Player Matchup

Vamana
Vamana
BATEDOR914
Vamana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 76L
1,334 Elo+
Party 2
Ares
Ares
Exxxlaxa
Ares
Level 9
God Stats
9W - 2L
1,896 SR
Queue Stats
18W - 14L
1,483 Elo+
Party 1
Chernobog
Chernobog
Megeltti
Chernobog
Level 25
God Stats
14W - 6L
1,954 SR
Queue Stats
108W - 87L
1,586 Elo+
Party 1
Pele
Pele
ViNiCiUsKoTh
Pele
Level 22
God Stats
5W - 4L
1,292 SR
Queue Stats
173W - 253L
1,423 Elo+
Party 2
Baron Samedi
Baron Samedi
iTz P4N1CO iTz
Baron Samedi
Level 28
God Stats
2W - 3L
1,425 SR
Queue Stats
189W - 253L
1,480 Elo+
Party 2
Team Averages
Level 21
1,614 SR
1,461 Elo+

VS

Team Averages
Level 31
1,730 SR
1,522 Elo+
Morgan Le Fay
Morgan Le Fay
Bel14L
Morgan Le Fay
Level 25
God Stats
13W - 2L
1,842 SR
Queue Stats
60W - 54L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
Juanma-Sant-
Sun Wukong
Level 19
God Stats
6W - 8L
1,880 SR
Queue Stats
51W - 56L
1,342 Elo+
Solo
Fenrir
Fenrir
MauAndrade
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,613 Elo+
Party 3
Cerberus
Cerberus
ReiAnouk
Cerberus
Level 8
God Stats
2W - 0L
1,747 SR
Queue Stats
4W - 4L
1,613 Elo+
Party 3
Cupid
Cupid
SSnaKKe
Cupid
Level 15
God Stats
1W - 0L
1,680 SR
Queue Stats
5W - 9L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BATEDOR914
Vamana
14
0 / 9 / 2
9,022
376
8,219
21,697
19,766
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
15
3 / 3 / 2
11,005
459
5,800
19,783
19,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Megeltti
Chernobog
16
2 / 6 / 3
10,813
451
8,829
18,283
6,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 2
9,800
408
8,900
15,948
5,328
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
iTz P4N1CO iTz
Baron Samedi
16
2 / 13 / 0
10,200
425
9,943
22,540
8,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bel14L
Morgan Le Fay
20
15 / 1 / 7
16,601
692
26,171
15,234
6,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Juanma-Sant-
Sun Wukong
18
3 / 1 / 12
12,259
511
9,980
19,462
13,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
MauAndrade
Fenrir
18
8 / 0 / 12
12,628
526
10,569
16,265
10,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
ReiAnouk
Cerberus
16
4 / 4 / 11
11,783
491
7,673
21,229
26,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
SSnaKKe
Cupid
17
5 / 3 / 8
11,811
492
12,063
11,336
4,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
85
8
Kills
35
38
Deaths
9
9
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Vamana
BATEDOR914
Vamana
0
9
2
0.11
W
Morgan Le Fay
Bel14L
Morgan Le Fay
15
1
7
18.5
L
Ares
3
3
2
1.33
W
Sun Wukong
Juanma-Sant-
Sun Wukong
3
1
12
9
W
Fenrir
MauAndrade
Fenrir
8
0
12
14
L
Chernobog
Megeltti
Chernobog
2
6
3
0.58
W
Cerberus
ReiAnouk
Cerberus
4
4
11
2.38
W
Cupid
SSnaKKe
Cupid
5
3
8
3
L
1
7
2
0.29
L
Baron Samedi
iTz P4N1CO iTz
Baron Samedi
2
13
0
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,691
Damage
66,456
98,251
Taken
83,526
59,639
Mitigated
62,129
16,771
Healing
29,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BATEDOR914
Vamana
8,219
4,254
0
4,505
21,697
19,766
329
5,947
15,750
237
50,782
W
Morgan Le Fay
Bel14L
Morgan Le Fay
26,171
1,438
990
6,576
15,234
6,941
355
6,691
8,543
162,051
0
L
Ares
5,800
424
0
2,836
19,783
19,222
288
8,471
11,312
26,166
0
W
Sun Wukong
Juanma-Sant-
Sun Wukong
9,980
1,515
0
8,539
19,462
13,740
2,462
2,994
16,468
0
68,932
W
Fenrir
MauAndrade
Fenrir
10,569
1,735
0
5,446
16,265
10,977
3,247
1,858
14,407
0
76,990
L
Chernobog
Megeltti
Chernobog
8,829
5,289
0
4,402
18,283
6,338
0
9,206
9,077
0
74,118
W
Cerberus
ReiAnouk
Cerberus
7,673
768
0
4,828
21,229
26,236
827
6,159
15,070
40,313
0
W
Cupid
SSnaKKe
Cupid
12,063
6,461
650
2,659
11,336
4,235
5,920
3,082
8,254
0
60,338
L
8,900
2,601
0
1,288
15,948
5,328
165
5,129
10,819
0
59,357
L
Baron Samedi
iTz P4N1CO iTz
Baron Samedi
9,943
575
355
3,385
22,540
8,985
1,782
15,623
6,917
58,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,840
Gold Earned
65,082
395
Minions Killed
635
0
Camps Cleared
0
2,079,029
Distance Traveled
2,290,794
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,022
376
80
3
0
422,848
4
W
Morgan Le Fay
16,601
692
224
9
0
485,254
2
L
Ares
11,005
459
18
1
0
474,128
3
W
Sun Wukong
12,259
511
120
5
0
467,532
3
W
Fenrir
12,628
526
109
5
0
518,844
2
L
Chernobog
10,813
451
119
5
0
389,599
1
W
Cerberus
11,783
491
75
3
0
411,820
2
W
Cupid
11,811
492
107
4
0
407,344
2
L
Pele
9,800
408
94
4
0
425,459
0
L
Baron Samedi
10,200
425
84
4
0
366,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role