Player Matchup

Guan Yu
Guan Yu
BlessMeJesse
Guan Yu
Level 17
God Stats
1W - 0L
1,645 SR
Queue Stats
2W - 1L
1,666 Elo+
Party 2
Nu Wa
Nu Wa
N1kkyTr1kky
Nu Wa
Level 24
God Stats
4W - 6L
1,738 SR
Queue Stats
86W - 81L
1,542 Elo+
Party 3
Chaac
Chaac
StormCloudSteve
Chaac
Level 33
God Stats
3W - 2L
1,584 SR
Queue Stats
4W - 3L
1,663 Elo+
Party 2
Danzaburou
Danzaburou
Wabbledeenie
Danzaburou
Level 27
God Stats
2W - 3L
1,560 SR
Queue Stats
4W - 4L
1,511 Elo+
Party 2
Ao Kuang
Ao Kuang
norfynorf
Ao Kuang
Level 28
God Stats
9W - 11L
1,348 SR
Queue Stats
129W - 124L
1,522 Elo+
Party 3
Team Averages
Level 26
1,575 SR
1,581 Elo+

VS

Team Averages
Level 28
1,608 SR
1,544 Elo+
Bellona
Bellona
AMoistMistake
Bellona
Level 28
God Stats
6W - 9L
1,483 SR
Queue Stats
40W - 32L
1,565 Elo+
Party 1
Janus
Janus
KoaLOL
Janus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,567 Elo+
Party 1
Sol
Sol
Opiophiliac
Sol
Level 18
God Stats
7W - 5L
1,824 SR
Queue Stats
30W - 27L
1,606 Elo+
Party 1
Ares
Ares
PapaGabino
Ares
Level 6
God Stats
1W - 1L
1,680 SR
Queue Stats
2W - 3L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
zDredzzzz
Nu Wa
Level 28
God Stats
7W - 6L
1,552 SR
Queue Stats
79W - 86L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlessMeJesse
Guan Yu
14
2 / 4 / 4
8,862
521
5,746
12,846
11,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 1 / 13
10,200
600
12,333
6,727
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
8 / 3 / 6
8,797
517
8,962
13,170
8,042
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Wabbledeenie
Danzaburou
14
5 / 4 / 10
9,550
562
9,740
10,553
3,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
norfynorf
Ao Kuang
19
13 / 1 / 2
11,751
691
11,369
12,086
4,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
4 / 2 / 0
9,725
572
8,669
14,083
8,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
KoaLOL
Janus
14
1 / 8 / 4
8,671
510
8,909
12,769
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
4 / 7 / 1
7,894
464
10,425
14,006
3,939
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 7 / 3
8,038
473
1,872
14,302
7,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
zDredzzzz
Nu Wa
12
2 / 10 / 1
7,513
442
3,864
11,057
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
34
Kills
12
13
Deaths
34
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
4
2
0
2
W
Guan Yu
BlessMeJesse
Guan Yu
2
4
4
1
L
Janus
KoaLOL
Janus
1
8
4
0.38
W
6
1
13
12.5
L
4
7
1
0.64
L
1
7
3
0.36
W
8
3
6
3.67
W
Danzaburou
Wabbledeenie
Danzaburou
5
4
10
2.5
W
Ao Kuang
norfynorf
Ao Kuang
13
1
2
14
L
Nu Wa
zDredzzzz
Nu Wa
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,150
Damage
33,739
55,382
Taken
66,217
30,523
Mitigated
25,980
11,080
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
8,669
3,483
0
5,431
14,083
8,686
966
3,725
10,358
35
62,737
W
Guan Yu
BlessMeJesse
Guan Yu
5,746
507
208
1,554
12,846
11,875
0
2,584
10,112
0
32,123
L
Janus
KoaLOL
Janus
8,909
722
0
1,039
12,769
3,524
0
5,326
7,443
63,171
0
W
12,333
3,905
0
755
6,727
2,266
2,258
4,057
2,540
60,335
0
L
10,425
3,158
0
3,914
14,006
3,939
0
3,161
10,845
53,101
0
L
1,872
147
0
90
14,302
7,315
0
4,672
9,542
11,391
0
W
8,962
1,500
0
2,316
13,170
8,042
481
9,602
3,488
0
29,055
W
Danzaburou
Wabbledeenie
Danzaburou
9,740
5,128
0
2,511
10,553
3,658
2,766
6,987
3,566
0
55,574
W
Ao Kuang
norfynorf
Ao Kuang
11,369
2,865
0
3,736
12,086
4,682
13
1,463
10,441
106,071
0
L
Nu Wa
zDredzzzz
Nu Wa
3,864
655
0
952
11,057
2,516
320
6,730
4,327
29,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,160
Gold Earned
41,841
441
Minions Killed
426
0
Camps Cleared
0
1,645,015
Distance Traveled
1,502,410
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,725
572
147
9
0
342,563
8
W
Guan Yu
8,862
521
58
3
0
325,167
0
L
Janus
8,671
510
108
6
0
306,989
0
W
Nu Wa
10,200
600
101
6
0
300,123
2
L
Sol
7,894
464
101
6
0
270,206
4
L
Ares
8,038
473
12
1
0
323,185
1
W
Chaac
8,797
517
48
3
0
332,481
0
W
Danzaburou
9,550
562
81
5
0
316,969
2
W
Ao Kuang
11,751
691
153
9
0
370,275
0
L
Nu Wa
7,513
442
58
3
0
259,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role