Player Matchup

Thor
Thor
CrackSmoker15
Thor
Level 65
God Stats
6W - 1L
1,948 SR
Queue Stats
171W - 33L
2,042 Elo+
Party 1
Anhur
Anhur
NephilimXD
Anhur
Level 43
God Stats
20W - 5L
1,935 SR
Queue Stats
407W - 46L
2,036 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TsunamiRina
Morgan Le Fay
Level 16
God Stats
122W - 126L
1,222 SR
Queue Stats
166W - 201L
1,321 Elo+
Party 2
Cabrakan
Cabrakan
Zerotonic
Cabrakan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,566 Elo+
Solo
Nu Wa
Nu Wa
babydonut
Nu Wa
Level 89
God Stats
199W - 201L
1,564 SR
Queue Stats
456W - 492L
1,473 Elo+
Party 2
Team Averages
Level 52
1,634 SR
1,688 Elo+

VS

Team Averages
Level 73
1,775 SR
1,756 Elo+
Cthulhu
Cthulhu
Cheatsydoodles
Cthulhu
Level 69
God Stats
256W - 114L
1,777 SR
Queue Stats
257W - 114L
1,762 Elo+
Party 3
Discordia
Discordia
Citamon
Discordia
Level 47
God Stats
126W - 17L
2,070 SR
Queue Stats
324W - 59L
1,976 Elo+
Party 3
Izanami
Izanami
GumberculesX
Izanami
Level 108
God Stats
23W - 19L
1,673 SR
Queue Stats
598W - 335L
1,754 Elo+
Party 3
Odin
Odin
ThatOneTechie
Odin
Level 109
God Stats
65W - 35L
1,758 SR
Queue Stats
599W - 340L
1,754 Elo+
Party 3
Sylvanus
Sylvanus
Verarticus
Sylvanus
Level 32
God Stats
2W - 1L
1,597 SR
Queue Stats
59W - 43L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 9
12,859
1,286
17,054
12,651
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
17
8 / 4 / 6
12,713
1,271
14,711
15,016
4,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
TsunamiRina
Morgan Le Fay
17
0 / 6 / 9
9,304
930
8,848
14,259
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Zerotonic
Cabrakan
17
1 / 16 / 9
9,786
979
10,557
27,715
23,976
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
babydonut
Nu Wa
17
0 / 6 / 15
10,496
1,050
13,608
12,728
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

74

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 21
11,895
1,190
13,201
17,315
23,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Citamon
Discordia
18
5 / 4 / 19
11,350
1,135
20,416
9,360
3,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
GumberculesX
Izanami
18
12 / 4 / 15
12,117
1,212
20,548
10,090
5,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 2 / 20
11,220
1,122
14,232
14,838
15,388
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Verarticus
Sylvanus
18
2 / 5 / 23
11,592
1,159
8,760
18,953
13,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
132
17
Kills
34
34
Deaths
17
48
Assists
98
Player
Kills
Deaths
Assists
KDA
W
8
2
21
9.25
W
Discordia
Citamon
Discordia
5
4
19
3.63
L
8
2
9
6.25
W
Izanami
GumberculesX
Izanami
12
4
15
4.88
L
Anhur
8
4
6
2.75
W
7
2
20
8.5
L
Morgan Le Fay
TsunamiRina
Morgan Le Fay
0
6
9
0.75
W
Sylvanus
Verarticus
Sylvanus
2
5
23
2.7
L
Cabrakan
Zerotonic
Cabrakan
1
16
9
0.34
L
Nu Wa
babydonut
Nu Wa
0
6
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,778
Damage
77,157
82,369
Taken
70,556
45,145
Mitigated
61,488
2,701
Healing
14,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,201
566
1,120
1,339
17,315
23,112
0
7,801
9,514
27,966
0
W
Discordia
Citamon
Discordia
20,416
1,428
0
701
9,360
3,867
0
4,064
5,296
47,293
0
L
17,054
3,807
0
731
12,651
5,861
0
6,283
6,188
0
30,426
W
Izanami
GumberculesX
Izanami
20,548
11,469
0
880
10,090
5,394
0
3,031
7,059
0
69,636
L
Anhur
14,711
9,578
0
170
15,016
4,993
0
9,752
5,118
0
48,368
W
14,232
2,808
0
940
14,838
15,388
0
8,215
6,623
0
26,189
L
Morgan Le Fay
TsunamiRina
Morgan Le Fay
8,848
1,643
0
1,139
14,259
5,949
0
7,443
6,515
18,083
0
W
Sylvanus
Verarticus
Sylvanus
8,760
2,136
5,007
4,509
18,953
13,727
0
9,902
9,051
14,924
0
L
Cabrakan
Zerotonic
Cabrakan
10,557
1,107
0
621
27,715
23,976
0
10,539
16,592
25,076
0
L
Nu Wa
babydonut
Nu Wa
13,608
2,644
0
40
12,728
4,366
0
6,905
5,579
34,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,158
Gold Earned
58,174
179
Minions Killed
242
6
Camps Cleared
11
900,623
Distance Traveled
960,694
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,895
1,190
23
2
0
230,340
3
W
Discordia
11,350
1,135
64
6
1
201,241
2
L
Thor
12,859
1,286
37
4
0
214,379
0
W
Izanami
12,117
1,212
124
12
6
153,550
2
L
Anhur
12,713
1,271
74
7
4
192,010
3
W
Odin
11,220
1,122
23
2
4
223,404
1
L
Morgan Le Fay
9,304
930
14
1
2
151,874
1
W
Sylvanus
11,592
1,159
8
1
0
152,159
0
L
Cabrakan
9,786
979
28
3
0
153,883
0
L
Nu Wa
10,496
1,050
26
3
0
188,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role