Player Matchup

Baron Samedi
Baron Samedi
DistortedFyre
Baron Samedi
Level 82
God Stats
16W - 8L
1,632 SR
Queue Stats
71W - 55L
1,597 Elo+
Party 2
Hachiman
Hachiman
LazyTurtle7310
Hachiman
Level 84
God Stats
7W - 3L
1,769 SR
Queue Stats
101W - 97L
1,614 Elo+
Party 2
Cerberus
Cerberus
hk100___
Cerberus
Level 21
God Stats
5W - 5L
1,588 SR
Queue Stats
18W - 23L
1,190 Elo+
Solo
Team Averages
Level 62
1,663 SR
1,467 Elo+

VS

Team Averages
Level 19
1,222 SR
1,331 Elo+
Thanatos
Thanatos
SoughtWhisper58
Thanatos
Level 47
God Stats
15W - 20L
1,353 SR
Queue Stats
47W - 62L
1,394 Elo+
Party 1
Mulan
Mulan
SpikiestSnake41
Mulan
Level 4
God Stats
11W - 5L
1,146 SR
Queue Stats
31W - 63L
1,500 Elo+
Party 1
Neith
Neith
digitalwolf21
Neith
Level 6
God Stats
19W - 17L
1,168 SR
Queue Stats
57W - 73L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DistortedFyre
Baron Samedi
16
8 / 2 / 5
11,219
801
14,089
9,086
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
15
5 / 4 / 7
10,455
747
13,292
10,906
3,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
hk100___
Cerberus
11
1 / 9 / 7
8,813
630
4,356
18,442
12,300
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
1 / 6 / 10
9,096
650
5,097
12,594
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 3 / 5
10,446
746
8,068
13,827
11,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 5 / 6
10,452
747
13,997
13,496
4,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
14
Kills
14
15
Deaths
14
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DistortedFyre
Baron Samedi
8
2
5
5.25
W
Hachiman
5
4
7
2.13
L
Thanatos
1
6
10
1
L
7
3
5
3.17
L
6
5
6
1.8
W
Cerberus
hk100___
Cerberus
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,737
Damage
27,162
38,434
Taken
39,917
20,136
Mitigated
20,216
8,526
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DistortedFyre
Baron Samedi
14,089
723
1,428
3,633
9,086
4,259
1,249
0
8,879
49,847
0
W
Hachiman
13,292
5,044
0
1,816
10,906
3,577
1,676
0
10,819
0
49,301
L
Thanatos
5,097
498
0
3,232
12,594
4,215
0
5,481
6,883
0
22,473
L
8,068
1,403
0
2,845
13,827
11,400
0
6,461
6,950
0
26,042
L
13,997
6,758
0
5,213
13,496
4,601
195
5,585
7,639
0
42,933
W
Cerberus
hk100___
Cerberus
4,356
412
0
1,649
18,442
12,300
191
0
17,960
14,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,487
Gold Earned
29,994
171
Minions Killed
132
0
Camps Cleared
0
738,998
Distance Traveled
720,896
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,219
801
90
6
0
239,919
0
W
Hachiman
10,455
747
50
4
0
256,742
0
L
Thanatos
9,096
650
35
3
0
260,638
0
L
Mulan
10,446
746
46
3
0
246,579
0
L
Neith
10,452
747
51
4
0
213,679
0
W
Cerberus
8,813
630
31
2
0
242,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role