Player Matchup

Hades
Hades
EL1T3 SHOCKWAVE
Hades
Level 14
God Stats
2W - 4L
1,411 SR
Queue Stats
6W - 21L
1,143 Elo+
Party 1
Cthulhu
Cthulhu
QuickColt361929
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,618 Elo+
Party 1
Pele
Pele
liluziboy
Pele
Level 25
God Stats
0W - 2L
1,537 SR
Queue Stats
7W - 27L
1,121 Elo+
Solo
Team Averages
Level 19
1,483 SR
1,294 Elo+

VS

Team Averages
Level 40
1,485 SR
1,302 Elo+
Sol
Sol
BoissyQueen
Sol
Level 64
God Stats
2W - 3L
1,415 SR
Queue Stats
19W - 24L
1,339 Elo+
Party 2
Neith
Neith
rafaelgamer98
Neith
Level 29
God Stats
22W - 25L
1,525 SR
Queue Stats
31W - 53L
1,242 Elo+
Solo
Jing Wei
Jing Wei
sixpack1971
Jing Wei
Level 28
God Stats
15W - 17L
1,515 SR
Queue Stats
23W - 27L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 5
8,591
661
8,964
20,378
15,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 10 / 6
8,488
653
6,331
19,348
15,752
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
14
7 / 12 / 1
11,177
860
10,752
20,007
6,530
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 4 / 11
12,463
959
23,655
14,776
5,160
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 2 / 18
10,605
816
11,958
8,728
3,392
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
sixpack1971
Jing Wei
14
9 / 3 / 16
11,058
851
13,208
11,612
4,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
77
8
Kills
32
33
Deaths
9
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
16
4
11
5.38
L
1
11
5
0.32
L
0
10
6
0.3
L
Pele
7
12
1
0.63
W
7
2
18
8
W
Jing Wei
sixpack1971
Jing Wei
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,047
Damage
48,821
59,733
Taken
35,116
38,013
Mitigated
12,601
6,531
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,655
11,984
0
5,380
14,776
5,160
1,485
6,582
8,194
66,411
0
L
8,964
1,666
0
2,308
20,378
15,731
352
10,365
10,013
15,448
0
L
6,331
341
713
458
19,348
15,752
172
6,889
12,328
26,010
0
L
Pele
10,752
3,557
246
2,806
20,007
6,530
120
6,401
13,606
0
32,280
W
11,958
5,029
213
1,414
8,728
3,392
1,078
3,288
5,440
0
31,696
W
Jing Wei
sixpack1971
Jing Wei
13,208
11,507
0
2,459
11,612
4,049
440
5,425
6,187
0
28,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,256
Gold Earned
34,126
93
Minions Killed
148
0
Camps Cleared
0
561,423
Distance Traveled
672,667
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,463
959
83
6
0
210,729
2
L
Hades
8,591
661
12
1
0
162,470
0
L
Cthulhu
8,488
653
37
3
0
194,946
1
L
Pele
11,177
860
44
3
0
204,007
0
W
Neith
10,605
816
34
3
0
219,883
0
W
Jing Wei
11,058
851
31
2
0
242,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role