Player Matchup

Rama
Rama
 
Rama
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
IlDeathSkull
Chaac
Level 100
God Stats
7W - 6L
1,641 SR
Queue Stats
179W - 183L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
vMissVixenv
Nu Wa
Level 49
God Stats
17W - 13L
1,547 SR
Queue Stats
57W - 45L
1,399 Elo+
Party 1
Team Averages
Level 71
1,563 SR
1,456 Elo+

VS

Team Averages
Level 38
1,572 SR
1,389 Elo+
King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
BurnedThomas
Hel
Level 26
God Stats
25W - 26L
1,554 SR
Queue Stats
55W - 72L
1,368 Elo+
Party 2
Nemesis
Nemesis
CvG-SweaT
Nemesis
Level 19
God Stats
2W - 2L
1,661 SR
Queue Stats
19W - 24L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
8 / 0 / 9
8,470
941
6,506
5,084
2,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 13
7,898
878
7,541
7,800
5,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
6 / 1 / 9
7,882
876
7,255
3,057
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 7 / 2
5,940
660
3,298
11,516
7,204
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 1
6,659
740
2,333
5,975
4,747
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
CvG-SweaT
Nemesis
9
1 / 6 / 1
6,493
721
2,350
9,768
3,087
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
17
Kills
2
2
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
0
9
12.5
L
King Arthur
 
King Arthur
0
7
2
0.14
L
1
4
1
0.38
L
Nemesis
CvG-SweaT
Nemesis
1
6
1
0.25
W
3
1
13
9.5
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,302
Damage
7,981
15,941
Taken
27,259
8,532
Mitigated
15,038
5,452
Healing
5,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,506
4,761
60
1,241
5,084
2,189
1,161
792
4,292
0
21,942
L
King Arthur
 
King Arthur
3,298
762
0
1,722
11,516
7,204
0
3,108
8,089
0
16,060
L
2,333
67
571
1,021
5,975
4,747
0
1,066
4,767
21,163
0
L
Nemesis
CvG-SweaT
Nemesis
2,350
1,291
0
1,868
9,768
3,087
0
2,322
7,148
0
13,335
W
7,541
1,811
0
3,666
7,800
5,486
700
898
6,902
0
29,301
W
7,255
1,896
0
485
3,057
857
391
643
2,414
19,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,250
Gold Earned
19,092
104
Minions Killed
87
0
Camps Cleared
0
518,216
Distance Traveled
461,449
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,470
941
42
5
0
164,631
1
L
King Arthur
5,940
660
31
3
0
150,830
0
L
Hel
6,659
740
32
4
0
139,232
0
L
Nemesis
6,493
721
24
3
0
171,387
0
W
Chaac
7,898
878
33
4
0
183,610
1
W
Nu Wa
7,882
876
29
3
0
169,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role