Player Matchup

Vamana
Vamana
KING65KARLSSON
Vamana
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 43L
1,462 Elo+
Party 1
Khepri
Khepri
MyThickInTheWarm
Khepri
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 124L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
TrctrTrylr87
Kukulkan
Level 21
God Stats
30W - 19L
1,474 SR
Queue Stats
32W - 25L
1,456 Elo+
Solo
Zeus
Zeus
Unlucky Pride
Zeus
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
cXYeetusF
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,467 Elo+
Solo
Team Averages
Level 24
1,495 SR
1,476 Elo+

VS

Team Averages
Level 28
1,577 SR
1,513 Elo+
Cthulhu
Cthulhu
Amanass_QC
Cthulhu
Level 26
God Stats
3W - 2L
1,608 SR
Queue Stats
27W - 40L
1,671 Elo+
Solo
Poseidon
Poseidon
Jos9343
Poseidon
Level 15
God Stats
12W - 8L
1,615 SR
Queue Stats
18W - 14L
1,451 Elo+
Solo
Merlin
Merlin
LeiteJrr
Merlin
Level 22
God Stats
38W - 30L
1,543 SR
Queue Stats
62W - 49L
1,455 Elo+
Party 2
Hades
Hades
almightyso61
Hades
Level 18
God Stats
41W - 29L
1,539 SR
Queue Stats
46W - 36L
1,475 Elo+
Party 2
Skadi
Skadi
iJMors
Skadi
Level 57
God Stats
82W - 56L
1,578 SR
Queue Stats
90W - 76L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
6,785
1,131
2,710
12,103
8,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 1 / 6
6,676
1,113
3,204
8,600
7,983
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
TrctrTrylr87
Kukulkan
12
0 / 1 / 5
6,863
1,144
8,311
5,335
2,014
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 3 / 2
6,375
1,063
2,439
2,695
1,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
cXYeetusF
Bakasura
13
7 / 2 / 1
8,502
1,417
9,487
6,361
2,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

278

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amanass_QC
Cthulhu
13
1 / 1 / 9
7,013
1,169
3,399
6,138
4,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
Jos9343
Poseidon
13
2 / 2 / 5
7,045
1,174
4,997
4,163
1,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
LeiteJrr
Merlin
13
2 / 1 / 9
7,156
1,193
3,495
5,730
1,773
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 3 / 7
7,429
1,238
6,958
7,802
3,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
iJMors
Skadi
13
5 / 2 / 8
8,132
1,355
12,920
6,232
2,074
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
9
Kills
13
13
Deaths
9
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Amanass_QC
Cthulhu
1
1
9
5.5
W
Poseidon
Jos9343
Poseidon
2
2
5
2.25
L
1
6
4
0.5
W
Merlin
LeiteJrr
Merlin
2
1
9
6.5
L
0
1
6
3
L
Kukulkan
TrctrTrylr87
Kukulkan
0
1
5
2.5
L
1
3
2
0.67
W
3
3
7
2.17
L
Bakasura
cXYeetusF
Bakasura
7
2
1
3.75
W
Skadi
iJMors
Skadi
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,151
Damage
31,769
35,094
Taken
30,065
22,534
Mitigated
13,021
5,454
Healing
4,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Amanass_QC
Cthulhu
3,399
397
372
1,116
6,138
4,350
0
3,802
1,961
7,489
0
W
Poseidon
Jos9343
Poseidon
4,997
390
0
0
4,163
1,302
0
2,389
1,459
16,030
0
L
2,710
652
0
1,364
12,103
8,912
0
7,122
4,981
0
8,079
W
Merlin
LeiteJrr
Merlin
3,495
357
38
269
5,730
1,773
0
2,957
2,641
15,242
0
L
3,204
157
0
0
8,600
7,983
0
3,927
4,673
8,774
0
L
Kukulkan
TrctrTrylr87
Kukulkan
8,311
631
735
1,387
5,335
2,014
0
3,828
1,507
38,620
0
L
2,439
656
0
96
2,695
1,118
0
1,695
1,000
6,851
0
W
6,958
926
97
562
7,802
3,522
0
2,937
4,328
16,097
0
L
Bakasura
cXYeetusF
Bakasura
9,487
6,662
160
1,712
6,361
2,507
0
2,277
4,084
0
12,762
W
Skadi
iJMors
Skadi
12,920
7,440
490
1,133
6,232
2,074
0
1,869
3,785
0
33,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,201
Gold Earned
36,775
118
Minions Killed
130
4
Camps Cleared
5
525,439
Distance Traveled
621,469
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,013
1,169
12
2
0
143,337
0
W
Poseidon
7,045
1,174
28
5
1
112,845
0
L
Vamana
6,785
1,131
15
3
1
122,769
0
W
Merlin
7,156
1,193
23
4
0
126,845
0
L
Khepri
6,676
1,113
3
1
1
127,573
0
L
Kukulkan
6,863
1,144
77
13
0
114,757
0
L
Zeus
6,375
1,063
7
1
0
43,395
1
W
Hades
7,429
1,238
24
4
0
116,753
0
L
Bakasura
8,502
1,417
16
3
2
116,945
2
W
Skadi
8,132
1,355
43
7
4
121,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role