Player Matchup

Scylla
Scylla
 
Scylla
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
S4ndb3rg
Neith
Level 5
God Stats
0W - 1L
1,362 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Mulan
Mulan
WolvesVain 8043
Mulan
Level 6
God Stats
0W - 3L
1,080 SR
Queue Stats
2W - 5L
1,394 Elo+
Solo
Ymir
Ymir
mr1898
Ymir
Level 12
God Stats
2W - 1L
1,542 SR
Queue Stats
6W - 5L
1,520 Elo+
Solo
Team Averages
Level 12
1,397 SR
1,483 Elo+

VS

Team Averages
Level 39
1,601 SR
1,541 Elo+
Ymir
Ymir
LoserLab
Ymir
Level 13
God Stats
10W - 9L
1,640 SR
Queue Stats
41W - 45L
1,544 Elo+
Party 1
Izanami
Izanami
TheMotorBoator
Izanami
Level 21
God Stats
9W - 3L
1,647 SR
Queue Stats
20W - 15L
1,541 Elo+
Solo
Merlin
Merlin
erichasnochill
Merlin
Level 48
God Stats
1W - 1L
1,346 SR
Queue Stats
260W - 259L
1,500 Elo+
Party 1
Thor
Thor
kindred_curl9
Thor
Level 8
God Stats
1W - 2L
1,700 SR
Queue Stats
7W - 5L
1,536 Elo+
Party 3
Rama
Rama
xLavaux
Rama
Level 105
God Stats
33W - 24L
1,671 SR
Queue Stats
301W - 249L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 4 / 2
12,343
1,122
15,978
19,665
6,766
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
 
Ra
17
0 / 13 / 4
10,470
952
2,923
16,554
7,675
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
S4ndb3rg
Neith
16
0 / 11 / 2
9,468
861
2,381
15,678
6,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 7 / 4
10,797
982
6,633
21,563
17,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
mr1898
Ymir
18
3 / 10 / 5
12,032
1,094
8,069
27,747
31,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
4 / 1 / 25
12,038
1,094
5,080
8,325
8,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
15 / 3 / 22
13,398
1,218
36,752
13,052
4,832
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 0 / 27
12,149
1,104
12,233
1,816
762
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 4 / 20
11,300
1,027
8,015
10,861
4,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
xLavaux
Rama
20
17 / 1 / 23
13,450
1,223
30,602
8,187
3,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
162
9
Kills
45
45
Deaths
9
17
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
4
2
1.75
L
Ra
 
Ra
0
13
4
0.15
W
Ymir
4
1
25
16.5
L
Neith
S4ndb3rg
Neith
0
11
2
0.09
W
15
3
22
8.67
L
0
7
4
0.29
W
3
0
27
16.5
W
6
4
20
4
L
Ymir
mr1898
Ymir
3
10
5
0.55
W
Rama
xLavaux
Rama
17
1
23
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,984
Damage
92,682
101,207
Taken
42,241
69,218
Mitigated
22,597
5,194
Healing
6,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
15,978
2,053
0
1,381
19,665
6,766
0
2,631
17,034
48,000
0
L
Ra
 
Ra
2,923
1,040
203
731
16,554
7,675
0
2,821
13,733
7,005
0
W
Ymir
5,080
991
0
0
8,325
8,855
0
6,382
1,943
16,637
0
L
Neith
S4ndb3rg
Neith
2,381
2,309
0
505
15,678
6,346
0
1,739
13,939
0
13,904
W
36,752
30,362
0
2,982
13,052
4,832
0
8,383
4,669
0
49,691
L
6,633
1,690
0
2,374
21,563
17,028
0
4,061
17,502
0
17,072
W
12,233
357
0
20
1,816
762
0
686
1,130
57,550
0
W
8,015
3,033
0
799
10,861
4,199
0
8,062
2,799
0
11,956
L
Ymir
mr1898
Ymir
8,069
961
0
0
27,747
31,403
0
6,061
21,686
33,486
0
W
Rama
xLavaux
Rama
30,602
28,836
0
2,836
8,187
3,949
0
3,457
4,677
0
37,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,110
Gold Earned
62,335
180
Minions Killed
200
2
Camps Cleared
3
869,705
Distance Traveled
946,953
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,343
1,122
75
7
1
206,581
0
L
Ra
10,470
952
8
1
0
142,951
2
W
Ymir
12,038
1,094
26
2
0
190,503
0
L
Neith
9,468
861
31
3
0
148,619
0
W
Izanami
13,398
1,218
41
4
2
183,412
0
L
Mulan
10,797
982
13
1
0
179,086
0
W
Merlin
12,149
1,104
100
9
0
215,674
0
W
Thor
11,300
1,027
10
1
0
171,838
0
L
Ymir
12,032
1,094
53
5
1
192,468
0
W
Rama
13,450
1,223
23
2
1
185,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role