Player Matchup

Thor
Thor
LuBalls11
Thor
Level 149
God Stats
0W - 1L
1,214 SR
Queue Stats
2W - 2L
1,784 Elo+
Party 1
Janus
Janus
Muelan
Janus
Level 119
God Stats
0W - 1L
1,706 SR
Queue Stats
2W - 1L
1,784 Elo+
Party 1
Sun Wukong
Sun Wukong
Sinycul
Sun Wukong
Level 65
God Stats
0W - 1L
1,584 SR
Queue Stats
2W - 1L
1,784 Elo+
Party 1
Bakasura
Bakasura
Toishe
Bakasura
Level 27
God Stats
1W - 1L
1,618 SR
Queue Stats
2W - 2L
1,784 Elo+
Party 1
Team Averages
Level 90
1,530 SR
1,784 Elo+

VS

Team Averages
Level 58
1,609 SR
1,424 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
MillerMan
Persephone
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,365 Elo+
Party 2
Medusa
Medusa
Zattix
Medusa
Level 26
God Stats
2W - 0L
1,594 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
gloppie
Sobek
Level 28
God Stats
2W - 0L
1,841 SR
Queue Stats
4W - 1L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
1 / 4 / 3
7,890
717
3,484
7,477
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Muelan
Janus
14
2 / 5 / 3
8,842
804
7,177
8,822
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Sinycul
Sun Wukong
14
5 / 5 / 1
8,808
801
7,275
12,213
8,184
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Toishe
Bakasura
13
1 / 4 / 2
7,667
697
2,606
10,062
4,055
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 2 / 10
8,943
813
6,405
3,961
1,393
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
MillerMan
Persephone
15
5 / 3 / 7
9,445
859
10,642
6,759
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Zattix
Medusa
16
7 / 3 / 4
9,718
883
8,861
7,411
2,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
gloppie
Sobek
15
3 / 1 / 8
9,055
823
3,954
10,277
9,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
9
Kills
18
18
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
10
4
L
Thor
1
4
3
0.63
W
Persephone
MillerMan
Persephone
5
3
7
2.83
L
Janus
Muelan
Janus
2
5
3
0.7
L
Sun Wukong
Sinycul
Sun Wukong
5
5
1
1.1
L
Bakasura
Toishe
Bakasura
1
4
2
0.5
W
Medusa
Zattix
Medusa
7
3
4
3
W
Sobek
gloppie
Sobek
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,542
Damage
29,862
38,574
Taken
28,408
19,266
Mitigated
16,205
6,588
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,405
250
0
967
3,961
1,393
478
770
3,109
25,711
0
L
Thor
3,484
287
0
699
7,477
4,387
514
4,665
2,812
0
17,215
W
Persephone
MillerMan
Persephone
10,642
1,733
0
700
6,759
2,203
740
1,033
5,679
28,916
0
L
Janus
Muelan
Janus
7,177
950
0
832
8,822
2,640
0
6,011
2,811
34,615
0
L
Sun Wukong
Sinycul
Sun Wukong
7,275
1,357
0
3,214
12,213
8,184
173
4,084
8,129
0
17,760
L
Bakasura
Toishe
Bakasura
2,606
2,487
0
1,843
10,062
4,055
567
6,644
3,418
0
11,625
W
Medusa
Zattix
Medusa
8,861
4,591
0
340
7,411
2,783
1,835
2,853
4,368
0
43,208
W
Sobek
gloppie
Sobek
3,954
245
112
3,007
10,277
9,826
367
2,288
7,797
15,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,207
Gold Earned
37,161
149
Minions Killed
205
9
Camps Cleared
6
795,416
Distance Traveled
761,834
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,943
813
54
5
1
203,658
0
L
Thor
7,890
717
32
3
1
194,310
1
W
Persephone
9,445
859
49
4
3
194,722
3
L
Janus
8,842
804
70
6
4
184,258
0
L
Sun Wukong
8,808
801
25
2
1
196,148
1
L
Bakasura
7,667
697
22
2
3
220,700
0
W
Medusa
9,718
883
84
8
2
174,294
1
W
Sobek
9,055
823
18
2
0
189,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role