Player Matchup

Khepri
Khepri
DrObsidianIV
Khepri
Level 69
God Stats
54W - 37L
1,638 SR
Queue Stats
198W - 183L
1,556 Elo+
Party 1
Freya
Freya
Hokage Birdd
Freya
Level 143
God Stats
12W - 10L
1,682 SR
Queue Stats
393W - 374L
1,545 Elo+
Party 1
Ravana
Ravana
Kage WolfLee
Ravana
Level 127
God Stats
18W - 19L
1,726 SR
Queue Stats
238W - 235L
1,552 Elo+
Party 1
King Arthur
King Arthur
LetMeBack
King Arthur
Level 40
God Stats
12W - 11L
1,600 SR
Queue Stats
198W - 207L
1,508 Elo+
Solo
Sol
Sol
Zyntri
Sol
Level 148
God Stats
1W - 1L
1,183 SR
Queue Stats
396W - 377L
1,560 Elo+
Party 1
Team Averages
Level 105
1,566 SR
1,544 Elo+

VS

Team Averages
Level 62
1,545 SR
1,686 Elo+
Sylvanus
Sylvanus
FeAr_Gaming11
Sylvanus
Level 39
God Stats
2W - 2L
1,555 SR
Queue Stats
7W - 4L
1,946 Elo+
Party 3
Susano
Susano
Kroonos76
Susano
Level 48
God Stats
14W - 6L
1,703 SR
Queue Stats
129W - 111L
1,598 Elo+
Party 2
Amaterasu
Amaterasu
WendigoMK
Amaterasu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,736 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
crowblue13
Morgan Le Fay
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 232L
1,574 Elo+
Solo
Pele
Pele
zubhuel12
Pele
Level 62
God Stats
19W - 31L
1,468 SR
Queue Stats
122W - 116L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 1 / 3
5,579
558
1,622
6,382
2,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 0 / 1
5,659
566
3,527
4,268
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
9
3 / 2 / 4
6,087
609
2,061
5,115
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
LetMeBack
King Arthur
13
6 / 0 / 3
7,132
713
8,092
8,663
3,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sol
Zyntri
Sol
12
2 / 1 / 0
6,458
646
5,047
5,520
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FeAr_Gaming11
Sylvanus
8
0 / 1 / 1
4,875
488
2,177
4,267
2,135
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Kroonos76
Susano
7
1 / 2 / 1
4,748
475
2,881
4,258
1,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
WendigoMK
Amaterasu
8
0 / 5 / 1
4,494
449
2,476
9,543
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
crowblue13
Morgan Le Fay
11
1 / 2 / 1
6,066
607
4,536
5,812
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
9
2 / 3 / 1
5,324
532
3,469
6,543
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
4
4
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
1
3
1.5
L
Sylvanus
FeAr_Gaming11
Sylvanus
0
1
1
0.5
W
2
0
1
2.5
W
Ravana
3
2
4
2.5
L
Susano
Kroonos76
Susano
1
2
1
0.75
W
King Arthur
LetMeBack
King Arthur
6
0
3
7.5
L
Amaterasu
WendigoMK
Amaterasu
0
5
1
0.1
W
Sol
Zyntri
Sol
2
1
0
2
L
Morgan Le Fay
crowblue13
Morgan Le Fay
1
2
1
0.75
L
Pele
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,349
Damage
15,539
29,948
Taken
30,423
10,919
Mitigated
11,554
12,624
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
1,622
208
397
1,373
6,382
2,410
0
1,288
4,845
14,427
0
L
Sylvanus
FeAr_Gaming11
Sylvanus
2,177
588
551
1,449
4,267
2,135
0
2,435
1,832
17,098
0
W
3,527
1,066
0
2,835
4,268
1,359
45
594
3,629
33,674
0
W
Ravana
2,061
363
0
1,808
5,115
1,866
155
1,036
4,039
0
26,651
L
Susano
Kroonos76
Susano
2,881
759
0
722
4,258
1,744
0
2,517
1,741
0
14,983
W
King Arthur
LetMeBack
King Arthur
8,092
1,577
0
4,290
8,663
3,428
0
518
8,145
0
36,101
L
Amaterasu
WendigoMK
Amaterasu
2,476
1,116
0
3,262
9,543
4,098
0
925
8,564
0
13,081
W
Sol
Zyntri
Sol
5,047
674
0
1,921
5,520
1,856
143
3,287
2,233
43,355
0
L
Morgan Le Fay
crowblue13
Morgan Le Fay
4,536
280
0
1,757
5,812
1,891
0
2,202
3,332
42,185
0
L
Pele
3,469
1,159
0
2,041
6,543
1,686
0
1,733
4,758
0
20,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
25,507
329
Minions Killed
219
0
Camps Cleared
0
967,344
Distance Traveled
974,316
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,579
558
37
4
0
185,575
2
L
Sylvanus
4,875
488
33
3
0
158,862
3
W
Freya
5,659
566
67
7
0
171,950
1
W
Ravana
6,087
609
62
6
0
210,228
2
L
Susano
4,748
475
35
4
0
207,943
3
W
King Arthur
7,132
713
73
7
0
211,722
4
L
Amaterasu
4,494
449
25
3
0
193,501
3
W
Sol
6,458
646
90
9
0
187,869
4
L
Morgan Le Fay
6,066
607
85
9
0
189,212
3
L
Pele
5,324
532
41
4
0
224,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role