Player Matchup

Hercules
Hercules
Old-Man-Panda
Hercules
Level 127
God Stats
0W - 1L
1,219 SR
Queue Stats
60W - 65L
1,504 Elo+
Party 2
Scylla
Scylla
Punisherdi
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,479 Elo+
Party 2
Ullr
Ullr
SecretMooseStuff
Ullr
Level 20
God Stats
2W - 4L
1,339 SR
Queue Stats
16W - 21L
1,436 Elo+
Party 2
Hel
Hel
SirLonster
Hel
Level 68
God Stats
7W - 9L
1,515 SR
Queue Stats
66W - 71L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
xUltimatexHunter
Ao Kuang
Level 101
God Stats
18W - 18L
1,568 SR
Queue Stats
38W - 44L
1,509 Elo+
Party 2
Team Averages
Level 76
1,428 SR
1,486 Elo+

VS

Team Averages
Level 74
1,560 SR
1,357 Elo+
Artemis
Artemis
HATARRO
Artemis
Level 29
God Stats
14W - 5L
1,790 SR
Queue Stats
76W - 63L
1,341 Elo+
Party 3
Guan Yu
Guan Yu
N90by
Guan Yu
Level 89
God Stats
8W - 2L
1,790 SR
Queue Stats
87W - 70L
1,353 Elo+
Party 3
Bacchus
Bacchus
Star-Struck03112
Bacchus
Level 26
God Stats
41W - 34L
1,486 SR
Queue Stats
200W - 273L
1,386 Elo+
Party 1
Izanami
Izanami
Tsubaki_Assassin
Izanami
Level 121
God Stats
3W - 5L
1,370 SR
Queue Stats
186W - 264L
1,368 Elo+
Party 1
Scylla
Scylla
forever-sins
Scylla
Level 104
God Stats
15W - 23L
1,365 SR
Queue Stats
134W - 191L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Old-Man-Panda
Hercules
17
4 / 2 / 3
10,768
979
10,156
26,614
28,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Punisherdi
Scylla
17
1 / 4 / 6
10,323
938
9,981
13,290
3,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 6 / 5
9,738
885
7,995
17,081
6,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 7 / 6
10,292
936
10,306
18,611
6,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 6 / 3
11,854
1,078
15,565
22,275
8,190
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

145

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HATARRO
Artemis
18
6 / 2 / 13
11,844
1,077
23,419
10,572
4,021
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
N90by
Guan Yu
19
5 / 0 / 17
11,951
1,086
13,047
15,967
12,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 1 / 15
10,718
974
16,123
12,255
9,559
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 4 / 9
11,880
1,080
19,618
9,752
4,172
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
18
4 / 6 / 15
11,311
1,028
17,783
9,888
4,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
94
13
Kills
25
25
Deaths
13
23
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Artemis
HATARRO
Artemis
6
2
13
6.25
W
Guan Yu
N90by
Guan Yu
5
0
17
13.5
L
Hercules
Old-Man-Panda
Hercules
4
2
3
2.75
L
Scylla
Punisherdi
Scylla
1
4
6
1
L
0
6
5
0.42
L
1
7
6
0.57
W
2
1
15
9.5
W
8
4
9
3.13
W
Scylla
4
6
15
1.92
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,003
Damage
89,990
97,871
Taken
58,434
54,178
Mitigated
34,313
25,455
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
HATARRO
Artemis
23,419
14,293
0
0
10,572
4,021
0
6,894
3,678
0
48,249
W
Guan Yu
N90by
Guan Yu
13,047
1,675
5,833
6,268
15,967
12,489
0
10,143
5,824
0
25,031
L
Hercules
Old-Man-Panda
Hercules
10,156
2,170
0
6,480
26,614
28,708
0
9,805
16,809
0
22,020
L
Scylla
Punisherdi
Scylla
9,981
432
0
46
13,290
3,852
0
5,675
7,615
33,522
0
L
7,995
4,019
0
74
17,081
6,793
0
5,043
12,038
0
21,611
L
10,306
257
8,794
4,765
18,611
6,635
0
8,122
10,489
44,230
0
W
16,123
1,105
615
1,442
12,255
9,559
0
6,090
6,165
25,128
0
W
19,618
13,754
0
700
9,752
4,172
0
7,515
2,237
0
51,413
W
Scylla
17,783
240
0
147
9,888
4,072
0
5,210
4,678
30,321
0
L
15,565
4,808
771
4,525
22,275
8,190
0
5,261
17,014
30,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,975
Gold Earned
57,704
216
Minions Killed
210
6
Camps Cleared
6
1,034,160
Distance Traveled
1,091,132
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,844
1,077
71
6
3
195,622
0
W
Guan Yu
11,951
1,086
15
1
2
269,275
3
L
Hercules
10,768
979
25
2
0
223,211
0
L
Scylla
10,323
938
61
6
2
206,266
0
L
Ullr
9,738
885
29
3
0
181,360
0
L
Hel
10,292
936
69
6
0
211,045
0
W
Bacchus
10,718
974
22
2
0
232,283
0
W
Izanami
11,880
1,080
69
6
0
186,896
0
W
Scylla
11,311
1,028
33
3
1
207,056
0
L
Ao Kuang
11,854
1,078
32
3
4
212,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role