Player Matchup

Neith
Neith
Bart1717
Neith
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,195 Elo+
Solo
Nox
Nox
MF Doomaway
Nox
Level 85
God Stats
4W - 4L
1,517 SR
Queue Stats
37W - 34L
1,445 Elo+
Solo
Achilles
Achilles
TrollsiveFlamez
Achilles
Level 127
God Stats
27W - 14L
1,680 SR
Queue Stats
395W - 339L
1,673 Elo+
Solo
Team Averages
Level 92
1,566 SR
1,438 Elo+

VS

Team Averages
Level 80
1,458 SR
1,429 Elo+
Yemoja
Yemoja
CWSTerminator3
Yemoja
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
377W - 333L
1,421 Elo+
Party 1
Chang'e
Chang'e
idyllistics
Chang'e
Level 66
God Stats
9W - 17L
1,401 SR
Queue Stats
434W - 395L
1,415 Elo+
Party 1
Neith
Neith
oMaRcM9
Neith
Level 118
God Stats
1W - 1L
1,473 SR
Queue Stats
138W - 159L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bart1717
Neith
13
2 / 5 / 8
10,840
602
8,321
11,749
4,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 6 / 6
12,513
695
14,630
17,206
6,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
17
9 / 1 / 6
12,723
707
18,703
21,670
23,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 8
11,578
643
9,008
13,169
13,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
idyllistics
Chang'e
15
6 / 8 / 4
11,961
665
16,281
22,366
7,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
oMaRcM9
Neith
16
4 / 7 / 5
12,668
704
13,027
15,628
5,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
17
Kills
12
12
Deaths
17
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Bart1717
Neith
2
5
8
1.2
L
2
2
8
3
W
6
6
6
1.5
W
Achilles
9
1
6
12
L
Chang'e
idyllistics
Chang'e
6
8
4
1
L
Neith
oMaRcM9
Neith
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,654
Damage
38,316
50,625
Taken
51,163
34,356
Mitigated
25,747
10,766
Healing
21,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bart1717
Neith
8,321
3,886
0
2,173
11,749
4,194
21
5,719
5,770
0
27,849
L
9,008
2,003
4,546
3,136
13,169
13,227
204
3,528
9,180
32,061
0
W
14,630
1,206
796
3,729
17,206
6,918
275
8,773
8,199
60,199
0
W
Achilles
18,703
6,439
0
4,068
21,670
23,244
629
9,735
11,367
0
46,719
L
Chang'e
idyllistics
Chang'e
16,281
1,190
3,046
8,424
22,366
7,073
1,173
7,047
14,684
46,955
0
L
Neith
oMaRcM9
Neith
13,027
5,023
0
2,115
15,628
5,447
1,406
4,055
11,067
0
46,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,076
Gold Earned
36,207
170
Minions Killed
169
0
Camps Cleared
0
861,309
Distance Traveled
879,539
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,840
602
36
2
0
215,216
0
L
Yemoja
11,578
643
38
2
0
308,736
4
W
Nox
12,513
695
91
5
0
310,234
4
W
Achilles
12,723
707
43
2
0
335,859
0
L
Chang'e
11,961
665
53
3
0
276,630
3
L
Neith
12,668
704
78
4
0
294,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role