Player Matchup

Cabrakan
Cabrakan
NotoriousAUB
Cabrakan
Level 17
God Stats
4W - 4L
1,666 SR
Queue Stats
18W - 12L
1,618 Elo+
Party 3
Izanami
Izanami
RyWilk8924
Izanami
Level 22
God Stats
5W - 3L
1,577 SR
Queue Stats
45W - 40L
1,447 Elo+
Party 3
Zhong Kui
Zhong Kui
TanglingPrawn64
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 63L
1,627 Elo+
Party 2
Sun Wukong
Sun Wukong
WarrTurtle
Sun Wukong
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 98L
1,600 Elo+
Party 2
Sol
Sol
gevonnie13
Sol
Level 14
God Stats
1W - 0L
1,462 SR
Queue Stats
3W - 6L
1,489 Elo+
Solo
Team Averages
Level 21
1,541 SR
1,556 Elo+

VS

Team Averages
Level 19
1,535 SR
1,598 Elo+
Ganesha
Ganesha
Ichise
Ganesha
Level 29
God Stats
4W - 7L
1,449 SR
Queue Stats
53W - 63L
1,502 Elo+
Solo
Cabrakan
Cabrakan
Kinkadence
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,614 Elo+
Party 1
Sylvanus
Sylvanus
NotDezzyDoee
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,623 Elo+
Party 1
Ymir
Ymir
TheWimpyLump
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,622 Elo+
Party 1
Athena
Athena
camkid92
Athena
Level 12
God Stats
1W - 1L
1,728 SR
Queue Stats
17W - 19L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
NotoriousAUB
Cabrakan
16
3 / 0 / 13
12,422
540
6,760
13,799
27,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
RyWilk8924
Izanami
20
11 / 3 / 12
13,393
582
26,588
18,906
8,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TanglingPrawn64
Zhong Kui
19
10 / 6 / 9
12,915
562
23,527
23,048
18,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
WarrTurtle
Sun Wukong
19
9 / 2 / 8
12,883
560
14,479
20,415
14,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 6 / 7
9,524
414
10,336
18,169
6,169
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ichise
Ganesha
15
0 / 2 / 6
11,032
480
7,293
16,230
22,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
Kinkadence
Cabrakan
16
6 / 6 / 5
11,161
485
17,227
21,214
14,997
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
NotDezzyDoee
Sylvanus
14
3 / 7 / 6
9,628
419
6,475
18,684
11,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 11 / 4
9,404
409
12,560
22,763
9,749
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
camkid92
Athena
16
5 / 8 / 4
10,400
452
13,684
22,987
10,236
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
42
34
Kills
17
17
Deaths
34
49
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Ichise
Ganesha
0
2
6
1.5
L
Cabrakan
Kinkadence
Cabrakan
6
6
5
1.42
L
Sylvanus
NotDezzyDoee
Sylvanus
3
7
6
0.86
W
Cabrakan
NotoriousAUB
Cabrakan
3
0
13
9.5
W
Izanami
RyWilk8924
Izanami
11
3
12
5.67
W
Zhong Kui
TanglingPrawn64
Zhong Kui
10
6
9
2.42
L
3
11
4
0.45
W
Sun Wukong
WarrTurtle
Sun Wukong
9
2
8
6.5
L
Athena
camkid92
Athena
5
8
4
0.88
W
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,690
Damage
57,239
94,337
Taken
101,878
76,041
Mitigated
69,123
34,754
Healing
14,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Ichise
Ganesha
7,293
581
0
670
16,230
22,539
175
7,785
8,445
35,468
0
L
Cabrakan
Kinkadence
Cabrakan
17,227
2,157
0
3,370
21,214
14,997
350
9,271
11,943
54,984
0
L
Sylvanus
NotDezzyDoee
Sylvanus
6,475
1,831
2,969
5,987
18,684
11,602
0
6,869
11,815
29,531
11,684
W
Cabrakan
NotoriousAUB
Cabrakan
6,760
1,802
0
0
13,799
27,732
586
9,451
4,074
27,198
0
W
Izanami
RyWilk8924
Izanami
26,588
18,877
0
9,146
18,906
8,947
3,697
13,120
5,740
0
123,634
W
Zhong Kui
TanglingPrawn64
Zhong Kui
23,527
2,629
0
11,625
23,048
18,933
80
12,260
10,668
93,312
0
L
12,560
3,554
0
978
22,763
9,749
290
7,648
15,115
56,849
0
W
Sun Wukong
WarrTurtle
Sun Wukong
14,479
3,573
0
7,996
20,415
14,260
198
8,337
12,078
0
99,093
L
Athena
camkid92
Athena
13,684
2,612
0
705
22,987
10,236
0
9,050
13,937
63,559
0
W
10,336
1,894
116
5,871
18,169
6,169
1,405
12,726
5,142
46,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,137
Gold Earned
51,625
623
Minions Killed
360
0
Camps Cleared
0
2,120,957
Distance Traveled
1,899,340
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,032
480
39
2
0
429,303
0
L
Cabrakan
11,161
485
77
3
0
425,649
2
L
Sylvanus
9,628
419
52
2
0
264,819
0
W
Cabrakan
12,422
540
49
2
0
429,747
3
W
Izanami
13,393
582
214
9
0
407,244
1
W
Zhong Kui
12,915
562
145
6
0
404,626
1
L
Ymir
9,404
409
90
4
0
327,521
3
W
Sun Wukong
12,883
560
158
7
0
469,180
6
L
Athena
10,400
452
102
4
0
452,048
0
W
Sol
9,524
414
57
2
0
410,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role