Player Matchup

Agni
Agni
CaioHenrique030
Agni
Level 64
God Stats
9W - 5L
1,482 SR
Queue Stats
48W - 47L
1,376 Elo+
Party 1
Neith
Neith
OneLEORibeiro
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Paloma9782
Yemoja
Level 17
God Stats
35W - 42L
1,388 SR
Queue Stats
79W - 93L
1,279 Elo+
Party 1
Pele
Pele
iFluxz7
Pele
Level 27
God Stats
11W - 14L
1,462 SR
Queue Stats
32W - 45L
1,319 Elo+
Party 1
Tyr
Tyr
yLuuKeSWy
Tyr
Level 58
God Stats
11W - 14L
1,242 SR
Queue Stats
51W - 53L
1,411 Elo+
Party 1
Team Averages
Level 34
1,415 SR
1,377 Elo+

VS

Team Averages
Level 21
1,576 SR
1,296 Elo+
Ares
Ares
Binglebimp
Ares
Level 30
God Stats
19W - 12L
1,742 SR
Queue Stats
265W - 268L
1,397 Elo+
Solo
Mulan
Mulan
Deadly vein4513
Mulan
Level 20
God Stats
13W - 11L
1,500 SR
Queue Stats
62W - 83L
1,243 Elo+
Party 2
Ullr
Ullr
REHSINUP3788
Ullr
Level 21
God Stats
4W - 7L
1,348 SR
Queue Stats
105W - 128L
1,262 Elo+
Party 2
Sol
Sol
TIDRaul
Sol
Level 5
God Stats
2W - 1L
1,720 SR
Queue Stats
18W - 28L
1,334 Elo+
Solo
Tsukuyomi
Tsukuyomi
URO DIAZ
Tsukuyomi
Level 29
God Stats
2W - 2L
1,567 SR
Queue Stats
51W - 69L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
9,045
603
8,039
8,442
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 0
6,544
436
3,875
4,646
1,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
Paloma9782
Yemoja
12
0 / 1 / 0
7,444
496
3,142
5,268
3,256
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
iFluxz7
Pele
11
5 / 2 / 1
7,668
511
3,861
6,982
2,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 2 / 2
8,617
574
7,980
11,995
11,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,536
502
3,192
6,167
5,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
0 / 7 / 2
7,248
483
10,462
12,755
8,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 3
6,824
455
4,300
8,443
3,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
9
0 / 3 / 0
5,800
387
1,077
4,207
1,280
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
URO DIAZ
Tsukuyomi
13
3 / 6 / 0
7,944
530
5,042
12,209
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
17
Kills
8
8
Deaths
17
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
0
1
4.5
W
5
0
3
6.5
L
0
7
2
0.14
W
1
3
0
0.33
W
Yemoja
Paloma9782
Yemoja
0
1
0
0
L
1
1
3
2.5
L
Sol
0
3
0
0
L
Tsukuyomi
URO DIAZ
Tsukuyomi
3
6
0
0.5
W
Pele
iFluxz7
Pele
5
2
1
2.75
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,897
Damage
24,073
37,333
Taken
43,781
21,870
Mitigated
23,814
10,000
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,192
539
368
1,131
6,167
5,988
0
1,988
4,179
6,832
0
W
8,039
592
98
4,110
8,442
3,140
2,422
1,335
7,107
59,319
0
L
10,462
3,597
0
297
12,755
8,508
178
1,150
11,605
0
28,180
W
3,875
1,997
0
902
4,646
1,363
0
1,185
3,461
0
15,820
W
Yemoja
Paloma9782
Yemoja
3,142
265
222
0
5,268
3,256
0
1,289
3,979
29,796
0
L
4,300
1,240
0
537
8,443
3,638
0
2,691
5,752
0
44,794
L
Sol
1,077
243
0
267
4,207
1,280
996
2,604
1,603
20,704
0
L
Tsukuyomi
URO DIAZ
Tsukuyomi
5,042
1,335
0
3,652
12,209
4,400
285
2,898
9,311
0
48,668
W
Pele
iFluxz7
Pele
3,861
727
0
1,241
6,982
2,210
2,103
460
6,370
0
24,488
W
7,980
1,191
0
3,427
11,995
11,901
660
0
11,861
0
36,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,318
Gold Earned
35,352
287
Minions Killed
288
0
Camps Cleared
0
1,321,076
Distance Traveled
1,155,528
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,536
502
13
1
0
208,911
6
W
Agni
9,045
603
90
6
0
272,814
0
L
Mulan
7,248
483
53
4
0
247,722
1
W
Neith
6,544
436
36
2
0
219,110
3
W
Yemoja
7,444
496
42
3
0
254,818
3
L
Ullr
6,824
455
91
6
0
271,496
0
L
Sol
5,800
387
33
2
0
158,633
0
L
Tsukuyomi
7,944
530
98
7
0
268,766
0
W
Pele
7,668
511
56
4
0
285,455
2
W
Tyr
8,617
574
63
4
0
288,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role