Player Matchup

Izanami
Izanami
ArticWolf4188
Izanami
Level 148
God Stats
6W - 3L
1,688 SR
Queue Stats
270W - 275L
1,559 Elo+
Solo
Hel
Hel
Justiinn1k
Hel
Level 105
God Stats
3W - 2L
1,550 SR
Queue Stats
89W - 71L
1,585 Elo+
Solo
Ganesha
Ganesha
RiceCard
Ganesha
Level 125
God Stats
8W - 6L
1,581 SR
Queue Stats
92W - 88L
1,570 Elo+
Party 2
Zeus
Zeus
iQc MiCxM4CHiN3
Zeus
Level 86
God Stats
8W - 9L
1,515 SR
Queue Stats
126W - 116L
1,625 Elo+
Solo
Freya
Freya
iiGoodNight
Freya
Level 96
God Stats
17W - 13L
1,720 SR
Queue Stats
131W - 121L
1,584 Elo+
Party 2
Team Averages
Level 112
1,611 SR
1,584 Elo+

VS

Team Averages
Level 118
1,543 SR
1,537 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
PlayboiSerg-
Achilles
Level 109
God Stats
18W - 11L
1,696 SR
Queue Stats
607W - 455L
1,592 Elo+
Party 1
Anhur
Anhur
daniii232112
Anhur
Level 120
God Stats
4W - 4L
1,535 SR
Queue Stats
271W - 277L
1,529 Elo+
Solo
Bastet
Bastet
theothore
Bastet
Level 125
God Stats
23W - 20L
1,483 SR
Queue Stats
664W - 532L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 0 / 0
6,527
816
628
1,731
620
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 2 / 2
7,307
913
2,898
7,478
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
RiceCard
Ganesha
14
0 / 0 / 1
8,212
1,027
2,918
9,633
10,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 7 / 1
7,777
972
7,251
10,082
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 3 / 1
7,574
947
5,959
9,380
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

246

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 0 / 7
7,965
996
7,801
5,139
2,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
 
Hera
14
0 / 0 / 6
7,534
942
4,226
2,646
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
PlayboiSerg-
Achilles
14
3 / 1 / 8
8,299
1,037
13,632
7,197
7,500
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 0 / 7
7,471
934
3,379
2,850
1,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
theothore
Bastet
14
7 / 1 / 1
9,030
1,129
6,927
6,071
2,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
2
Kills
12
12
Deaths
2
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
7
5.5
W
Hera
 
Hera
0
0
6
3
L
Izanami
0
0
0
0
L
0
2
2
0.5
W
Achilles
PlayboiSerg-
Achilles
3
1
8
7
L
Ganesha
RiceCard
Ganesha
0
0
1
0.5
W
0
0
7
3.5
L
1
7
1
0.21
L
1
3
1
0.5
W
Bastet
theothore
Bastet
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,654
Damage
35,965
38,304
Taken
23,903
21,738
Mitigated
14,235
6,894
Healing
2,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,801
149
101
1,594
5,139
2,464
0
3,790
1,349
25,555
0
W
Hera
 
Hera
4,226
1,208
0
593
2,646
981
0
1,944
702
26,879
0
L
Izanami
628
550
0
0
1,731
620
0
417
1,314
0
2,153
L
2,898
0
1,958
1,472
7,478
2,849
0
1,515
5,963
16,072
0
W
Achilles
PlayboiSerg-
Achilles
13,632
2,551
0
136
7,197
7,500
0
5,680
1,517
0
19,285
L
Ganesha
RiceCard
Ganesha
2,918
186
0
1,235
9,633
10,532
0
3,544
6,089
23,025
0
W
3,379
1,107
0
35
2,850
1,052
0
2,150
700
0
15,098
L
7,251
1,109
0
0
10,082
3,394
0
3,539
6,543
28,238
0
L
5,959
2,011
712
1,517
9,380
4,343
0
3,012
6,368
15,638
2,267
W
Bastet
theothore
Bastet
6,927
1,287
0
250
6,071
2,238
0
4,783
1,288
0
14,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,397
Gold Earned
40,299
159
Minions Killed
151
6
Camps Cleared
5
602,381
Distance Traveled
795,382
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,965
996
31
4
0
157,801
0
W
Hera
7,534
942
53
7
0
142,537
0
L
Izanami
6,527
816
5
1
0
21,303
0
L
Hel
7,307
913
50
6
2
137,788
0
W
Achilles
8,299
1,037
16
2
2
173,370
0
L
Ganesha
8,212
1,027
1
0
0
164,091
1
W
Anhur
7,471
934
37
5
3
147,318
0
L
Zeus
7,777
972
75
9
1
131,361
0
L
Freya
7,574
947
28
4
3
147,838
1
W
Bastet
9,030
1,129
14
2
0
174,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role