God Stats
2W - 1L
1,901 SR
Queue Stats
64W - 81L
1,525 Elo+
Party 3
Heimdallr
Heimdallr
Saven_U
Heimdallr
Level 28
God Stats
9W - 12L
1,568 SR
Queue Stats
211W - 233L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
killinmonk
Gilgamesh
Level 74
God Stats
23W - 20L
1,633 SR
Queue Stats
479W - 451L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Adelixel
Kuzenbo
14
2 / 8 / 0
10,849
452
7,904
28,427
34,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 6 / 3
9,605
400
4,174
14,385
6,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 13 / 0
9,347
389
6,383
17,529
4,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
16
4 / 8 / 0
10,697
446
18,254
15,571
5,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
vcrxzy2x
Chaac
16
1 / 3 / 1
9,884
412
5,435
15,323
15,434
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 14
11,862
494
7,063
14,019
14,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
20
16 / 2 / 6
17,020
709
27,537
33,518
19,535
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
5 / 4 / 5
13,434
560
13,616
13,703
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Saven_U
Heimdallr
20
7 / 0 / 12
14,164
590
13,867
15,469
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
killinmonk
Gilgamesh
20
6 / 2 / 2
14,360
598
11,928
18,446
10,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
8
Kills
38
38
Deaths
8
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Adelixel
Kuzenbo
2
8
0
0.25
L
1
6
3
0.42
W
4
0
14
11
W
Kali
16
2
6
9.5
W
5
4
5
1.88
W
Heimdallr
Saven_U
Heimdallr
7
0
12
13
L
0
13
0
0
W
Gilgamesh
killinmonk
Gilgamesh
6
2
2
3.5
L
Hera
4
8
0
0.5
L
Chaac
vcrxzy2x
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,150
Damage
74,011
91,235
Taken
95,155
65,886
Mitigated
57,028
16,427
Healing
39,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Adelixel
Kuzenbo
7,904
2,461
391
5,885
28,427
34,060
0
7,500
20,732
34,204
0
L
4,174
1,152
0
5,005
14,385
6,244
799
4,040
10,183
0
51,315
W
7,063
828
1,114
2,254
14,019
14,841
704
5,649
8,242
42,616
0
W
Kali
27,537
14,296
0
19,523
33,518
19,535
496
10,411
22,867
0
165,590
W
13,616
640
0
4,624
13,703
4,947
1,813
8,516
4,911
89,078
0
W
Heimdallr
Saven_U
Heimdallr
13,867
5,609
0
7,075
15,469
7,328
4,839
1,878
13,551
0
94,080
L
6,383
3,097
0
250
17,529
4,348
1,139
3,132
14,359
0
53,433
W
Gilgamesh
killinmonk
Gilgamesh
11,928
3,610
0
4,728
18,446
10,377
5,487
3,149
15,249
0
105,153
L
Hera
18,254
4,462
0
1,090
15,571
5,800
803
2,416
13,059
76,196
0
L
Chaac
vcrxzy2x
Chaac
5,435
1,100
0
3,806
15,323
15,434
149
3,010
12,217
0
57,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,382
Gold Earned
70,840
472
Minions Killed
716
0
Camps Cleared
0
1,936,551
Distance Traveled
2,412,783
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,849
452
45
2
0
414,267
5
L
Nemesis
9,605
400
89
4
0
294,927
3
W
Geb
11,862
494
50
2
0
462,707
0
W
Kali
17,020
709
207
9
0
565,236
1
W
Zeus
13,434
560
156
7
0
443,113
2
W
Heimdallr
14,164
590
148
6
0
439,592
10
L
Medusa
9,347
389
96
4
0
473,455
1
W
Gilgamesh
14,360
598
155
6
0
502,135
4
L
Hera
10,697
446
128
5
0
412,345
11
L
Chaac
9,884
412
114
5
0
341,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role