Player Matchup

Heimdallr
Heimdallr
BabyJesus517708
Heimdallr
Level 7
God Stats
4W - 1L
1,880 SR
Queue Stats
27W - 19L
1,666 Elo+
Party 1
Erlang Shen
Erlang Shen
Supersalty517
Erlang Shen
Level 108
God Stats
29W - 25L
1,566 SR
Queue Stats
289W - 329L
1,439 Elo+
Party 1
Ra
Ra
nudelkilller666
Ra
Level 5
God Stats
2W - 2L
1,747 SR
Queue Stats
27W - 15L
1,486 Elo+
Party 1
Team Averages
Level 40
1,731 SR
1,530 Elo+

VS

Team Averages
Level 44
1,605 SR
1,390 Elo+
Janus
Janus
BleachdOut
Janus
Level 37
God Stats
1W - 2L
1,678 SR
Queue Stats
120W - 183L
1,275 Elo+
Solo
Sobek
Sobek
Mr Spider Tux
Sobek
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 87L
1,458 Elo+
Party 2
Apollo
Apollo
Sandman4723120
Apollo
Level 68
God Stats
6W - 8L
1,636 SR
Queue Stats
187W - 224L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BabyJesus517708
Heimdallr
14
13 / 2 / 4
9,840
984
13,245
7,571
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Supersalty517
Erlang Shen
13
4 / 1 / 12
8,744
874
8,602
10,003
5,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 3 / 10
7,700
770
5,838
5,941
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
2 / 6 / 2
6,925
693
5,615
8,028
2,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 7 / 5
6,614
661
3,140
12,956
10,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 6 / 2
7,598
760
4,305
10,355
3,505
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
19
Kills
5
6
Deaths
19
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BabyJesus517708
Heimdallr
13
2
4
7.5
L
Janus
2
6
2
0.5
L
0
7
5
0.36
L
3
6
2
0.67
W
Erlang Shen
Supersalty517
Erlang Shen
4
1
12
10
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,685
Damage
13,060
23,515
Taken
31,339
11,408
Mitigated
16,348
4,954
Healing
2,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BabyJesus517708
Heimdallr
13,245
4,825
0
1,599
7,571
3,783
1,837
2,083
5,369
0
37,076
L
Janus
5,615
652
328
358
8,028
2,015
0
759
7,160
24,075
0
L
3,140
438
0
874
12,956
10,828
0
2,594
10,012
3,622
0
L
4,305
2,334
0
952
10,355
3,505
0
1,899
8,325
0
21,116
W
Erlang Shen
Supersalty517
Erlang Shen
8,602
3,411
0
2,038
10,003
5,391
336
3,434
6,248
0
32,866
W
5,838
573
278
1,039
5,941
2,234
529
2,678
3,143
21,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,284
Gold Earned
21,137
119
Minions Killed
77
0
Camps Cleared
0
601,104
Distance Traveled
540,718
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,840
984
41
4
0
198,614
1
L
Janus
6,925
693
32
3
0
207,871
2
L
Sobek
6,614
661
4
0
0
138,333
0
L
Apollo
7,598
760
41
4
0
194,514
0
W
Erlang Shen
8,744
874
40
4
0
222,157
3
W
Ra
7,700
770
38
4
0
180,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role