Player Matchup

Baba Yaga
Baba Yaga
MR Benyz
Baba Yaga
Level 69
God Stats
15W - 5L
1,586 SR
Queue Stats
187W - 189L
1,456 Elo+
Party 1
Hercules
Hercules
MR SAMJC
Hercules
Level 106
God Stats
4W - 2L
1,647 SR
Queue Stats
149W - 133L
1,451 Elo+
Party 1
Ratatoskr
Ratatoskr
MR Saumyz
Ratatoskr
Level 157
God Stats
3W - 2L
1,683 SR
Queue Stats
157W - 154L
1,481 Elo+
Party 1
Ah Puch
Ah Puch
MRTommyQC
Ah Puch
Level 160
God Stats
5W - 2L
1,740 SR
Queue Stats
250W - 256L
1,460 Elo+
Party 1
Merlin
Merlin
MrWonkQc
Merlin
Level 41
God Stats
7W - 1L
1,840 SR
Queue Stats
111W - 135L
1,368 Elo+
Party 1
Team Averages
Level 107
1,699 SR
1,443 Elo+

VS

Team Averages
Level 77
1,535 SR
1,428 Elo+
Odin
Odin
 
Odin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GarrettDoesWork
Vulcan
Level 67
God Stats
15W - 13L
1,749 SR
Queue Stats
610W - 634L
1,415 Elo+
Solo
Tiamat
Tiamat
KakashiNate
Tiamat
Level 63
God Stats
2W - 8L
1,179 SR
Queue Stats
314W - 344L
1,436 Elo+
Solo
Ravana
Ravana
Salamance
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
WisdomBurris
Kukulkan
Level 107
God Stats
1W - 1L
1,745 SR
Queue Stats
23W - 29L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MR Benyz
Baba Yaga
19
8 / 2 / 15
11,757
840
14,662
11,193
5,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
MR SAMJC
Hercules
18
1 / 1 / 16
10,710
765
6,523
21,873
16,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
MR Saumyz
Ratatoskr
19
13 / 2 / 9
12,372
884
12,377
18,480
11,685
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
MRTommyQC
Ah Puch
18
7 / 3 / 12
11,311
808
13,989
11,180
5,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
MrWonkQc
Merlin
15
2 / 5 / 7
10,016
715
8,188
7,421
2,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
3 / 5 / 9
10,116
723
12,553
15,695
14,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
2 / 6 / 5
9,808
701
9,546
13,458
5,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
13
2 / 4 / 4
8,519
609
7,100
6,781
3,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Salamance
Ravana
15
1 / 10 / 3
8,950
639
5,376
13,490
9,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
WisdomBurris
Kukulkan
17
5 / 6 / 3
10,095
721
16,068
11,907
5,382
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
37
31
Kills
13
13
Deaths
31
59
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
5
9
1.5
L
2
6
5
0.75
L
Tiamat
2
4
4
1
W
Baba Yaga
MR Benyz
Baba Yaga
8
2
15
7.75
W
Hercules
MR SAMJC
Hercules
1
1
16
9
W
Ratatoskr
MR Saumyz
Ratatoskr
13
2
9
8.75
W
Ah Puch
MRTommyQC
Ah Puch
7
3
12
4.33
W
Merlin
MrWonkQc
Merlin
2
5
7
1.1
L
Ravana
Salamance
Ravana
1
10
3
0.25
L
Kukulkan
WisdomBurris
Kukulkan
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,739
Damage
50,643
70,147
Taken
61,331
41,598
Mitigated
38,699
29,213
Healing
14,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
12,553
1,473
888
3,123
15,695
14,832
0
7,363
8,122
0
22,704
L
9,546
4,802
971
3,739
13,458
5,486
0
8,183
5,251
23,845
0
L
Tiamat
7,100
187
132
1,204
6,781
3,560
0
4,557
2,162
14,383
0
W
Baba Yaga
MR Benyz
Baba Yaga
14,662
618
1,301
4,674
11,193
5,699
1,301
3,719
7,442
43,811
0
W
Hercules
MR SAMJC
Hercules
6,523
842
1,277
10,297
21,873
16,034
655
12,513
9,242
0
16,847
W
Ratatoskr
MR Saumyz
Ratatoskr
12,377
1,313
95
7,953
18,480
11,685
928
8,734
9,586
57
20,464
W
Ah Puch
MRTommyQC
Ah Puch
13,989
288
0
1,830
11,180
5,324
1,502
3,619
7,493
37,374
0
W
Merlin
MrWonkQc
Merlin
8,188
347
671
1,115
7,421
2,856
428
3,725
3,670
16,276
0
L
Ravana
Salamance
Ravana
5,376
745
0
895
13,490
9,439
0
8,970
4,344
0
15,888
L
Kukulkan
WisdomBurris
Kukulkan
16,068
746
1,347
1,748
11,907
5,382
0
7,146
4,589
27,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,166
Gold Earned
47,488
163
Minions Killed
129
0
Camps Cleared
0
1,396,207
Distance Traveled
1,124,765
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,116
723
15
1
0
266,697
1
L
Vulcan
9,808
701
43
3
0
246,604
0
L
Tiamat
8,519
609
19
1
0
173,455
0
W
Baba Yaga
11,757
840
50
4
0
286,716
0
W
Hercules
10,710
765
28
2
0
290,467
0
W
Ratatoskr
12,372
884
20
1
0
309,216
0
W
Ah Puch
11,311
808
47
3
0
271,755
0
W
Merlin
10,016
715
18
1
0
238,053
0
L
Ravana
8,950
639
9
1
0
220,506
0
L
Kukulkan
10,095
721
43
3
0
217,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role