Player Matchup

Cthulhu
Cthulhu
Enthessi
Cthulhu
Level 15
God Stats
59W - 39L
1,669 SR
Queue Stats
105W - 104L
1,353 Elo+
Party 1
Artio
Artio
IDM_AzN-
Artio
Level 25
God Stats
0W - 1L
1,248 SR
Queue Stats
8W - 12L
1,491 Elo+
Party 3
Thanatos
Thanatos
IDM_DoN-
Thanatos
Level 41
God Stats
6W - 8L
1,506 SR
Queue Stats
28W - 28L
1,493 Elo+
Party 3
Chiron
Chiron
WreckaScraw
Chiron
Level 135
God Stats
6W - 2L
1,766 SR
Queue Stats
41W - 55L
1,318 Elo+
Party 1
Chang'e
Chang'e
xxAlejandroxx36
Chang'e
Level 127
God Stats
27W - 26L
1,481 SR
Queue Stats
411W - 428L
1,465 Elo+
Solo
Team Averages
Level 69
1,534 SR
1,424 Elo+

VS

Team Averages
Level 108
1,603 SR
1,552 Elo+
Horus
Horus
Balicore
Horus
Level 140
God Stats
22W - 13L
1,548 SR
Queue Stats
222W - 132L
1,533 Elo+
Party 2
Artemis
Artemis
Blambino
Artemis
Level 122
God Stats
41W - 11L
1,755 SR
Queue Stats
199W - 129L
1,558 Elo+
Party 2
Ares
Ares
ShepnBeckn
Ares
Level 15
God Stats
45W - 15L
1,672 SR
Queue Stats
494W - 390L
1,624 Elo+
Party 2
Jormungandr
Jormungandr
ahMEIzing
Jormungandr
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
220W - 131L
1,592 Elo+
Party 2
Vulcan
Vulcan
da_real_slick86
Vulcan
Level 116
God Stats
46W - 35L
1,541 SR
Queue Stats
133W - 133L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Enthessi
Cthulhu
15
0 / 1 / 0
8,638
864
5,032
9,849
8,812
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
IDM_AzN-
Artio
15
0 / 7 / 0
9,456
946
5,040
24,168
15,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
IDM_DoN-
Thanatos
15
0 / 6 / 0
8,576
858
7,014
12,048
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
15
0 / 5 / 0
8,393
839
7,217
12,153
4,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 3 / 0
8,666
867
10,779
13,900
4,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

128

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Balicore
Horus
17
2 / 0 / 13
10,550
1,055
5,283
11,135
10,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Blambino
Artemis
17
8 / 0 / 11
11,111
1,111
17,196
5,980
3,215
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 0 / 12
11,372
1,137
10,720
11,420
13,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
ahMEIzing
Jormungandr
17
4 / 0 / 15
10,267
1,027
10,151
9,552
9,627
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 0 / 11
10,154
1,015
24,083
4,541
2,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
84
0
Kills
22
22
Deaths
0
0
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Horus
Balicore
Horus
2
0
13
8.5
W
Artemis
Blambino
Artemis
8
0
11
13.5
L
Cthulhu
Enthessi
Cthulhu
0
1
0
0
L
Artio
IDM_AzN-
Artio
0
7
0
0
L
Thanatos
IDM_DoN-
Thanatos
0
6
0
0
W
6
0
12
12
L
Chiron
0
5
0
0
W
Jormungandr
ahMEIzing
Jormungandr
4
0
15
11.5
W
2
0
11
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,082
Damage
67,433
72,118
Taken
42,628
38,028
Mitigated
38,480
12,269
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Balicore
Horus
5,283
2,632
4,313
3,654
11,135
10,103
0
5,060
5,343
0
11,452
W
Artemis
Blambino
Artemis
17,196
11,453
372
1,191
5,980
3,215
0
2,775
3,205
0
34,267
L
Cthulhu
Enthessi
Cthulhu
5,032
0
0
0
9,849
8,812
0
8,081
1,768
26,635
0
L
Artio
IDM_AzN-
Artio
5,040
357
1,284
1,762
24,168
15,302
0
17,064
7,104
14,706
0
L
Thanatos
IDM_DoN-
Thanatos
7,014
1,131
0
3,070
12,048
5,078
0
5,472
6,576
0
21,208
W
10,720
417
0
2,146
11,420
13,223
0
5,799
5,380
17,621
0
L
Chiron
7,217
2,778
820
767
12,153
4,061
0
6,009
6,144
0
19,671
W
Jormungandr
ahMEIzing
Jormungandr
10,151
1,552
0
494
9,552
9,627
0
4,524
4,800
30,265
0
W
24,083
11,919
549
330
4,541
2,312
0
2,224
2,317
51,084
0
L
10,779
857
1,774
2,792
13,900
4,775
0
8,328
5,572
31,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,729
Gold Earned
53,454
168
Minions Killed
179
3
Camps Cleared
9
923,922
Distance Traveled
1,031,794
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,550
1,055
11
1
0
214,845
0
W
Artemis
11,111
1,111
45
5
5
192,461
0
L
Cthulhu
8,638
864
47
5
0
194,578
0
L
Artio
9,456
946
28
3
0
182,945
0
L
Thanatos
8,576
858
15
2
3
191,695
1
W
Ares
11,372
1,137
12
1
1
213,770
3
L
Chiron
8,393
839
34
3
0
174,123
0
W
Jormungandr
10,267
1,027
52
5
3
184,284
1
W
Vulcan
10,154
1,015
59
6
0
226,434
0
L
Chang'e
8,666
867
44
4
0
180,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role