Player Matchup

Skadi
Skadi
 
Skadi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DarthMaster98
Loki
Level 129
God Stats
0W - 2L
1,307 SR
Queue Stats
23W - 37L
1,336 Elo+
Solo
Odin
Odin
Kaise1014
Odin
Level 117
God Stats
2W - 9L
1,730 SR
Queue Stats
899W - 1,296L
1,302 Elo+
Party 1
Hercules
Hercules
RenatoCunejus
Hercules
Level 66
God Stats
5W - 13L
1,173 SR
Queue Stats
278W - 375L
1,328 Elo+
Party 1
Nu Wa
Nu Wa
XolarisPhi
Nu Wa
Level 14
God Stats
83W - 99L
1,393 SR
Queue Stats
175W - 225L
1,302 Elo+
Party 1
Team Averages
Level 82
1,421 SR
1,354 Elo+

VS

Team Averages
Level 64
1,464 SR
1,438 Elo+
Artemis
Artemis
Blackxter
Artemis
Level 122
God Stats
10W - 4L
1,500 SR
Queue Stats
405W - 400L
1,555 Elo+
Solo
Skadi
Skadi
DanishCanadian
Skadi
Level 15
God Stats
8W - 20L
1,219 SR
Queue Stats
29W - 51L
1,311 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jdw321
Morgan Le Fay
Level 22
God Stats
3W - 3L
1,375 SR
Queue Stats
65W - 90L
1,449 Elo+
Party 2
Fafnir
Fafnir
LightAj
Fafnir
Level 66
God Stats
7W - 20L
1,342 SR
Queue Stats
257W - 339L
1,416 Elo+
Party 2
Kali
Kali
fairbully
Kali
Level 97
God Stats
4W - 1L
1,884 SR
Queue Stats
216W - 262L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
8 / 4 / 0
9,607
565
9,898
10,760
3,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 9 / 1
6,901
406
6,081
12,714
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Odin
12
2 / 6 / 1
7,580
446
5,171
13,341
12,436
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
RenatoCunejus
Hercules
12
4 / 5 / 4
7,886
464
7,203
17,035
10,511
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
13
0 / 4 / 1
7,130
419
5,728
6,946
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blackxter
Artemis
13
5 / 4 / 2
8,609
506
8,304
10,877
3,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 7 / 1
8,220
484
2,454
9,744
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Jdw321
Morgan Le Fay
14
3 / 3 / 3
9,060
533
3,824
8,258
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
LightAj
Fafnir
17
9 / 0 / 8
10,843
638
15,487
13,820
9,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
17
11 / 2 / 4
11,206
659
14,347
16,775
6,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
15
Kills
28
28
Deaths
16
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
8
4
0
2
W
Artemis
Blackxter
Artemis
5
4
2
1.5
W
0
7
1
0.07
L
1
9
1
0.17
W
Morgan Le Fay
Jdw321
Morgan Le Fay
3
3
3
1.5
L
Odin
2
6
1
0.42
W
Fafnir
LightAj
Fafnir
9
0
8
13
L
Hercules
RenatoCunejus
Hercules
4
5
4
1.2
L
Nu Wa
0
4
1
0.13
W
Kali
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,081
Damage
44,416
60,796
Taken
59,474
30,991
Mitigated
25,457
10,058
Healing
21,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,898
5,361
0
1,709
10,760
3,084
632
658
10,102
0
69,815
W
Artemis
Blackxter
Artemis
8,304
4,002
0
4,028
10,877
3,535
1,339
1,846
9,031
0
40,112
W
2,454
1,463
31
742
9,744
2,220
2,089
711
9,033
0
44,064
L
6,081
1,294
0
2,787
12,714
3,402
0
3,043
9,671
0
36,951
W
Morgan Le Fay
Jdw321
Morgan Le Fay
3,824
351
0
1,240
8,258
3,342
2,243
1,484
6,774
56,672
0
L
Odin
5,171
641
0
0
13,341
12,436
0
7,190
6,151
8,595
26,814
W
Fafnir
LightAj
Fafnir
15,487
5,824
0
8,876
13,820
9,851
1,885
1,978
11,842
58,249
0
L
Hercules
RenatoCunejus
Hercules
7,203
1,781
145
4,442
17,035
10,511
0
7,916
9,119
0
28,893
L
Nu Wa
5,728
850
0
975
6,946
1,558
744
661
6,285
41,102
0
W
Kali
14,347
8,872
0
6,254
16,775
6,509
0
1,814
14,961
0
70,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,104
Gold Earned
47,938
371
Minions Killed
440
0
Camps Cleared
0
1,313,988
Distance Traveled
1,499,787
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,607
565
117
7
0
251,443
1
W
Artemis
8,609
506
63
4
0
259,600
4
W
Skadi
8,220
484
72
4
0
265,080
0
L
Loki
6,901
406
75
4
0
214,641
3
W
Morgan Le Fay
9,060
533
109
6
0
305,058
0
L
Odin
7,580
446
65
4
0
260,975
0
W
Fafnir
10,843
638
93
5
0
282,579
1
L
Hercules
7,886
464
46
3
0
322,824
1
L
Nu Wa
7,130
419
68
4
0
264,105
0
W
Kali
11,206
659
103
6
0
387,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role