Player Matchup

Vulcan
Vulcan
B00tyTickler
Vulcan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,360 Elo+
Party 1
Neith
Neith
Duffman925
Neith
Level 160
God Stats
1W - 2L
1,733 SR
Queue Stats
66W - 66L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
GrannyPOV
Cthulhu
Level 122
God Stats
12W - 10L
1,530 SR
Queue Stats
53W - 55L
1,430 Elo+
Party 1
Team Averages
Level 127
1,588 SR
1,444 Elo+

VS

Team Averages
Level 68
1,563 SR
1,521 Elo+
Mulan
Mulan
EIAxRageMasta
Mulan
Level 68
God Stats
6W - 10L
1,413 SR
Queue Stats
159W - 192L
1,441 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UxG Tacticz
Morgan Le Fay
Level 109
God Stats
3W - 6L
1,476 SR
Queue Stats
136W - 170L
1,436 Elo+
Party 2
Tyr
Tyr
Veshik
Tyr
Level 26
God Stats
7W - 2L
1,800 SR
Queue Stats
96W - 33L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
3 / 11 / 1
9,653
743
9,218
12,707
4,871
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
13
3 / 7 / 2
9,182
706
7,283
12,285
4,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
GrannyPOV
Cthulhu
10
0 / 7 / 3
7,778
598
5,316
14,757
13,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 13
10,179
783
7,725
16,333
14,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
UxG Tacticz
Morgan Le Fay
15
8 / 2 / 14
10,641
819
16,942
9,760
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Veshik
Tyr
15
10 / 2 / 11
11,055
850
9,666
15,145
12,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
6
Kills
25
25
Deaths
6
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
11
1
0.32
L
Neith
3
7
2
0.57
W
7
2
13
6.75
L
Cthulhu
GrannyPOV
Cthulhu
0
7
3
0.21
W
Morgan Le Fay
UxG Tacticz
Morgan Le Fay
8
2
14
7.5
W
Tyr
Veshik
Tyr
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,817
Damage
34,333
39,749
Taken
41,238
23,151
Mitigated
30,989
5,746
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
9,218
4,953
0
0
12,707
4,871
0
4,235
8,472
33,693
0
L
Neith
7,283
1,153
0
2,554
12,285
4,558
0
5,949
6,336
0
24,006
W
7,725
1,340
95
1,311
16,333
14,010
834
5,714
10,619
0
25,150
L
Cthulhu
GrannyPOV
Cthulhu
5,316
400
132
3,060
14,757
13,722
0
6,758
7,999
14,295
0
W
Morgan Le Fay
UxG Tacticz
Morgan Le Fay
16,942
825
0
2,037
9,760
4,032
981
3,946
5,814
55,927
0
W
Tyr
Veshik
Tyr
9,666
921
319
5,798
15,145
12,947
724
4,874
10,271
0
25,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,613
Gold Earned
31,875
99
Minions Killed
143
0
Camps Cleared
0
615,963
Distance Traveled
751,680
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,653
743
41
3
0
209,608
0
L
Neith
9,182
706
33
3
0
214,242
0
W
Mulan
10,179
783
28
2
0
228,659
0
L
Cthulhu
7,778
598
25
2
0
192,113
2
W
Morgan Le Fay
10,641
819
79
6
0
240,919
0
W
Tyr
11,055
850
36
3
0
282,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role